Player Matchup

Neith
Neith
Cyclozerstörer
Neith
Level 41
God Stats
13W - 23L
1,275 SR
Queue Stats
33W - 45L
1,195 Elo+
Party 1
Kuzenbo
Kuzenbo
Fooox
Kuzenbo
Level 23
God Stats
7W - 11L
1,224 SR
Queue Stats
10W - 20L
1,195 Elo+
Party 1
Bellona
Bellona
Lavaria
Bellona
Level 14
God Stats
0W - 2L
1,305 SR
Queue Stats
38W - 61L
1,195 Elo+
Party 1
Mercury
Mercury
Stein7777777
Mercury
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,195 Elo+
Party 1
Persephone
Persephone
luciandastreet
Persephone
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
297W - 283L
1,561 Elo+
Solo
Team Averages
Level 37
1,361 SR
1,268 Elo+

VS

Team Averages
Level 82
1,539 SR
1,490 Elo+
Neith
Neith
Bärengard
Neith
Level 160
God Stats
83W - 85L
1,533 SR
Queue Stats
730W - 777L
1,441 Elo+
Solo
Discordia
Discordia
Yougotcagexd
Discordia
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 140L
1,477 Elo+
Solo
Arachne
Arachne
oenderrr
Arachne
Level 42
God Stats
7W - 8L
1,606 SR
Queue Stats
107W - 112L
1,518 Elo+
Solo
Geb
Geb
rasmushood
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,524 Elo+
Party 2
Medusa
Medusa
wmlolz
Medusa
Level 85
God Stats
40W - 22L
1,557 SR
Queue Stats
87W - 59L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,456
390
3,784
5,560
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Fooox
Kuzenbo
9
0 / 3 / 1
5,799
414
3,152
12,419
12,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Lavaria
Bellona
11
0 / 4 / 0
6,170
441
1,360
6,751
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Stein7777777
Mercury
12
0 / 1 / 0
6,555
468
399
7,652
2,212
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
luciandastreet
Persephone
12
4 / 6 / 0
7,573
541
8,567
10,237
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
5 / 0 / 2
9,617
687
8,726
9,622
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Yougotcagexd
Discordia
12
2 / 4 / 3
7,621
544
4,800
7,070
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
oenderrr
Arachne
16
8 / 0 / 3
9,519
680
7,800
9,034
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 0 / 4
6,019
430
2,401
5,585
3,138
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
wmlolz
Medusa
8
3 / 0 / 1
6,457
461
3,959
2,828
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
18
17
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
5
0
2
6
L
0
3
0
0
L
Kuzenbo
Fooox
Kuzenbo
0
3
1
0.17
L
Bellona
Lavaria
Bellona
0
4
0
0
L
Mercury
Stein7777777
Mercury
0
1
0
0
W
Discordia
Yougotcagexd
Discordia
2
4
3
0.88
L
Persephone
luciandastreet
Persephone
4
6
0
0.67
W
Arachne
oenderrr
Arachne
8
0
3
9.5
W
0
0
4
2
W
Medusa
wmlolz
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,262
Damage
27,686
42,619
Taken
34,139
24,893
Mitigated
13,864
6,758
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,726
4,456
0
3,701
9,622
3,996
2,462
2,596
7,026
335
64,989
L
3,784
1,709
234
391
5,560
2,057
855
904
4,614
0
29,166
L
Kuzenbo
Fooox
Kuzenbo
3,152
1,543
108
2,325
12,419
12,094
225
1,772
10,610
14,708
0
L
Bellona
Lavaria
Bellona
1,360
164
0
202
6,751
5,308
36
0
6,751
4,089
18,448
L
Mercury
Stein7777777
Mercury
399
0
0
615
7,652
2,212
0
71
7,581
0
51,763
W
Discordia
Yougotcagexd
Discordia
4,800
115
0
1,000
7,070
1,855
196
5,493
1,577
38,903
0
L
Persephone
luciandastreet
Persephone
8,567
379
0
2,883
10,237
3,222
390
3,994
5,749
39,499
0
W
Arachne
oenderrr
Arachne
7,800
5,292
0
2,975
9,034
4,151
108
1,967
7,067
0
74,745
W
2,401
294
0
0
5,585
3,138
0
1,087
4,498
13,134
0
W
Medusa
wmlolz
Medusa
3,959
1,766
0
1,151
2,828
724
0
624
2,204
0
29,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
39,233
284
Minions Killed
422
0
Camps Cleared
0
1,259,045
Distance Traveled
1,170,926
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,617
687
139
10
0
240,800
1
L
Neith
5,456
390
64
5
0
248,850
1
L
Kuzenbo
5,799
414
16
1
0
262,759
1
L
Bellona
6,170
441
42
3
0
216,360
0
L
Mercury
6,555
468
89
6
0
282,443
0
W
Discordia
7,621
544
75
5
0
240,941
2
L
Persephone
7,573
541
73
5
0
248,633
1
W
Arachne
9,519
680
127
9
0
344,639
0
W
Geb
6,019
430
24
2
0
221,385
0
W
Medusa
6,457
461
57
4
0
123,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role