Player Matchup

Ares
Ares
GianluTH
Ares
Level 64
God Stats
19W - 13L
1,737 SR
Queue Stats
250W - 188L
1,513 Elo+
Party 3
Pele
Pele
Luigi2246
Pele
Level 49
God Stats
26W - 30L
1,662 SR
Queue Stats
551W - 530L
1,445 Elo+
Party 2
Skadi
Skadi
Shift3153
Skadi
Level 38
God Stats
7W - 6L
1,473 SR
Queue Stats
459W - 442L
1,455 Elo+
Party 2
King Arthur
King Arthur
UwUMonoPerse
King Arthur
Level 17
God Stats
5W - 7L
1,462 SR
Queue Stats
31W - 32L
1,459 Elo+
Party 2
Chang'e
Chang'e
xLaportax
Chang'e
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 187L
1,622 Elo+
Party 3
Team Averages
Level 43
1,567 SR
1,499 Elo+

VS

Team Averages
Level 87
1,541 SR
1,604 Elo+
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Avorzy
Amaterasu
Level 117
God Stats
13W - 13L
1,588 SR
Queue Stats
1,235W - 1,086L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
Dvifhs
Danzaburou
Level 43
God Stats
7W - 6L
1,830 SR
Queue Stats
16W - 29L
1,603 Elo+
Solo
Geb
Geb
I RENEG4DO I
Geb
Level 124
God Stats
5W - 7L
1,285 SR
Queue Stats
814W - 661L
1,623 Elo+
Party 1
Poseidon
Poseidon
POPFAMILIA2
Poseidon
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 1 / 10
7,699
592
5,258
8,538
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
12
3 / 2 / 5
7,372
567
4,622
7,787
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
Shift3153
Skadi
13
3 / 1 / 3
7,616
586
6,395
4,625
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
UwUMonoPerse
King Arthur
13
1 / 1 / 0
7,830
602
5,399
6,105
4,786
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Chang'e
xLaportax
Chang'e
15
10 / 2 / 3
8,864
682
11,078
7,561
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 3 / 1
6,285
483
2,208
9,355
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Avorzy
Amaterasu
12
1 / 3 / 1
7,079
545
4,396
11,414
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Dvifhs
Danzaburou
11
0 / 4 / 2
6,314
486
3,544
10,563
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

10
3 / 3 / 2
6,523
502
4,441
8,286
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
POPFAMILIA2
Poseidon
10
1 / 6 / 0
6,078
468
2,937
6,133
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
19
Kills
7
7
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
1
0.83
L
Amaterasu
Avorzy
Amaterasu
1
3
1
0.5
L
Danzaburou
Dvifhs
Danzaburou
0
4
2
0.25
W
Ares
2
1
10
7
L
3
3
2
1.33
W
Pele
3
2
5
2.75
L
Poseidon
POPFAMILIA2
Poseidon
1
6
0
0.17
W
Skadi
Shift3153
Skadi
3
1
3
4.5
W
King Arthur
UwUMonoPerse
King Arthur
1
1
0
1
W
Chang'e
xLaportax
Chang'e
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,752
Damage
17,526
34,616
Taken
45,751
17,211
Mitigated
19,369
10,738
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,208
367
0
2,896
9,355
2,528
0
3,500
5,855
0
32,310
L
Amaterasu
Avorzy
Amaterasu
4,396
1,949
0
4,140
11,414
7,317
0
2,034
9,380
0
39,820
L
Danzaburou
Dvifhs
Danzaburou
3,544
1,154
0
4,147
10,563
2,989
0
2,351
8,212
0
46,066
W
Ares
5,258
440
0
2,375
8,538
5,937
352
1,807
6,617
19,052
4,955
L
4,441
535
0
1,544
8,286
5,488
0
3,792
4,494
14,346
0
W
Pele
4,622
1,272
0
1,213
7,787
2,446
0
1,794
5,901
0
44,433
L
Poseidon
POPFAMILIA2
Poseidon
2,937
149
0
413
6,133
1,047
120
4,162
1,971
30,281
0
W
Skadi
Shift3153
Skadi
6,395
2,309
0
2,113
4,625
1,499
165
1,536
3,089
0
56,693
W
King Arthur
UwUMonoPerse
King Arthur
5,399
1,175
0
1,072
6,105
4,786
0
174
5,931
0
51,020
W
Chang'e
xLaportax
Chang'e
11,078
338
532
3,433
7,561
2,543
270
1,711
5,700
55,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,381
Gold Earned
32,279
446
Minions Killed
334
0
Camps Cleared
0
1,319,867
Distance Traveled
1,230,111
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,285
483
65
5
0
276,513
1
L
Amaterasu
7,079
545
95
7
0
265,409
3
L
Danzaburou
6,314
486
86
7
0
211,546
3
W
Ares
7,699
592
29
2
0
261,489
6
L
Geb
6,523
502
24
2
0
234,409
0
W
Pele
7,372
567
82
6
0
282,292
0
L
Poseidon
6,078
468
64
5
0
242,234
3
W
Skadi
7,616
586
119
9
0
251,947
1
W
King Arthur
7,830
602
123
9
0
257,571
3
W
Chang'e
8,864
682
93
7
0
266,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role