Player Matchup

Horus
Horus
MasterAng3L
Horus
Level 155
God Stats
6W - 3L
1,264 SR
Queue Stats
62W - 52L
1,496 Elo+
Party 1
Zeus
Zeus
innoculatingyuh
Zeus
Level 24
God Stats
7W - 4L
1,635 SR
Queue Stats
302W - 277L
1,411 Elo+
Party 1
Shiva
Shiva
ixsmoke
Shiva
Level 69
God Stats
8W - 3L
1,954 SR
Queue Stats
51W - 63L
1,666 Elo+
Party 1
Team Averages
Level 83
1,618 SR
1,524 Elo+

VS

Team Averages
Level 87
1,361 SR
1,806 Elo+
Kukulkan
Kukulkan
TheLordOfGirth
Kukulkan
Level 7
God Stats
0W - 3L
1,333 SR
Queue Stats
11W - 8L
1,887 Elo+
Party 2
Danzaburou
Danzaburou
geokgerdra1
Danzaburou
Level 126
God Stats
1W - 6L
1,500 SR
Queue Stats
111W - 101L
1,643 Elo+
Solo
Hercules
Hercules
herring76
Hercules
Level 128
God Stats
0W - 1L
1,250 SR
Queue Stats
3W - 4L
1,887 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 11
13,689
856
18,367
16,652
20,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
4 / 4 / 8
11,069
692
10,116
8,420
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
ixsmoke
Shiva
17
7 / 2 / 13
12,318
770
20,405
16,737
14,403
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 9 / 2
10,808
676
5,793
12,223
3,175
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Danzaburou
geokgerdra1
Danzaburou
13
2 / 7 / 3
9,971
623
10,038
13,361
4,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hercules
herring76
Hercules
13
1 / 5 / 5
10,195
637
7,208
29,108
29,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
21
Kills
6
7
Deaths
21
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
1
11
15.5
L
Kukulkan
3
9
2
0.44
L
Danzaburou
geokgerdra1
Danzaburou
2
7
3
0.5
L
Hercules
herring76
Hercules
1
5
5
0.7
W
4
4
8
2
W
Shiva
ixsmoke
Shiva
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,888
Damage
23,039
41,809
Taken
54,692
37,290
Mitigated
37,469
16,557
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,367
7,382
3,530
6,705
16,652
20,389
690
1,222
14,938
0
42,781
L
Kukulkan
5,793
1,125
0
100
12,223
3,175
0
2,580
9,643
30,083
0
L
Danzaburou
geokgerdra1
Danzaburou
10,038
2,799
0
855
13,361
4,790
609
1,340
12,021
0
32,532
L
Hercules
herring76
Hercules
7,208
1,638
467
12,896
29,108
29,504
73
6,434
22,674
0
21,890
W
10,116
1,859
0
2,127
8,420
2,498
615
907
7,513
33,129
0
W
Shiva
ixsmoke
Shiva
20,405
6,053
229
3,966
16,737
14,403
639
4,429
12,308
0
61,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,076
Gold Earned
30,974
156
Minions Killed
116
11
Camps Cleared
4
925,053
Distance Traveled
669,218
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,689
856
41
3
2
324,399
6
L
Kukulkan
10,808
676
45
3
0
167,657
0
L
Danzaburou
9,971
623
49
3
4
229,293
7
L
Hercules
10,195
637
22
1
0
272,268
2
W
Zeus
11,069
692
43
3
3
270,822
1
W
Shiva
12,318
770
72
5
6
329,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role