Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Ahilles01
Erlang Shen
Level 58
God Stats
9W - 14L
1,364 SR
Queue Stats
84W - 115L
1,400 Elo+
Solo
Medusa
Medusa
Funduk9909
Medusa
Level 65
God Stats
7W - 3L
1,675 SR
Queue Stats
46W - 57L
1,347 Elo+
Party 1
Zeus
Zeus
MsaterWujuu
Zeus
Level 37
God Stats
6W - 6L
1,502 SR
Queue Stats
131W - 145L
1,471 Elo+
Party 3
Da Ji
Da Ji
i Ballstic 101
Da Ji
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
277W - 293L
1,414 Elo+
Party 3
Team Averages
Level 54
1,508 SR
1,426 Elo+

VS

Team Averages
Level 55
1,481 SR
1,408 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BLPLawa
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,057 Elo+
Party 2
Baba Yaga
Baba Yaga
Rarisso
Baba Yaga
Level 29
God Stats
1W - 4L
1,405 SR
Queue Stats
41W - 50L
1,513 Elo+
Party 2
Thanatos
Thanatos
cybula1234
Thanatos
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 31L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 4
7,634
509
5,764
5,451
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
Ahilles01
Erlang Shen
13
1 / 6 / 2
8,219
548
5,687
10,006
5,889
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Funduk9909
Medusa
12
2 / 1 / 1
7,321
488
2,467
4,529
1,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 3 / 6
9,040
603
12,740
7,721
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 3
9,481
632
6,028
8,865
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 2 / 0
7,329
489
2,809
5,235
1,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
9
0 / 5 / 0
5,923
395
2,281
13,219
5,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
BLPLawa
Bellona
14
3 / 3 / 2
8,095
540
6,246
10,054
9,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Rarisso
Baba Yaga
13
5 / 3 / 0
7,729
515
5,000
8,788
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
cybula1234
Thanatos
9
3 / 5 / 4
6,731
449
4,250
8,746
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
18
Kills
12
12
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
4
4
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
0
0.5
L
Ymir
 
Ymir
0
5
0
0
W
Erlang Shen
Ahilles01
Erlang Shen
1
6
2
0.33
L
Bellona
BLPLawa
Bellona
3
3
2
1.33
W
Medusa
Funduk9909
Medusa
2
1
1
2.5
W
5
3
6
2.67
L
Baba Yaga
Rarisso
Baba Yaga
5
3
0
1.67
L
Thanatos
cybula1234
Thanatos
3
5
4
1
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,686
Damage
20,586
36,572
Taken
46,042
17,476
Mitigated
21,727
9,708
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,764
471
0
990
5,451
4,603
80
702
4,472
17,630
2,757
L
Ah Muzen Cab
 
Ah Muzen Cab
2,809
855
44
910
5,235
1,476
0
2,230
3,005
0
50,602
L
Ymir
 
Ymir
2,281
331
902
1,737
13,219
5,098
0
7,110
6,109
7,631
0
W
Erlang Shen
Ahilles01
Erlang Shen
5,687
2,489
0
2,462
10,006
5,889
1,145
920
9,086
0
45,005
L
Bellona
BLPLawa
Bellona
6,246
1,721
0
2,823
10,054
9,776
598
178
9,876
7,337
36,590
W
Medusa
Funduk9909
Medusa
2,467
601
0
884
4,529
1,164
2,119
411
4,118
0
40,468
W
12,740
2,537
0
1,102
7,721
2,491
1,697
3,240
4,299
57,537
0
L
Baba Yaga
Rarisso
Baba Yaga
5,000
449
0
2,028
8,788
2,952
153
5,165
3,623
37,060
0
L
Thanatos
cybula1234
Thanatos
4,250
1,377
0
5,800
8,746
2,425
0
3,603
5,143
0
22,022
W
6,028
1,296
0
4,270
8,865
3,329
0
2,615
6,148
0
49,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,695
Gold Earned
35,807
421
Minions Killed
350
0
Camps Cleared
0
1,463,626
Distance Traveled
1,288,661
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,634
509
34
2
0
314,617
10
L
Ah Muzen Cab
7,329
489
104
7
0
282,521
7
L
Ymir
5,923
395
17
1
0
269,441
9
W
Erlang Shen
8,219
548
105
7
0
258,250
3
L
Bellona
8,095
540
97
6
0
303,822
0
W
Medusa
7,321
488
89
6
0
296,353
5
W
Zeus
9,040
603
93
6
0
260,037
5
L
Baba Yaga
7,729
515
84
6
0
259,074
1
L
Thanatos
6,731
449
48
3
0
173,803
1
W
Da Ji
9,481
632
100
7
0
334,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role