Player Matchup

Neith
Neith
I-CEIFADOR-BR-l
Neith
Level 107
God Stats
3W - 10L
1,332 SR
Queue Stats
362W - 466L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeanerSkate8888
Morgan Le Fay
Level 67
God Stats
1W - 2L
1,368 SR
Queue Stats
80W - 94L
1,399 Elo+
Solo
Cliodhna
Cliodhna
TomasCastellan20
Cliodhna
Level 126
God Stats
36W - 29L
1,502 SR
Queue Stats
298W - 336L
1,457 Elo+
Solo
Vulcan
Vulcan
brunoxsombrio
Vulcan
Level 108
God Stats
58W - 74L
1,314 SR
Queue Stats
58W - 75L
1,303 Elo+
Party 2
Sobek
Sobek
jpzikka865
Sobek
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
77W - 104L
1,303 Elo+
Party 2
Team Averages
Level 87
1,403 SR
1,366 Elo+

VS

Team Averages
Level 85
1,496 SR
1,597 Elo+
Erlang Shen
Erlang Shen
Apollyondosgames
Erlang Shen
Level 138
God Stats
6W - 2L
1,500 SR
Queue Stats
484W - 346L
1,596 Elo+
Party 1
Shiva
Shiva
DemetrioS2
Shiva
Level 136
God Stats
14W - 11L
1,475 SR
Queue Stats
401W - 307L
1,641 Elo+
Party 1
Nu Wa
Nu Wa
ISpectrumn
Nu Wa
Level 67
God Stats
15W - 3L
1,500 SR
Queue Stats
158W - 108L
1,553 Elo+
Party 1
Artemis
Artemis
valeria_barao
Artemis
Level 69
God Stats
39W - 29L
1,505 SR
Queue Stats
53W - 43L
1,456 Elo+
Solo
Ares
Ares
xRICARDAOx
Ares
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
6,378
491
4,624
6,696
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
LeanerSkate8888
Morgan Le Fay
10
1 / 5 / 2
6,229
479
2,857
5,758
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 0
6,137
472
2,228
10,453
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 0
5,949
458
3,127
3,966
1,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
9
0 / 3 / 1
5,452
419
2,498
10,918
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Apollyondosgames
Erlang Shen
14
4 / 0 / 0
8,187
630
3,128
6,060
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
14
5 / 0 / 5
8,232
633
8,811
6,616
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
11
4 / 0 / 5
7,273
559
4,241
3,282
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
12
1 / 3 / 6
6,949
535
6,369
6,216
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 1 / 5
6,686
514
6,281
10,044
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
18
18
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Apollyondosgames
Erlang Shen
4
0
0
4
W
Shiva
5
0
5
7.5
L
3
5
1
0.7
W
Nu Wa
4
0
5
6.5
L
Morgan Le Fay
LeanerSkate8888
Morgan Le Fay
1
5
2
0.4
L
0
3
0
0
L
0
2
0
0
L
Sobek
0
3
1
0.17
W
Artemis
1
3
6
1.33
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,334
Damage
28,830
37,791
Taken
32,218
15,485
Mitigated
19,901
9,071
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Apollyondosgames
Erlang Shen
3,128
1,319
0
4,304
6,060
3,949
812
2,704
3,356
0
52,934
W
Shiva
8,811
3,077
130
883
6,616
5,547
6
723
5,893
0
56,185
L
4,624
2,072
0
707
6,696
2,418
0
3,285
3,331
0
32,096
W
Nu Wa
4,241
714
0
492
3,282
871
1,197
1,500
1,782
26,548
0
L
Morgan Le Fay
LeanerSkate8888
Morgan Le Fay
2,857
130
0
149
5,758
1,439
22
1,610
3,996
28,093
0
L
2,228
321
0
5,386
10,453
3,374
0
660
9,667
0
37,610
L
3,127
1,421
0
250
3,966
1,117
0
785
3,021
31,788
0
L
Sobek
2,498
509
0
2,579
10,918
7,137
0
2,857
7,980
11,142
0
W
Artemis
6,369
3,913
0
2,284
6,216
2,003
156
1,680
4,536
0
33,789
W
6,281
187
303
2,612
10,044
7,531
0
1,875
8,169
14,999
4,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,145
Gold Earned
37,327
275
Minions Killed
373
0
Camps Cleared
0
1,187,553
Distance Traveled
1,310,291
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,187
630
114
9
0
284,741
1
W
Shiva
8,232
633
105
8
0
314,893
0
L
Neith
6,378
491
67
5
0
213,064
0
W
Nu Wa
7,273
559
67
5
0
262,524
0
L
Morgan Le Fay
6,229
479
43
3
0
195,705
3
L
Cliodhna
6,137
472
89
7
0
272,158
6
L
Vulcan
5,949
458
60
5
0
262,441
6
L
Sobek
5,452
419
16
1
0
244,185
2
W
Artemis
6,949
535
63
5
0
203,140
10
W
Ares
6,686
514
24
2
0
244,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role