Player Matchup

Nox
Nox
GenericName178
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,490 Elo+
Solo
Chronos
Chronos
MulletMan547890
Chronos
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 163L
1,402 Elo+
Party 2
Kuzenbo
Kuzenbo
Sogoo2beGodly
Kuzenbo
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
291W - 328L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
Srbonitinho
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Cernunnos
Cernunnos
cheese1127
Cernunnos
Level 155
God Stats
7W - 4L
1,500 SR
Queue Stats
530W - 563L
1,480 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,467 Elo+

VS

Team Averages
Level 48
1,545 SR
1,502 Elo+
Jormungandr
Jormungandr
DaLonelyCuckLord
Jormungandr
Level 149
God Stats
3W - 1L
1,506 SR
Queue Stats
53W - 53L
1,348 Elo+
Party 1
Sol
Sol
EITocho
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 41L
1,382 Elo+
Solo
Bakasura
Bakasura
MintCoast454089
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
He Bo
He Bo
cameroncoleyy
He Bo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,955 Elo+
Solo
Vamana
Vamana
lnfinity-7
Vamana
Level 25
God Stats
1W - 0L
1,717 SR
Queue Stats
7W - 11L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 7
9,925
620
11,177
15,037
6,593
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 8 / 6
10,704
669
8,602
15,838
6,350
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
19
4 / 2 / 11
12,039
752
13,664
18,182
29,465
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Srbonitinho
Gilgamesh
18
4 / 7 / 5
11,581
724
6,110
24,845
14,639
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
cheese1127
Cernunnos
19
7 / 4 / 3
11,399
712
19,715
15,151
7,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaLonelyCuckLord
Jormungandr
19
3 / 3 / 21
12,079
755
18,003
20,524
23,864
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
17
4 / 3 / 12
11,074
692
11,596
11,259
4,167
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
17
3 / 5 / 8
11,635
727
7,541
16,660
6,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
10 / 6 / 14
12,338
771
21,227
15,480
5,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
lnfinity-7
Vamana
20
11 / 2 / 9
13,410
838
19,264
17,389
12,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
95
19
Kills
31
31
Deaths
19
32
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DaLonelyCuckLord
Jormungandr
3
3
21
4.5
W
Sol
4
3
12
3.33
L
2
10
7
0.55
W
Bakasura
3
5
8
1.4
L
2
8
6
0.63
L
Kuzenbo
4
2
11
4.75
L
Gilgamesh
Srbonitinho
Gilgamesh
4
7
5
0.93
W
10
6
14
2.83
L
Cernunnos
cheese1127
Cernunnos
7
4
3
2.13
W
Vamana
lnfinity-7
Vamana
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,268
Damage
77,631
89,053
Taken
81,312
64,189
Mitigated
53,594
25,328
Healing
34,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DaLonelyCuckLord
Jormungandr
18,003
2,921
2,894
4,784
20,524
23,864
405
7,877
12,647
45,276
0
W
Sol
11,596
1,785
0
2,617
11,259
4,167
2,104
6,617
4,642
24,749
0
L
11,177
1,252
635
766
15,037
6,593
297
7,483
6,646
28,408
0
W
Bakasura
7,541
4,599
2,625
4,461
16,660
6,944
550
4,644
12,016
0
10,293
L
8,602
1,705
821
2,162
15,838
6,350
1,318
9,832
5,616
17,203
0
L
Kuzenbo
13,664
5,512
1,286
3,403
18,182
29,465
391
10,810
6,456
21,278
0
L
Gilgamesh
Srbonitinho
Gilgamesh
6,110
1,186
2,131
6,185
24,845
14,639
515
11,706
12,104
0
15,928
W
21,227
221
3,083
4,969
15,480
5,758
1,446
7,838
7,642
42,523
0
L
Cernunnos
cheese1127
Cernunnos
19,715
5,657
3,109
4,830
15,151
7,142
1,298
10,061
4,645
0
44,592
W
Vamana
lnfinity-7
Vamana
19,264
8,843
1,617
7,056
17,389
12,861
920
6,467
9,470
0
34,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,648
Gold Earned
60,536
126
Minions Killed
171
0
Camps Cleared
0
1,394,151
Distance Traveled
1,562,574
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,079
755
43
3
0
306,170
1
W
Sol
11,074
692
24
2
0
299,166
0
L
Nox
9,925
620
31
2
0
236,266
0
W
Bakasura
11,635
727
22
1
0
319,565
0
L
Chronos
10,704
669
17
1
0
269,293
0
L
Kuzenbo
12,039
752
5
0
0
305,563
0
L
Gilgamesh
11,581
724
13
1
0
310,919
0
W
He Bo
12,338
771
47
3
0
280,520
2
L
Cernunnos
11,399
712
60
4
0
272,110
0
W
Vamana
13,410
838
35
2
0
357,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role