Player Matchup

Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
GrupeFrait
Atlas
Level 118
God Stats
7W - 1L
1,966 SR
Queue Stats
127W - 59L
1,737 Elo+
Party 1
Danzaburou
Danzaburou
RavenousBaboons
Danzaburou
Level 146
God Stats
3W - 3L
1,502 SR
Queue Stats
36W - 12L
2,084 Elo+
Party 1
Team Averages
Level 137
1,656 SR
1,774 Elo+

VS

Team Averages
Level 131
1,501 SR
1,599 Elo+
Cliodhna
Cliodhna
APollaPower
Cliodhna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,777 Elo+
Solo
Tiamat
Tiamat
LUIS_DH
Tiamat
Level 160
God Stats
1W - 2L
1,657 SR
Queue Stats
57W - 26L
1,673 Elo+
Solo
Sun Wukong
Sun Wukong
fofirlika
Sun Wukong
Level 129
God Stats
4W - 10L
1,347 SR
Queue Stats
123W - 162L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
8 / 2 / 8
10,534
810
13,094
15,160
17,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
14
4 / 1 / 11
10,020
771
8,074
13,183
14,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RavenousBaboons
Danzaburou
14
4 / 3 / 10
9,968
767
7,141
9,626
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
APollaPower
Cliodhna
12
0 / 7 / 2
7,985
614
5,945
8,881
2,743
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
LUIS_DH
Tiamat
15
6 / 3 / 0
10,076
775
14,319
9,863
5,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
fofirlika
Sun Wukong
12
0 / 6 / 4
8,121
625
4,934
13,129
12,653
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
16
Kills
6
6
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
8
2
8
6
L
Cliodhna
APollaPower
Cliodhna
0
7
2
0.14
W
Atlas
4
1
11
9.5
L
Tiamat
LUIS_DH
Tiamat
6
3
0
2
W
Danzaburou
RavenousBaboons
Danzaburou
4
3
10
3
L
Sun Wukong
fofirlika
Sun Wukong
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,309
Damage
25,198
37,969
Taken
31,873
35,194
Mitigated
21,169
12,382
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,094
1,602
1,922
4,799
15,160
17,159
0
4,905
9,837
0
30,376
L
Cliodhna
APollaPower
Cliodhna
5,945
0
0
355
8,881
2,743
0
2,316
6,254
0
18,866
W
Atlas
8,074
2,235
962
1,560
13,183
14,663
102
4,864
7,961
25,749
0
L
Tiamat
LUIS_DH
Tiamat
14,319
2,247
102
2,409
9,863
5,773
0
2,714
6,851
39,131
0
W
Danzaburou
RavenousBaboons
Danzaburou
7,141
2,724
1,209
1,930
9,626
3,372
2,337
4,228
5,216
0
38,677
L
Sun Wukong
fofirlika
Sun Wukong
4,934
768
0
1,666
13,129
12,653
0
3,326
9,328
0
18,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,522
Gold Earned
26,182
144
Minions Killed
127
6
Camps Cleared
5
744,003
Distance Traveled
760,670
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,534
810
31
2
0
270,612
2
L
Cliodhna
7,985
614
33
3
2
269,493
2
W
Atlas
10,020
771
30
2
3
248,682
2
L
Tiamat
10,076
775
68
5
3
255,620
4
W
Danzaburou
9,968
767
83
6
3
224,709
3
L
Sun Wukong
8,121
625
26
2
0
235,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role