Player Matchup

Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
Eleyonds
Agni
Gold I
Level 123
God Stats
2W - 2L
1,715 SR
Queue Stats
100W - 82L
1,594 MMR
Solo
Charybdis
Charybdis
Gold II
littletime
Charybdis
Gold II
Level 146
God Stats
8W - 10L
1,484 SR
Queue Stats
49W - 51L
1,578 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,540 SR
1,534 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,554 SR
1,538 MMR
Sun Wukong
Sun Wukong
Platinum V
Asogì
Sun Wukong
Platinum V
Level 160
God Stats
12W - 9L
1,487 SR
Queue Stats
267W - 255L
1,730 MMR
Party 1
Discordia
Discordia
Gold IV
Matarfornow
Discordia
Gold IV
Level 157
God Stats
16W - 5L
1,675 SR
Queue Stats
204W - 201L
1,405 MMR
Party 1
Poseidon
Poseidon
Gold IV
NoKahunas
Poseidon
Gold IV
Level 107
God Stats
13W - 15L
1,606 SR
Queue Stats
849W - 875L
1,428 MMR
Solo
Fenrir
Fenrir
Silver II
Superstiition
Fenrir
Silver II
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 26L
1,580 MMR
Party 2
Hou Yi
Hou Yi
Silver II
ashlynnnn
Hou Yi
Silver II
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
3 / 3 / 1
6,605
508
1,873
7,676
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
 
Bacchus
10
1 / 7 / 2
5,895
453
3,818
12,807
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
 
Achilles
10
0 / 5 / 0
5,630
433
4,901
10,163
8,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
14
3 / 3 / 2
7,973
613
7,458
6,038
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
littletime
Charybdis
12
0 / 4 / 1
6,828
525
4,220
8,944
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AmaterasuThothBastetCerberus

VS

Bans
AtlasPersephoneCliodhnaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Asogì
Sun Wukong
14
6 / 1 / 5
8,554
658
10,584
11,898
5,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Matarfornow
Discordia
12
2 / 2 / 2
7,733
595
3,972
4,392
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
NoKahunas
Poseidon
14
6 / 2 / 4
8,335
641
6,550
7,241
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 3
7,237
557
4,700
10,769
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Hou Yi
ashlynnnn
Hou Yi
15
4 / 1 / 3
8,636
664
6,309
8,589
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
22
22
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
3
1
1.17
L
Bacchus
 
Bacchus
1
7
2
0.29
L
Achilles
 
Achilles
0
5
0
0
W
Sun Wukong
Asogì
Sun Wukong
6
1
5
8.5
L
Agni
3
3
2
1.33
W
Discordia
Matarfornow
Discordia
2
2
2
1.5
W
Poseidon
NoKahunas
Poseidon
6
2
4
4
W
4
1
3
5.5
W
Hou Yi
ashlynnnn
Hou Yi
4
1
3
5.5
L
Charybdis
littletime
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,270
Damage
32,115
45,628
Taken
42,889
23,572
Mitigated
17,167
8,381
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,873
563
0
290
7,676
2,297
0
3,268
4,408
0
27,903
L
Bacchus
 
Bacchus
3,818
756
0
775
12,807
9,268
0
4,890
7,917
16,563
0
L
Achilles
 
Achilles
4,901
959
0
2,282
10,163
8,658
0
837
9,326
0
29,205
W
Sun Wukong
Asogì
Sun Wukong
10,584
2,833
0
4,261
11,898
5,135
188
2,576
8,868
0
47,553
L
Agni
7,458
61
0
1,547
6,038
1,805
0
1,527
4,511
59,111
0
W
Discordia
Matarfornow
Discordia
3,972
158
0
785
4,392
1,111
0
2,384
1,652
52,251
0
W
Poseidon
NoKahunas
Poseidon
6,550
1,382
0
1,163
7,241
1,833
347
2,357
4,817
53,902
0
W
4,700
1,262
0
2,322
10,769
6,231
0
3,416
6,906
0
30,281
W
Hou Yi
ashlynnnn
Hou Yi
6,309
2,872
0
4,251
8,589
2,857
432
543
8,046
0
66,741
L
Charybdis
littletime
Charybdis
4,220
2,311
0
3,487
8,944
1,544
0
0
8,944
0
48,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,931
Gold Earned
40,495
355
Minions Killed
481
0
Camps Cleared
0
1,245,652
Distance Traveled
1,324,536
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,605
508
64
5
0
292,036
5
L
Bacchus
5,895
453
18
1
0
240,248
4
L
Achilles
5,630
433
55
4
0
217,902
2
W
Sun Wukong
8,554
658
94
7
0
266,909
3
L
Agni
7,973
613
113
9
0
263,558
5
W
Discordia
7,733
595
119
9
0
255,638
7
W
Poseidon
8,335
641
99
8
0
274,611
0
W
Fenrir
7,237
557
48
4
0
285,692
8
W
Hou Yi
8,636
664
121
9
0
241,686
2
L
Charybdis
6,828
525
105
8
0
231,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role