Player Matchup

Olorun
Olorun
Gold III
MrNigotiv
Olorun
Gold III
Level 129
God Stats
3W - 4L
1,669 SR
Queue Stats
104W - 115L
1,622 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,669 SR
1,622 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 82
1,500 SR
1,579 MMR
Ah Puch
Ah Puch
Gold V
jmdg99
Ah Puch
Gold V
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MrNigotiv
Olorun
16
0 / 3 / 0
10,302
736
7,145
13,699
8,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BellonaAh Muzen CabVamanaBastetSkadi

VS

Bans
UllrChronosKaliSetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
jmdg99
Ah Puch
18
3 / 0 / 0
12,341
882
12,039
10,691
4,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
MrNigotiv
Olorun
0
3
0
0
W
Ah Puch
jmdg99
Ah Puch
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,145
Damage
12,039
13,699
Taken
10,691
8,734
Mitigated
4,312
6,352
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
MrNigotiv
Olorun
7,145
2,204
0
6,352
13,699
8,734
0
12,245
1,454
55,154
3,645
W
Ah Puch
jmdg99
Ah Puch
12,039
793
0
7,008
10,691
4,312
851
6,567
4,124
80,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,302
Gold Earned
12,341
145
Minions Killed
149
5
Camps Cleared
6
213,758
Distance Traveled
254,512
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,302
736
145
10
5
213,758
3
W
Ah Puch
12,341
882
149
11
6
254,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role