Player Matchup

Shiva
Shiva
 
Shiva
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Galaheadexe
Fenrir
Level 69
God Stats
14W - 9L
1,673 SR
Queue Stats
295W - 362L
1,412 Elo+
Party 1
Discordia
Discordia
pascalneb
Discordia
Level 66
God Stats
6W - 5L
1,399 SR
Queue Stats
112W - 131L
1,439 Elo+
Party 1
Xing Tian
Xing Tian
vfrgünni
Xing Tian
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,702 Elo+
Party 1
Team Averages
Level 55
1,514 SR
1,511 Elo+

VS

Team Averages
Level 82
1,630 SR
1,607 Elo+
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JKRP
Izanami
Level 128
God Stats
14W - 8L
1,805 SR
Queue Stats
136W - 125L
1,590 Elo+
Party 2
Hera
Hera
Loensinator
Hera
Level 108
God Stats
44W - 34L
1,659 SR
Queue Stats
412W - 399L
1,589 Elo+
Party 2
Osiris
Osiris
S0L0N
Osiris
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 31L
1,858 Elo+
Party 2
Ymir
Ymir
manni2309
Ymir
Level 8
God Stats
0W - 2L
1,686 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
12 / 0 / 2
10,128
723
14,950
8,830
6,364
Breastplate

Breastplate

+20
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
 
Medusa
15
0 / 4 / 1
8,460
604
4,665
7,956
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
13
4 / 2 / 3
7,979
570
2,886
9,957
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
pascalneb
Discordia
12
3 / 4 / 5
7,543
539
4,411
7,347
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
vfrgünni
Xing Tian
13
2 / 2 / 6
8,120
580
2,703
10,155
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 8 / 0
6,390
456
2,063
9,821
2,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
JKRP
Izanami
13
1 / 1 / 3
7,568
541
6,636
7,406
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 5 / 3
8,079
577
4,401
6,909
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
S0L0N
Osiris
12
9 / 5 / 2
8,210
586
11,180
12,435
7,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
0 / 2 / 1
6,023
430
941
6,464
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
21
Kills
12
12
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
12
0
2
13
W
Medusa
 
Medusa
0
4
1
0.13
L
Neith
 
Neith
0
8
0
0
W
Fenrir
4
2
3
2.75
L
Izanami
JKRP
Izanami
1
1
3
2.5
L
2
5
3
0.7
L
Osiris
S0L0N
Osiris
9
5
2
2
L
Ymir
0
2
1
0.25
W
Discordia
pascalneb
Discordia
3
4
5
1.38
W
Xing Tian
vfrgünni
Xing Tian
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,615
Damage
25,221
44,245
Taken
43,035
19,675
Mitigated
16,511
11,731
Healing
5,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,950
4,117
0
2,600
8,830
6,364
0
805
8,025
0
68,662
W
Medusa
 
Medusa
4,665
1,159
0
2,656
7,956
2,187
920
222
7,734
0
74,132
L
Neith
 
Neith
2,063
783
0
1,234
9,821
2,133
0
65
9,756
0
31,955
W
Fenrir
2,886
576
0
3,117
9,957
3,199
0
501
9,456
0
45,596
L
Izanami
JKRP
Izanami
6,636
4,390
0
3,202
7,406
1,734
0
128
7,278
0
62,488
L
4,401
767
0
250
6,909
1,732
392
2,394
4,515
52,531
0
L
Osiris
S0L0N
Osiris
11,180
3,893
0
380
12,435
7,823
0
3,114
9,321
0
46,076
L
Ymir
941
238
0
394
6,464
3,089
0
1,099
5,365
5,119
0
W
Discordia
pascalneb
Discordia
4,411
210
0
461
7,347
1,650
84
2,493
4,854
34,475
0
W
Xing Tian
vfrgünni
Xing Tian
2,703
218
559
2,338
10,155
6,275
0
1,321
8,834
14,762
3,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,230
Gold Earned
36,270
438
Minions Killed
394
0
Camps Cleared
0
1,536,936
Distance Traveled
1,386,804
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,128
723
130
9
0
353,417
2
W
Medusa
8,460
604
127
9
0
265,886
6
L
Neith
6,390
456
73
5
0
212,445
5
W
Fenrir
7,979
570
76
5
0
352,951
3
L
Izanami
7,568
541
133
10
0
280,008
8
L
Hera
8,079
577
119
9
0
282,284
10
L
Osiris
8,210
586
64
5
0
319,537
5
L
Ymir
6,023
430
5
0
0
292,530
0
W
Discordia
7,543
539
61
4
0
283,292
3
W
Xing Tian
8,120
580
44
3
0
281,390
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role