Player Matchup

Horus
Horus
GrinningDante
Horus
Level 88
God Stats
18W - 5L
1,646 SR
Queue Stats
142W - 114L
1,550 Elo+
Party 2
Zeus
Zeus
Khalif_the_ruler
Zeus
Level 160
God Stats
1W - 0L
1,853 SR
Queue Stats
40W - 53L
1,547 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RyuuJester
Ah Muzen Cab
Level 129
God Stats
3W - 6L
1,475 SR
Queue Stats
189W - 186L
1,505 Elo+
Party 2
Team Averages
Level 126
1,658 SR
1,534 Elo+

VS

Team Averages
Level 110
1,576 SR
1,422 Elo+
Cerberus
Cerberus
AlbinoTrashPanda
Cerberus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 168L
1,298 Elo+
Solo
Artemis
Artemis
IncenDiaryFaTe4
Artemis
Level 119
God Stats
10W - 9L
1,731 SR
Queue Stats
28W - 31L
1,481 Elo+
Party 1
Arachne
Arachne
Winderz2021
Arachne
Level 88
God Stats
9W - 4L
1,497 SR
Queue Stats
10W - 9L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 11
13,459
792
16,444
16,653
19,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 4 / 7
11,870
698
13,223
10,510
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
RyuuJester
Ah Muzen Cab
18
6 / 2 / 17
13,306
783
21,673
15,330
6,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
12,105
712
14,891
25,981
28,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 10 / 6
10,874
640
12,343
14,499
5,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Winderz2021
Arachne
15
4 / 8 / 4
11,638
685
7,496
19,656
9,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
23
Kills
8
8
Deaths
23
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
10
2
11
7.75
L
1
10
6
0.4
W
7
4
7
2.63
W
Ah Muzen Cab
RyuuJester
Ah Muzen Cab
6
2
17
7.25
L
Arachne
Winderz2021
Arachne
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,340
Damage
34,730
42,493
Taken
60,136
29,698
Mitigated
44,086
18,579
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,891
191
0
5,941
25,981
28,975
0
4,958
20,565
36,512
0
W
16,444
7,391
3,553
9,254
16,653
19,914
734
5,149
11,504
0
40,529
L
12,343
4,210
0
1,384
14,499
5,647
0
2,865
11,356
588
52,452
W
13,223
1,665
130
1,494
10,510
3,479
181
4,150
6,360
42,003
0
W
Ah Muzen Cab
RyuuJester
Ah Muzen Cab
21,673
8,899
0
4,148
15,330
6,305
510
6,451
8,879
0
74,197
L
Arachne
Winderz2021
Arachne
7,496
4,637
192
3,130
19,656
9,464
0
4,931
14,467
0
23,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,635
Gold Earned
34,617
222
Minions Killed
183
9
Camps Cleared
4
927,317
Distance Traveled
824,075
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,105
712
58
3
0
317,358
2
W
Horus
13,459
792
48
3
1
323,142
3
L
Artemis
10,874
640
83
5
0
225,738
5
W
Zeus
11,870
698
67
4
3
265,027
6
W
Ah Muzen Cab
13,306
783
107
6
5
339,148
2
L
Arachne
11,638
685
42
2
4
280,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role