Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AKA Squatter AK
Ah Muzen Cab
Level 160
God Stats
370W - 200L
1,679 SR
Queue Stats
483W - 345L
1,649 Elo+
Solo
Janus
Janus
Big Lowgz
Janus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,664 Elo+
Solo
Gilgamesh
Gilgamesh
elTigre03
Gilgamesh
Level 111
God Stats
4W - 2L
1,500 SR
Queue Stats
454W - 329L
1,676 Elo+
Solo
Team Averages
Level 101
1,560 SR
1,663 Elo+

VS

Team Averages
Level 89
1,576 SR
1,612 Elo+
Baron Samedi
Baron Samedi
Brand2014
Baron Samedi
Level 104
God Stats
8W - 6L
1,649 SR
Queue Stats
308W - 265L
1,580 Elo+
Party 1
Chaac
Chaac
FYBPsycho
Chaac
Level 34
God Stats
74W - 50L
1,580 SR
Queue Stats
82W - 60L
1,559 Elo+
Solo
Sylvanus
Sylvanus
HungryApe
Sylvanus
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
161W - 110L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AKA Squatter AK
Ah Muzen Cab
14
1 / 4 / 1
9,780
611
11,880
9,898
4,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Big Lowgz
Janus
14
1 / 7 / 1
10,369
648
8,676
10,566
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
elTigre03
Gilgamesh
15
1 / 6 / 2
10,430
652
9,744
19,444
16,339
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brand2014
Baron Samedi
18
8 / 1 / 7
12,550
784
9,602
12,391
7,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
FYBPsycho
Chaac
16
6 / 1 / 9
11,636
727
15,782
16,042
19,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
HungryApe
Sylvanus
17
3 / 1 / 14
11,701
731
10,274
18,565
20,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
17
17
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AKA Squatter AK
Ah Muzen Cab
1
4
1
0.38
L
Janus
Big Lowgz
Janus
1
7
1
0.21
W
Baron Samedi
Brand2014
Baron Samedi
8
1
7
11.5
W
Chaac
FYBPsycho
Chaac
6
1
9
10.5
W
Sylvanus
HungryApe
Sylvanus
3
1
14
10
L
Gilgamesh
elTigre03
Gilgamesh
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,300
Damage
35,658
39,908
Taken
46,998
23,015
Mitigated
47,339
4,843
Healing
28,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AKA Squatter AK
Ah Muzen Cab
11,880
4,606
0
2,265
9,898
4,260
0
4,309
5,324
0
45,535
L
Janus
Big Lowgz
Janus
8,676
164
87
1,032
10,566
2,416
174
6,000
4,285
45,869
0
W
Baron Samedi
Brand2014
Baron Samedi
9,602
610
2,694
5,524
12,391
7,865
838
2,945
9,446
56,939
0
W
Chaac
FYBPsycho
Chaac
15,782
4,216
990
7,621
16,042
19,169
764
3,176
12,866
0
46,825
W
Sylvanus
HungryApe
Sylvanus
10,274
2,975
4,312
7,177
18,565
20,305
1,009
3,405
15,160
31,149
6,727
L
Gilgamesh
elTigre03
Gilgamesh
9,744
2,319
0
1,459
19,444
16,339
246
8,275
10,555
0
23,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,579
Gold Earned
35,887
189
Minions Killed
217
5
Camps Cleared
9
824,684
Distance Traveled
877,649
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,780
611
78
5
4
285,154
2
L
Janus
10,369
648
80
5
1
254,127
2
W
Baron Samedi
12,550
784
94
6
5
288,918
1
W
Chaac
11,636
727
53
3
2
310,486
3
W
Sylvanus
11,701
731
70
4
2
278,245
4
L
Gilgamesh
10,430
652
31
2
0
285,403
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role