Player Matchup

He Bo
He Bo
DemonMedina
He Bo
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
297W - 347L
1,434 Elo+
Solo
Ra
Ra
MilkAyCh0c0Late
Ra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,225 Elo+
Solo
Neith
Neith
Pokedavid618
Neith
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
Saltleaf
Kuzenbo
Level 108
God Stats
2W - 1L
1,421 SR
Queue Stats
7W - 12L
1,471 Elo+
Solo
Chaac
Chaac
ligmapole
Chaac
Level 103
God Stats
9W - 4L
1,595 SR
Queue Stats
13W - 10L
1,634 Elo+
Solo
Team Averages
Level 127
1,503 SR
1,442 Elo+

VS

Team Averages
Level 108
1,550 SR
1,463 Elo+
Danzaburou
Danzaburou
Bashlock2
Danzaburou
Level 88
God Stats
0W - 2L
1,877 SR
Queue Stats
13W - 16L
1,478 Elo+
Solo
Vulcan
Vulcan
KOTKOP
Vulcan
Level 152
God Stats
89W - 49L
1,589 SR
Queue Stats
314W - 227L
1,509 Elo+
Solo
Olorun
Olorun
NotTheDictator
Olorun
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 249L
1,406 Elo+
Solo
Mercury
Mercury
PsiPulpo
Mercury
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
473W - 466L
1,441 Elo+
Solo
Artemis
Artemis
ShowMeUr_Tds34
Artemis
Level 84
God Stats
1W - 10L
1,282 SR
Queue Stats
73W - 86L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
9,193
836
8,347
6,581
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 4
8,984
817
8,485
7,124
2,984
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 1 / 11
8,700
791
9,595
7,776
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Saltleaf
Kuzenbo
15
2 / 0 / 8
8,660
787
8,025
10,985
15,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chaac
ligmapole
Chaac
17
5 / 1 / 4
9,155
832
7,772
8,506
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bashlock2
Danzaburou
15
0 / 4 / 2
8,063
733
5,652
10,330
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
KOTKOP
Vulcan
15
3 / 3 / 1
8,437
767
7,501
8,151
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 1
7,557
687
3,193
12,278
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
PsiPulpo
Mercury
13
0 / 4 / 2
7,302
664
4,230
10,037
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 4 / 0
8,166
742
7,784
10,745
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
18
Kills
5
5
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bashlock2
Danzaburou
0
4
2
0.25
W
4
2
5
3.25
L
Vulcan
KOTKOP
Vulcan
3
3
1
1.17
W
4
1
4
6
L
0
3
1
0.17
W
3
1
11
8.5
L
Mercury
PsiPulpo
Mercury
0
4
2
0.25
W
Kuzenbo
Saltleaf
Kuzenbo
2
0
8
6
L
2
4
0
0.5
W
Chaac
ligmapole
Chaac
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,224
Damage
28,360
40,972
Taken
51,541
32,973
Mitigated
20,302
10,936
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bashlock2
Danzaburou
5,652
1,435
0
1,984
10,330
4,235
694
3,882
6,382
0
33,188
W
8,347
57
0
725
6,581
2,122
759
1,198
5,323
25,530
0
L
Vulcan
KOTKOP
Vulcan
7,501
1,743
0
250
8,151
3,241
206
4,318
3,823
32,613
0
W
8,485
596
1,318
2,140
7,124
2,984
0
1,507
5,559
41,718
0
L
3,193
1,668
466
3,544
12,278
4,664
0
6,565
5,569
23,483
0
W
9,595
3,082
0
3,369
7,776
3,245
1,228
2,014
5,700
0
24,798
L
Mercury
PsiPulpo
Mercury
4,230
805
0
513
10,037
3,791
0
4,036
5,829
0
16,849
W
Kuzenbo
Saltleaf
Kuzenbo
8,025
2,634
0
844
10,985
15,654
84
2,997
7,813
17,800
0
L
7,784
3,068
188
2,752
10,745
4,371
201
5,652
5,081
0
23,135
W
Chaac
ligmapole
Chaac
7,772
181
0
2,540
8,506
8,968
257
2,549
5,883
0
33,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,692
Gold Earned
39,525
224
Minions Killed
234
0
Camps Cleared
0
1,193,258
Distance Traveled
1,183,181
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,063
733
66
6
0
225,810
0
W
He Bo
9,193
836
48
4
0
221,572
2
L
Vulcan
8,437
767
67
6
0
238,205
1
W
Ra
8,984
817
68
6
0
235,312
4
L
Olorun
7,557
687
35
3
0
220,738
1
W
Neith
8,700
791
34
3
0
223,303
3
L
Mercury
7,302
664
25
2
0
282,896
3
W
Kuzenbo
8,660
787
12
1
0
248,456
3
L
Artemis
8,166
742
41
4
0
215,532
2
W
Chaac
9,155
832
62
6
0
264,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role