Player Matchup

Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Hogrell
Anubis
Level 61
God Stats
23W - 16L
1,454 SR
Queue Stats
226W - 225L
1,388 Elo+
Solo
Bakasura
Bakasura
grimreaper778
Bakasura
Level 105
God Stats
1W - 3L
1,594 SR
Queue Stats
44W - 49L
1,551 Elo+
Solo
Pele
Pele
o DOMINUS o2518
Pele
Level 67
God Stats
14W - 7L
1,674 SR
Queue Stats
64W - 75L
1,384 Elo+
Solo
Da Ji
Da Ji
victorfaa15-Vict
Da Ji
Level 46
God Stats
7W - 2L
1,838 SR
Queue Stats
84W - 85L
1,555 Elo+
Solo
Team Averages
Level 73
1,612 SR
1,475 Elo+

VS

Team Averages
Level 103
1,469 SR
1,404 Elo+
Sun Wukong
Sun Wukong
I22hI Barra
Sun Wukong
Level 145
God Stats
26W - 18L
1,392 SR
Queue Stats
278W - 311L
1,511 Elo+
Party 1
Yemoja
Yemoja
KRISTY38
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 52L
1,220 Elo+
Solo
Nu Wa
Nu Wa
Kratos192
Nu Wa
Level 140
God Stats
15W - 14L
1,532 SR
Queue Stats
348W - 389L
1,551 Elo+
Party 1
Artemis
Artemis
MPH420phu
Artemis
Level 88
God Stats
0W - 1L
1,471 SR
Queue Stats
37W - 62L
1,329 Elo+
Solo
Olorun
Olorun
SheriDeez
Olorun
Level 129
God Stats
2W - 4L
1,451 SR
Queue Stats
34W - 39L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 2 / 11
8,613
718
7,204
11,385
5,119
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Hogrell
Anubis
18
9 / 2 / 8
10,671
889
14,408
9,923
3,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
grimreaper778
Bakasura
17
3 / 0 / 8
9,790
816
5,120
8,792
4,230
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
6 / 4 / 9
9,692
808
9,920
10,236
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 3
8,666
722
5,182
10,873
3,409
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I22hI Barra
Sun Wukong
16
5 / 3 / 4
9,310
776
10,627
14,121
7,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
KRISTY38
Yemoja
13
0 / 4 / 1
7,554
630
1,463
8,359
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Kratos192
Nu Wa
17
5 / 4 / 5
10,249
854
13,764
8,032
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
MPH420phu
Artemis
15
1 / 6 / 6
8,602
717
7,383
10,600
2,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
SheriDeez
Olorun
14
2 / 4 / 4
8,326
694
4,742
9,185
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
21
Kills
13
13
Deaths
21
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
11
3.25
W
Anubis
Hogrell
Anubis
9
2
8
6.5
L
Sun Wukong
I22hI Barra
Sun Wukong
5
3
4
2.33
L
Yemoja
KRISTY38
Yemoja
0
4
1
0.13
L
Nu Wa
Kratos192
Nu Wa
5
4
5
1.88
L
Artemis
MPH420phu
Artemis
1
6
6
0.67
L
Olorun
SheriDeez
Olorun
2
4
4
1
W
Bakasura
grimreaper778
Bakasura
3
0
8
7
W
6
4
9
2.63
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,834
Damage
37,979
51,209
Taken
50,297
19,574
Mitigated
19,426
10,390
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,204
1,661
0
2,579
11,385
5,119
376
4,773
6,433
19,823
0
W
Anubis
Hogrell
Anubis
14,408
700
0
5,090
9,923
3,691
993
4,449
5,341
45,303
0
L
Sun Wukong
I22hI Barra
Sun Wukong
10,627
2,813
0
1,455
14,121
7,560
0
8,169
5,952
0
26,639
L
Yemoja
KRISTY38
Yemoja
1,463
334
213
190
8,359
4,828
0
4,459
3,900
7,348
0
L
Nu Wa
Kratos192
Nu Wa
13,764
4,792
0
863
8,032
2,186
56
2,751
4,986
43,783
0
L
Artemis
MPH420phu
Artemis
7,383
2,084
0
1,857
10,600
2,642
437
1,920
8,455
0
19,141
L
Olorun
SheriDeez
Olorun
4,742
1,810
197
1,396
9,185
2,210
0
4,313
4,682
17,806
0
W
Bakasura
grimreaper778
Bakasura
5,120
3,578
0
1,741
8,792
4,230
518
2,234
6,411
0
32,643
W
9,920
2,257
0
512
10,236
3,125
490
3,571
6,521
0
24,542
W
5,182
774
0
468
10,873
3,409
325
4,942
5,807
0
26,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,432
Gold Earned
44,041
228
Minions Killed
176
0
Camps Cleared
0
1,272,392
Distance Traveled
970,091
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,613
718
23
2
0
226,155
3
W
Anubis
10,671
889
71
6
0
213,638
0
L
Sun Wukong
9,310
776
41
3
0
254,540
0
L
Yemoja
7,554
630
10
1
0
129,987
2
L
Nu Wa
10,249
854
66
6
0
213,063
0
L
Artemis
8,602
717
33
3
0
221,535
3
L
Olorun
8,326
694
26
2
0
150,966
0
W
Bakasura
9,790
816
68
6
0
297,354
0
W
Pele
9,692
808
33
3
0
285,757
1
W
Da Ji
8,666
722
33
3
0
249,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role