Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Farroxbeatz
Danzaburou
Level 88
God Stats
8W - 9L
1,500 SR
Queue Stats
113W - 106L
1,511 Elo+
Solo
Kukulkan
Kukulkan
Gunaevv95
Kukulkan
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 173L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
calemiS
Zhong Kui
Level 85
God Stats
2W - 5L
1,311 SR
Queue Stats
55W - 65L
1,479 Elo+
Solo
Da Ji
Da Ji
sharmmouta
Da Ji
Level 120
God Stats
1W - 1L
1,464 SR
Queue Stats
11W - 24L
1,363 Elo+
Solo
Team Averages
Level 99
1,455 SR
1,461 Elo+

VS

Team Averages
Level 98
1,509 SR
1,438 Elo+
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
SHREKT_FN
Agni
Level 55
God Stats
6W - 3L
1,669 SR
Queue Stats
253W - 272L
1,448 Elo+
Party 1
Chaac
Chaac
Vortunes
Chaac
Level 103
God Stats
10W - 9L
1,502 SR
Queue Stats
43W - 53L
1,429 Elo+
Solo
Arachne
Arachne
axerziv
Arachne
Level 91
God Stats
5W - 4L
1,375 SR
Queue Stats
240W - 257L
1,448 Elo+
Party 1
Artemis
Artemis
be2key
Artemis
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
35W - 51L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 3 / 3
7,146
476
2,130
8,721
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
Farroxbeatz
Danzaburou
13
5 / 2 / 1
8,126
542
8,888
9,246
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Gunaevv95
Kukulkan
12
0 / 11 / 1
7,049
470
5,735
14,092
5,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
calemiS
Zhong Kui
1
0 / 0 / 0
4,321
288
0
0
0
Da Ji
14
4 / 4 / 2
8,452
563
10,234
14,670
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 1 / 5
8,903
594
4,929
11,727
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Agni
15
3 / 2 / 2
9,169
611
5,306
7,260
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Vortunes
Chaac
18
9 / 3 / 3
10,998
733
12,836
12,313
8,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
axerziv
Arachne
15
4 / 0 / 2
8,936
596
3,774
9,988
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
be2key
Artemis
13
1 / 3 / 4
8,008
534
7,388
9,403
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
20
20
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
3
0.5
W
Horus
 
Horus
3
1
5
5.5
L
Danzaburou
Farroxbeatz
Danzaburou
5
2
1
2.75
L
Kukulkan
Gunaevv95
Kukulkan
0
11
1
0.05
W
Agni
3
2
2
2
W
Chaac
Vortunes
Chaac
9
3
3
3.5
W
Arachne
axerziv
Arachne
4
0
2
5
W
Artemis
be2key
Artemis
1
3
4
1
L
Zhong Kui
calemiS
Zhong Kui
0
0
0
0
L
Da Ji
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,987
Damage
34,233
46,729
Taken
50,691
22,928
Mitigated
25,427
12,240
Healing
19,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,130
279
191
1,396
8,721
8,852
0
498
8,135
17,395
0
W
Horus
 
Horus
4,929
2,195
899
3,793
11,727
9,045
620
749
10,978
0
22,012
L
Danzaburou
Farroxbeatz
Danzaburou
8,888
2,582
0
3,932
9,246
2,804
0
491
8,711
0
56,302
L
Kukulkan
Gunaevv95
Kukulkan
5,735
1,607
0
2,402
14,092
5,322
519
0
14,092
42,795
0
W
Agni
5,306
176
0
1,373
7,260
2,051
0
0
7,260
50,091
0
W
Chaac
Vortunes
Chaac
12,836
2,775
0
5,643
12,313
8,080
2,646
4,717
7,596
0
74,314
W
Arachne
axerziv
Arachne
3,774
2,901
0
3,127
9,988
3,993
1,184
1,152
8,836
0
58,228
W
Artemis
be2key
Artemis
7,388
4,151
0
4,302
9,403
2,258
2,092
1,247
8,156
0
49,486
L
Zhong Kui
calemiS
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
10,234
1,330
0
4,319
14,670
5,950
0
3,873
10,485
0
46,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
46,014
329
Minions Killed
473
0
Camps Cleared
0
1,075,485
Distance Traveled
1,451,189
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,146
476
12
1
0
275,088
6
W
Horus
8,903
594
36
2
0
313,213
1
L
Danzaburou
8,126
542
119
8
0
283,214
4
L
Kukulkan
7,049
470
100
7
0
230,049
4
W
Agni
9,169
611
108
7
0
286,292
0
W
Chaac
10,998
733
143
10
0
261,923
4
W
Arachne
8,936
596
102
7
0
351,241
1
W
Artemis
8,008
534
84
6
0
238,520
2
L
Zhong Kui
4,321
288
0
0
0
0
0
L
Da Ji
8,452
563
98
7
0
287,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role