Player Matchup

Eset
Eset
DoranAetos
Eset
Level 50
God Stats
6W - 8L
1,468 SR
Queue Stats
58W - 68L
1,452 Elo+
Solo
Loki
Loki
L4C4RP4
Loki
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 70L
1,433 Elo+
Party 1
Charybdis
Charybdis
NotiBloodFlare
Charybdis
Level 53
God Stats
0W - 1L
1,751 SR
Queue Stats
31W - 19L
1,699 Elo+
Party 3
Nike
Nike
eltucupijudo
Nike
Level 29
God Stats
2W - 5L
1,270 SR
Queue Stats
256W - 278L
1,368 Elo+
Party 1
Ganesha
Ganesha
irakini
Ganesha
Level 46
God Stats
1W - 1L
1,484 SR
Queue Stats
14W - 9L
1,684 Elo+
Party 3
Team Averages
Level 48
1,495 SR
1,527 Elo+

VS

Team Averages
Level 65
1,439 SR
1,457 Elo+
Shiva
Shiva
Jose Gold19
Shiva
Level 89
God Stats
2W - 4L
1,408 SR
Queue Stats
67W - 66L
1,533 Elo+
Solo
Aphrodite
Aphrodite
Megaxx1
Aphrodite
Level 45
God Stats
4W - 1L
1,824 SR
Queue Stats
19W - 13L
1,564 Elo+
Party 2
Apollo
Apollo
NoiceGG
Apollo
Level 73
God Stats
4W - 3L
1,475 SR
Queue Stats
124W - 134L
1,501 Elo+
Party 2
Atlas
Atlas
Ojamma
Atlas
Level 34
God Stats
1W - 2L
1,137 SR
Queue Stats
5W - 6L
1,165 Elo+
Party 2
Arachne
Arachne
Phu0ng
Arachne
Level 83
God Stats
6W - 7L
1,353 SR
Queue Stats
196W - 185L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 3
11,986
444
6,443
16,137
5,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
L4C4RP4
Loki
20
3 / 10 / 2
12,999
481
12,194
25,371
10,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
NotiBloodFlare
Charybdis
20
8 / 6 / 3
14,304
530
28,552
22,568
9,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 12 / 2
11,222
416
12,940
29,318
28,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
irakini
Ganesha
17
0 / 9 / 9
11,467
425
9,228
32,375
31,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 12
16,363
606
15,163
17,048
17,464
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
Megaxx1
Aphrodite
20
8 / 1 / 15
16,791
622
17,515
17,611
7,630
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
NoiceGG
Apollo
20
8 / 4 / 16
16,422
608
25,212
22,351
9,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
Ojamma
Atlas
20
4 / 3 / 20
14,377
532
14,383
30,018
37,457
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Phu0ng
Arachne
20
21 / 3 / 9
18,072
669
26,014
33,355
18,329
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
119
12
Kills
47
48
Deaths
12
19
Assists
72
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
6
1
12
12
L
Loki
L4C4RP4
Loki
3
10
2
0.4
W
Aphrodite
Megaxx1
Aphrodite
8
1
15
15.5
W
Apollo
NoiceGG
Apollo
8
4
16
4
L
Charybdis
NotiBloodFlare
Charybdis
8
6
3
1.58
W
Atlas
Ojamma
Atlas
4
3
20
4.67
W
Arachne
Phu0ng
Arachne
21
3
9
8.5
L
0
12
2
0.08
L
Ganesha
irakini
Ganesha
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,357
Damage
98,287
125,769
Taken
120,383
85,454
Mitigated
90,672
23,540
Healing
50,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,443
247
0
1,018
16,137
5,494
0
5,492
10,521
62,162
0
W
15,163
2,627
1,547
4,696
17,048
17,464
362
2,608
14,020
0
98,583
L
Loki
L4C4RP4
Loki
12,194
2,705
0
5,241
25,371
10,403
0
5,181
20,043
0
106,840
W
Aphrodite
Megaxx1
Aphrodite
17,515
2,539
6,864
11,612
17,611
7,630
625
3,570
12,899
127,704
0
W
Apollo
NoiceGG
Apollo
25,212
17,172
0
8,876
22,351
9,792
4,230
2,672
19,665
0
148,179
L
Charybdis
NotiBloodFlare
Charybdis
28,552
14,012
0
7,435
22,568
9,272
3,088
6,586
15,908
0
138,780
W
Atlas
Ojamma
Atlas
14,383
3,703
539
3,899
30,018
37,457
642
4,475
24,223
35,479
12,020
W
Arachne
Phu0ng
Arachne
26,014
19,609
0
12,804
33,355
18,329
2,877
6,311
25,912
0
184,098
L
12,940
1,166
0
2,348
29,318
28,513
422
4,890
24,356
14,339
64,697
L
Ganesha
irakini
Ganesha
9,228
335
0
7,498
32,375
31,772
157
7,074
25,211
34,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,978
Gold Earned
82,025
687
Minions Killed
775
0
Camps Cleared
0
2,336,597
Distance Traveled
2,909,808
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,986
444
136
5
0
482,169
7
W
Shiva
16,363
606
164
6
0
599,485
3
L
Loki
12,999
481
164
6
0
481,128
4
W
Aphrodite
16,791
622
204
8
0
540,125
6
W
Apollo
16,422
608
181
7
0
558,712
1
L
Charybdis
14,304
530
245
9
0
476,501
9
W
Atlas
14,377
532
57
2
0
562,996
9
W
Arachne
18,072
669
169
6
0
648,490
3
L
Nike
11,222
416
130
5
0
464,226
5
L
Ganesha
11,467
425
12
0
0
432,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role