Player Matchup

Odin
Odin
Roxmiia
Odin
Level 111
God Stats
0W - 6L
1,583 SR
Queue Stats
46W - 40L
1,271 Elo+
Solo
Vamana
Vamana
TrevDaaGoatt
Vamana
Level 88
God Stats
2W - 4L
1,472 SR
Queue Stats
42W - 48L
1,549 Elo+
Party 3
Danzaburou
Danzaburou
Willobe
Danzaburou
Level 139
God Stats
42W - 43L
1,519 SR
Queue Stats
251W - 295L
1,392 Elo+
Solo
Thanatos
Thanatos
YetiSketti
Thanatos
Level 32
God Stats
1W - 4L
1,303 SR
Queue Stats
65W - 96L
1,402 Elo+
Solo
Scylla
Scylla
ddog2076
Scylla
Level 68
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 3
Team Averages
Level 88
1,433 SR
1,375 Elo+

VS

Team Averages
Level 29
1,413 SR
1,282 Elo+
Fenrir
Fenrir
BE4NNN
Fenrir
Level 13
God Stats
1W - 1L
1,302 SR
Queue Stats
3W - 10L
1,275 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Grayson1015
Morgan Le Fay
Level 16
God Stats
1W - 3L
1,199 SR
Queue Stats
3W - 15L
1,143 Elo+
Party 1
Atlas
Atlas
PirateLord247
Atlas
Level 74
God Stats
19W - 15L
1,497 SR
Queue Stats
48W - 57L
1,383 Elo+
Party 2
Nu Wa
Nu Wa
ThatBrazilianGuy
Nu Wa
Level 22
God Stats
16W - 18L
1,566 SR
Queue Stats
51W - 69L
1,411 Elo+
Party 2
Odin
Odin
mittboll
Odin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 16L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Roxmiia
Odin
12
1 / 6 / 4
6,985
699
6,416
9,825
6,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
13
2 / 4 / 3
7,256
726
7,605
10,251
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Willobe
Danzaburou
14
1 / 1 / 3
7,740
774
9,392
7,015
2,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
YetiSketti
Thanatos
12
2 / 9 / 2
7,106
711
4,420
10,392
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
ddog2076
Scylla
16
2 / 1 / 1
8,191
819
7,969
3,558
1,249
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BE4NNN
Fenrir
15
4 / 2 / 7
7,909
791
5,998
10,887
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Grayson1015
Morgan Le Fay
15
6 / 4 / 9
8,122
812
6,828
7,207
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
6 / 2 / 13
8,743
874
8,231
10,696
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 0 / 14
7,863
786
9,581
5,816
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
13
1 / 0 / 14
7,311
731
1,803
8,344
7,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
8
Kills
21
21
Deaths
8
13
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BE4NNN
Fenrir
4
2
7
3.75
W
Morgan Le Fay
Grayson1015
Morgan Le Fay
6
4
9
2.63
W
6
2
13
6.25
L
Odin
Roxmiia
Odin
1
6
4
0.5
W
4
0
14
11
L
Vamana
2
4
3
0.88
L
Danzaburou
Willobe
Danzaburou
1
1
3
2.5
L
Thanatos
YetiSketti
Thanatos
2
9
2
0.33
L
Scylla
ddog2076
Scylla
2
1
1
2.5
W
Odin
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,802
Damage
32,441
41,041
Taken
42,950
17,606
Mitigated
30,203
6,895
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BE4NNN
Fenrir
5,998
1,814
0
1,688
10,887
7,645
0
2,427
8,400
0
19,447
W
Morgan Le Fay
Grayson1015
Morgan Le Fay
6,828
1,996
339
525
7,207
3,591
1,563
1,099
6,077
20,084
0
W
8,231
2,931
691
1,405
10,696
9,123
686
2,489
8,112
26,428
0
L
Odin
Roxmiia
Odin
6,416
595
0
592
9,825
6,081
0
5,476
4,004
5,411
15,732
W
9,581
3,058
384
1,585
5,816
2,022
757
1,660
4,065
20,036
0
L
Vamana
7,605
6,051
48
2,961
10,251
4,312
0
6,473
3,501
0
16,446
L
Danzaburou
Willobe
Danzaburou
9,392
3,750
0
826
7,015
2,564
412
3,586
3,173
0
31,027
L
Thanatos
YetiSketti
Thanatos
4,420
573
0
2,468
10,392
3,400
0
6,363
3,637
0
9,437
L
Scylla
ddog2076
Scylla
7,969
665
0
0
3,558
1,249
214
1,322
2,086
32,578
0
W
Odin
1,803
592
824
1,314
8,344
7,822
287
1,814
6,377
0
9,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,278
Gold Earned
39,948
169
Minions Killed
165
0
Camps Cleared
0
921,587
Distance Traveled
1,027,919
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,909
791
32
3
0
222,225
3
W
Morgan Le Fay
8,122
812
38
4
0
192,745
0
W
Atlas
8,743
874
37
4
0
197,099
1
L
Odin
6,985
699
28
3
0
158,432
2
W
Nu Wa
7,863
786
39
4
0
188,016
0
L
Vamana
7,256
726
15
2
0
188,111
0
L
Danzaburou
7,740
774
52
5
0
187,155
1
L
Thanatos
7,106
711
11
1
0
186,354
3
L
Scylla
8,191
819
63
6
0
201,535
0
W
Odin
7,311
731
19
2
0
227,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role