Player Matchup

Thor
Thor
Músicalista
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 120L
1,434 Elo+
Party 1
Odin
Odin
NotRaph
Odin
Level 26
God Stats
3W - 4L
1,690 SR
Queue Stats
243W - 251L
1,434 Elo+
Party 1
Atlas
Atlas
ShadowPllayz
Atlas
Level 33
God Stats
13W - 11L
1,746 SR
Queue Stats
336W - 340L
1,434 Elo+
Party 1
Medusa
Medusa
Zanguii
Medusa
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,531 Elo+
Solo
Nu Wa
Nu Wa
yPedroLucasXx
Nu Wa
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,149 Elo+
Solo
Team Averages
Level 30
1,587 SR
1,397 Elo+

VS

Team Averages
Level 22
1,358 SR
1,296 Elo+
Arachne
Arachne
Code Fixed
Arachne
Level 39
God Stats
1W - 3L
1,419 SR
Queue Stats
4W - 18L
1,228 Elo+
Party 2
Anubis
Anubis
Code__tobi
Anubis
Level 6
God Stats
2W - 8L
1,338 SR
Queue Stats
2W - 11L
1,248 Elo+
Party 2
Artemis
Artemis
Opannnnn4804
Artemis
Level 3
God Stats
0W - 3L
1,196 SR
Queue Stats
0W - 6L
1,197 Elo+
Party 2
Merlin
Merlin
UltimateW1N
Merlin
Level 48
God Stats
3W - 7L
1,336 SR
Queue Stats
194W - 215L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
c9_JrEduuh1231
Zhong Kui
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 12
13,425
1,033
8,379
11,537
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
NotRaph
Odin
20
5 / 0 / 23
15,467
1,190
14,499
11,972
12,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 0 / 19
16,471
1,267
15,766
12,559
24,417
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Zanguii
Medusa
20
9 / 1 / 14
15,871
1,221
20,208
10,712
4,636
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 0 / 17
15,225
1,171
21,087
2,613
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Code Fixed
Arachne
20
1 / 5 / 5
13,780
1,060
14,043
29,030
11,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Code__tobi
Anubis
19
3 / 5 / 1
14,237
1,095
15,057
16,953
6,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Opannnnn4804
Artemis
19
2 / 12 / 3
13,415
1,032
12,774
19,642
6,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
17
0 / 1 / 1
11,687
899
957
3,488
1,102
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
c9_JrEduuh1231
Zhong Kui
17
0 / 8 / 2
11,759
905
2,010
13,335
11,898
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
18
31
Kills
6
6
Deaths
31
85
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
Code Fixed
Arachne
1
5
5
0.7
L
Anubis
Code__tobi
Anubis
3
5
1
0.7
W
3
5
12
1.8
W
Odin
NotRaph
Odin
5
0
23
16.5
L
Artemis
Opannnnn4804
Artemis
2
12
3
0.29
W
7
0
19
16.5
L
Merlin
0
1
1
0.5
W
Medusa
Zanguii
Medusa
9
1
14
16
L
Zhong Kui
c9_JrEduuh1231
Zhong Kui
0
8
2
0.13
W
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,939
Damage
44,841
49,393
Taken
82,448
48,075
Mitigated
37,104
10,094
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Code Fixed
Arachne
14,043
8,844
0
3,216
29,030
11,274
0
14,594
13,446
0
29,910
L
Anubis
Code__tobi
Anubis
15,057
198
0
5,144
16,953
6,050
0
10,420
6,490
92,115
0
W
8,379
1,840
0
535
11,537
4,938
0
6,121
5,416
0
25,000
W
Odin
NotRaph
Odin
14,499
1,778
0
5,178
11,972
12,846
0
2,743
8,728
6,864
22,705
L
Artemis
Opannnnn4804
Artemis
12,774
5,802
0
138
19,642
6,780
0
7,306
11,972
0
37,223
W
15,766
5,589
0
1,269
12,559
24,417
0
4,752
7,807
34,820
0
L
Merlin
957
0
0
0
3,488
1,102
0
2,298
1,149
5,845
0
W
Medusa
Zanguii
Medusa
20,208
10,083
0
1,592
10,712
4,636
0
3,623
7,089
0
77,836
L
Zhong Kui
c9_JrEduuh1231
Zhong Kui
2,010
301
0
12
13,335
11,898
0
4,486
8,696
3,454
0
W
21,087
5,152
641
879
2,613
1,238
0
785
1,828
49,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,459
Gold Earned
64,878
336
Minions Killed
260
18
Camps Cleared
3
1,184,617
Distance Traveled
773,444
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,780
1,060
23
2
1
258,797
1
L
Anubis
14,237
1,095
185
14
1
227,936
0
W
Thor
13,425
1,033
46
4
7
194,040
1
W
Odin
15,467
1,190
30
2
8
270,063
1
L
Artemis
13,415
1,032
32
2
0
185,651
2
W
Atlas
16,471
1,267
45
3
0
260,327
0
L
Merlin
11,687
899
19
1
0
28,822
0
W
Medusa
15,871
1,221
157
12
3
255,138
0
L
Zhong Kui
11,759
905
1
0
1
72,238
0
W
Nu Wa
15,225
1,171
58
4
0
205,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role