Player Matchup

Danzaburou
Danzaburou
TekDore
Danzaburou
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,873 Elo+
Party 1
Ymir
Ymir
llIKillerlll
Ymir
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,873 Elo+
Party 1
Thoth
Thoth
llIMarIlI
Thoth
Level 34
God Stats
1W - 0L
1,551 SR
Queue Stats
4W - 4L
1,873 Elo+
Party 1
Team Averages
Level 70
1,517 SR
1,873 Elo+

VS

Team Averages
Level 95
1,593 SR
1,541 Elo+
Baron Samedi
Baron Samedi
cm10311997
Baron Samedi
Level 118
God Stats
4W - 3L
1,774 SR
Queue Stats
96W - 117L
1,553 Elo+
Solo
Jormungandr
Jormungandr
humble_pride19
Jormungandr
Level 89
God Stats
148W - 92L
1,548 SR
Queue Stats
607W - 538L
1,596 Elo+
Solo
Osiris
Osiris
mattchand7
Osiris
Level 78
God Stats
5W - 5L
1,456 SR
Queue Stats
107W - 86L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TekDore
Danzaburou
15
9 / 1 / 11
10,435
949
16,937
10,628
4,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 0 / 15
10,005
910
6,067
13,897
16,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
llIMarIlI
Thoth
14
8 / 3 / 13
9,881
898
14,582
8,835
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
cm10311997
Baron Samedi
11
2 / 8 / 0
7,427
675
7,224
11,189
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
humble_pride19
Jormungandr
11
1 / 7 / 2
7,327
666
8,797
16,031
13,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Osiris
mattchand7
Osiris
10
1 / 8 / 2
7,020
638
8,412
16,631
10,867
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
23
Kills
4
4
Deaths
23
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
TekDore
Danzaburou
9
1
11
14.5
L
Baron Samedi
cm10311997
Baron Samedi
2
8
0
0.25
L
Jormungandr
humble_pride19
Jormungandr
1
7
2
0.29
W
6
0
15
13.5
W
Thoth
llIMarIlI
Thoth
8
3
13
4.83
L
Osiris
mattchand7
Osiris
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,586
Damage
24,433
33,360
Taken
43,851
24,562
Mitigated
28,457
5,743
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
TekDore
Danzaburou
16,937
6,999
0
2,504
10,628
4,603
1,969
5,958
4,277
0
54,380
L
Baron Samedi
cm10311997
Baron Samedi
7,224
681
1,454
2,279
11,189
4,067
0
6,107
5,082
27,236
0
L
Jormungandr
humble_pride19
Jormungandr
8,797
1,155
0
1,257
16,031
13,523
0
7,403
8,628
20,241
0
W
6,067
1,994
0
2,204
13,897
16,545
148
6,231
7,500
15,601
0
W
Thoth
llIMarIlI
Thoth
14,582
303
0
1,035
8,835
3,414
751
3,248
5,406
32,197
0
L
Osiris
mattchand7
Osiris
8,412
3,082
294
2,225
16,631
10,867
0
7,504
9,127
0
21,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,321
Gold Earned
21,774
140
Minions Killed
107
6
Camps Cleared
4
643,254
Distance Traveled
543,891
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,435
949
93
8
3
217,616
4
L
Baron Samedi
7,427
675
52
5
2
164,462
1
L
Jormungandr
7,327
666
33
3
1
184,696
5
W
Ymir
10,005
910
21
2
0
213,752
3
W
Thoth
9,881
898
26
2
3
211,886
0
L
Osiris
7,020
638
22
2
1
194,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role