Player Matchup

Artemis
Artemis
PsychoStxrm
Artemis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 77L
1,599 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zam_89
Morgan Le Fay
Level 136
God Stats
14W - 22L
1,960 SR
Queue Stats
114W - 120L
1,557 Elo+
Solo
Hades
Hades
benderdavid0111
Hades
Level 75
God Stats
1W - 2L
1,749 SR
Queue Stats
13W - 13L
1,546 Elo+
Party 1
Hel
Hel
kulbe_ps
Hel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,651 Elo+
Party 1
Bellona
Bellona
zLegendplayer
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 137L
1,606 Elo+
Party 1
Team Averages
Level 104
1,642 SR
1,592 Elo+

VS

Team Averages
Level 78
1,451 SR
1,626 Elo+
Tyr
Tyr
BADASSvBADGER
Tyr
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,730 Elo+
Solo
Sylvanus
Sylvanus
Bomberman__Troll
Sylvanus
Level 129
God Stats
3W - 1L
1,280 SR
Queue Stats
368W - 324L
1,593 Elo+
Party 2
Shiva
Shiva
Egohendrik
Shiva
Level 95
God Stats
6W - 4L
1,663 SR
Queue Stats
12W - 12L
1,674 Elo+
Solo
Anhur
Anhur
SarahDuck53
Anhur
Level 52
God Stats
2W - 6L
1,313 SR
Queue Stats
173W - 186L
1,528 Elo+
Solo
Vulcan
Vulcan
pablo_nct
Vulcan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 28L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PsychoStxrm
Artemis
7
0 / 2 / 2
4,769
434
3,645
6,043
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Zam_89
Morgan Le Fay
10
0 / 1 / 1
5,928
539
3,585
6,282
2,233
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 1
6,375
580
5,751
7,412
2,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 2 / 0
4,961
451
1,806
3,431
1,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
11
6 / 3 / 1
6,677
607
5,816
8,063
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,542
504
3,479
7,812
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 3 / 4
7,032
639
5,974
8,069
4,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
11
1 / 2 / 0
6,266
570
4,328
6,928
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 1 / 3
6,507
592
3,403
6,049
1,916
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
pablo_nct
Vulcan
9
0 / 4 / 3
5,497
500
4,179
4,463
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
10
Kills
10
10
Deaths
11
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
5
3
4
2.33
W
Shiva
1
2
0
0.5
L
Artemis
PsychoStxrm
Artemis
0
2
2
0.5
W
3
1
3
4.5
L
Morgan Le Fay
Zam_89
Morgan Le Fay
0
1
1
0.5
L
4
2
1
2.25
L
0
2
0
0
W
Vulcan
pablo_nct
Vulcan
0
4
3
0.38
L
Bellona
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,603
Damage
21,363
31,231
Taken
33,321
10,049
Mitigated
15,635
12,743
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,479
458
0
2,554
7,812
4,881
210
2,804
5,008
0
18,859
W
5,974
1,484
713
2,953
8,069
4,039
29
1,243
6,826
28,535
10,630
W
Shiva
4,328
958
0
2,769
6,928
3,444
0
3,585
3,343
0
30,706
L
Artemis
PsychoStxrm
Artemis
3,645
1,525
0
1,777
6,043
967
0
1,219
4,824
0
20,780
W
3,403
1,256
0
1,753
6,049
1,916
921
1,055
4,994
0
29,354
L
Morgan Le Fay
Zam_89
Morgan Le Fay
3,585
467
0
4,248
6,282
2,233
0
215
6,067
29,107
0
L
5,751
568
142
3,838
7,412
2,242
210
4,350
2,881
31,585
0
L
1,806
246
626
1,250
3,431
1,144
0
888
2,525
8,430
0
W
Vulcan
pablo_nct
Vulcan
4,179
823
0
250
4,463
1,355
0
2,455
2,008
21,903
0
L
Bellona
5,816
1,823
0
862
8,063
3,463
0
2,862
5,139
0
36,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,710
Gold Earned
30,844
241
Minions Killed
274
0
Camps Cleared
0
1,007,589
Distance Traveled
989,112
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,542
504
21
2
0
227,014
3
W
Sylvanus
7,032
639
74
7
0
198,632
0
W
Shiva
6,266
570
74
7
0
205,044
3
L
Artemis
4,769
434
31
3
0
191,814
0
W
Anhur
6,507
592
70
6
0
192,700
1
L
Morgan Le Fay
5,928
539
64
6
0
194,233
1
L
Hades
6,375
580
60
5
0
199,491
1
L
Hel
4,961
451
17
2
0
198,541
0
W
Vulcan
5,497
500
35
3
0
165,722
1
L
Bellona
6,677
607
69
6
0
223,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role