Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Antijas
Zeus
Level 53
God Stats
16W - 13L
1,681 SR
Queue Stats
183W - 166L
1,467 Elo+
Party 1
Bastet
Bastet
CommandreC
Bastet
Level 48
God Stats
6W - 9L
1,398 SR
Queue Stats
55W - 76L
1,423 Elo+
Party 2
Artemis
Artemis
JnsMllr
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 2
Vamana
Vamana
Playfullness
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,317 Elo+
Party 1
Team Averages
Level 30
1,516 SR
1,382 Elo+

VS

Team Averages
Level 95
1,517 SR
1,534 Elo+
Bakasura
Bakasura
Dunkelweiss
Bakasura
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 159L
1,491 Elo+
Party 3
Aphrodite
Aphrodite
Eleatrope
Aphrodite
Level 79
God Stats
69W - 51L
1,548 SR
Queue Stats
640W - 670L
1,450 Elo+
Solo
Sol
Sol
Mondblut
Sol
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
173W - 156L
1,611 Elo+
Party 3
Vamana
Vamana
Ruseni
Vamana
Level 157
God Stats
6W - 3L
1,536 SR
Queue Stats
292W - 260L
1,506 Elo+
Solo
Neith
Neith
hellweiss
Neith
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 4 / 4
10,293
1,029
11,950
13,715
18,016
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Antijas
Zeus
16
2 / 9 / 3
10,964
1,096
13,443
15,346
5,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
CommandreC
Bastet
16
1 / 0 / 4
10,194
1,019
7,389
7,505
3,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
JnsMllr
Artemis
16
1 / 6 / 5
10,225
1,023
14,015
14,306
5,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
16
0 / 10 / 5
10,376
1,038
7,362
24,424
11,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

124

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dunkelweiss
Bakasura
17
5 / 2 / 11
11,337
1,134
7,234
12,388
5,275
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Eleatrope
Aphrodite
18
2 / 1 / 16
11,204
1,120
11,985
7,068
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
4 / 1 / 16
11,392
1,139
20,377
11,708
4,406
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Ruseni
Vamana
18
16 / 0 / 8
14,089
1,409
19,220
18,531
12,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
hellweiss
Neith
18
2 / 2 / 20
11,468
1,147
9,992
8,306
3,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
6
Kills
29
29
Deaths
6
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
4
1
L
Zeus
Antijas
Zeus
2
9
3
0.39
L
Bastet
CommandreC
Bastet
1
0
4
3
W
Bakasura
Dunkelweiss
Bakasura
5
2
11
5.25
W
Aphrodite
Eleatrope
Aphrodite
2
1
16
10
L
Artemis
JnsMllr
Artemis
1
6
5
0.58
W
4
1
16
12
L
Vamana
0
10
5
0.25
W
Vamana
Ruseni
Vamana
16
0
8
20
W
Neith
hellweiss
Neith
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,159
Damage
68,808
75,296
Taken
58,001
44,425
Mitigated
29,185
4,879
Healing
25,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,950
801
0
0
13,715
18,016
0
6,220
6,978
15,028
0
L
Zeus
Antijas
Zeus
13,443
1,215
0
0
15,346
5,822
0
6,555
8,575
49,649
0
L
Bastet
CommandreC
Bastet
7,389
2,367
0
755
7,505
3,134
0
2,711
4,564
0
18,417
W
Bakasura
Dunkelweiss
Bakasura
7,234
4,373
0
1,129
12,388
5,275
0
5,186
7,102
0
9,627
W
Aphrodite
Eleatrope
Aphrodite
11,985
238
7,684
4,396
7,068
3,736
0
3,808
3,162
30,412
0
L
Artemis
JnsMllr
Artemis
14,015
5,858
0
718
14,306
5,767
0
5,470
8,257
0
30,003
W
20,377
8,292
0
3,346
11,708
4,406
0
4,911
6,689
42,796
0
L
Vamana
7,362
3,040
1,382
2,024
24,424
11,686
0
10,523
13,157
0
21,411
W
Vamana
Ruseni
Vamana
19,220
9,598
1,715
4,976
18,531
12,413
0
6,549
11,758
0
39,106
W
Neith
hellweiss
Neith
9,992
3,390
0
2,010
8,306
3,355
0
4,329
3,897
0
23,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,052
Gold Earned
59,490
176
Minions Killed
204
7
Camps Cleared
11
915,337
Distance Traveled
1,019,185
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,293
1,029
5
1
2
187,355
0
L
Zeus
10,964
1,096
84
8
3
170,074
0
L
Bastet
10,194
1,019
36
4
1
194,904
0
W
Bakasura
11,337
1,134
14
1
1
213,247
0
W
Aphrodite
11,204
1,120
63
6
5
180,839
0
L
Artemis
10,225
1,023
32
3
1
164,137
0
W
Sol
11,392
1,139
49
5
3
202,399
1
L
Vamana
10,376
1,038
19
2
0
198,867
1
W
Vamana
14,089
1,409
45
5
1
243,924
0
W
Neith
11,468
1,147
33
3
1
178,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role