Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond II
Calcestia
Odin
Diamond II
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 88L
2,509 MMR
Party 3
Ullr
Ullr
Diamond II
Moabzy
Ullr
Diamond II
Level 160
God Stats
5W - 4L
1,687 SR
Queue Stats
74W - 40L
2,605 MMR
Party 3
Gilgamesh
Gilgamesh
Masters
Turnublamb
Gilgamesh
Masters
Level 106
God Stats
39W - 21L
1,937 SR
Queue Stats
703W - 542L
2,696 MMR
Party 2
Ganesha
Ganesha
Masters
XileyQins
Ganesha
Masters
Level 160
God Stats
8W - 10L
1,647 SR
Queue Stats
459W - 388L
2,616 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,654 SR
2,385 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 133
1,641 SR
2,601 MMR
Achilles
Achilles
Masters
Beboopba
Achilles
Masters
Level 159
God Stats
10W - 6L
1,744 SR
Queue Stats
380W - 362L
2,465 MMR
Solo
Thoth
Thoth
Grandmaster
Discordiasapples
Thoth
Grandmaster
Level 160
God Stats
1W - 2L
1,295 SR
Queue Stats
18W - 13L
2,910 MMR
Party 1
Sylvanus
Sylvanus
Masters
Grandma in Urn
Sylvanus
Masters
Level 127
God Stats
2W - 3L
1,646 SR
Queue Stats
288W - 274L
2,431 MMR
Solo
Medusa
Medusa
Diamond II
Octizy
Medusa
Diamond II
Level 61
God Stats
64W - 44L
1,832 SR
Queue Stats
819W - 673L
2,462 MMR
Solo
Nemesis
Nemesis
Grandmaster
Piononο
Nemesis
Grandmaster
Level 160
God Stats
12W - 10L
1,691 SR
Queue Stats
247W - 204L
2,739 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
2 / 4 / 8
13,186
471
20,339
19,610
7,024
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
18
1 / 6 / 6
12,162
434
9,342
29,900
25,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Moabzy
Ullr
20
5 / 10 / 5
14,004
500
22,644
25,219
7,708
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Turnublamb
Gilgamesh
20
11 / 7 / 6
15,206
543
22,276
33,423
26,744
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
XileyQins
Ganesha
17
1 / 9 / 13
12,342
441
10,343
29,726
34,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Hou YiAtlasCabrakan

VS

Bans
LokiCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beboopba
Achilles
20
3 / 4 / 16
15,163
542
16,968
25,210
30,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

20
9 / 1 / 15
17,371
620
35,191
16,195
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
20
3 / 3 / 13
14,427
515
7,594
27,184
30,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Octizy
Medusa
20
10 / 6 / 9
17,226
615
25,691
26,607
9,519
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Piononο
Nemesis
20
11 / 6 / 9
17,460
624
32,381
29,052
15,041
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
98
20
Kills
36
36
Deaths
20
38
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
8
1.5
W
Achilles
Beboopba
Achilles
3
4
16
2.75
L
Odin
1
6
6
0.67
W
9
1
15
16.5
W
Sylvanus
3
3
13
3.17
L
Ullr
Moabzy
Ullr
5
10
5
0.75
W
Medusa
Octizy
Medusa
10
6
9
2.42
W
Nemesis
Piononο
Nemesis
11
6
9
2.58
L
Gilgamesh
Turnublamb
Gilgamesh
11
7
6
2
L
Ganesha
XileyQins
Ganesha
1
9
13
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,944
Damage
117,825
137,878
Taken
124,248
101,033
Mitigated
90,980
20,651
Healing
45,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
20,339
1,319
0
4,617
19,610
7,024
0
8,591
10,713
120,911
0
W
Achilles
Beboopba
Achilles
16,968
5,751
0
8,647
25,210
30,834
546
6,135
18,790
0
61,971
L
Odin
9,342
1,628
0
5,118
29,900
25,123
0
7,126
22,510
0
76,367
W
35,191
430
654
6,608
16,195
5,299
5,046
5,008
10,885
137,540
0
W
Sylvanus
7,594
1,895
4,535
7,468
27,184
30,287
1,236
7,783
16,917
32,875
13,697
L
Ullr
Moabzy
Ullr
22,644
10,847
0
2,476
25,219
7,708
196
6,667
18,442
0
117,742
W
Medusa
Octizy
Medusa
25,691
11,897
0
9,964
26,607
9,519
8,127
4,719
21,389
0
157,129
W
Nemesis
Piononο
Nemesis
32,381
21,642
0
7,971
29,052
15,041
2,539
6,840
22,097
0
173,493
L
Gilgamesh
Turnublamb
Gilgamesh
22,276
6,199
0
6,299
33,423
26,744
0
7,028
26,099
0
125,435
L
Ganesha
XileyQins
Ganesha
10,343
615
0
2,141
29,726
34,434
0
11,089
17,279
35,130
3,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,900
Gold Earned
81,647
795
Minions Killed
764
0
Camps Cleared
0
2,643,516
Distance Traveled
2,718,403
23
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,186
471
223
8
0
544,441
5
W
Achilles
15,163
542
114
4
0
582,508
12
L
Odin
12,162
434
170
6
0
492,855
3
W
Thoth
17,371
620
194
7
0
573,486
14
W
Sylvanus
14,427
515
60
2
0
482,475
7
L
Ullr
14,004
500
208
7
0
484,877
4
W
Medusa
17,226
615
187
7
0
482,303
5
W
Nemesis
17,460
624
209
7
0
597,631
0
L
Gilgamesh
15,206
543
172
6
0
594,069
1
L
Ganesha
12,342
441
22
1
0
527,274
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role