Player Matchup

Zeus
Zeus
 
Zeus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Cali Trees 619
Ravana
Level 138
God Stats
0W - 2L
1,495 SR
Queue Stats
36W - 44L
1,441 Elo+
Party 2
Atlas
Atlas
Cr8zyman-_-316
Atlas
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 37L
1,572 Elo+
Solo
Chang'e
Chang'e
DAMIN860
Chang'e
Level 89
God Stats
7W - 4L
1,851 SR
Queue Stats
31W - 30L
1,598 Elo+
Solo
Odin
Odin
DenghisJohnson
Odin
Level 109
God Stats
0W - 1L
1,228 SR
Queue Stats
27W - 37L
1,329 Elo+
Party 2
Team Averages
Level 104
1,515 SR
1,488 Elo+

VS

Team Averages
Level 118
1,642 SR
1,443 Elo+
Charybdis
Charybdis
Aaronstone8494
Charybdis
Level 139
God Stats
5W - 6L
1,706 SR
Queue Stats
305W - 329L
1,484 Elo+
Solo
Artio
Artio
AmericanFeenom
Artio
Level 54
God Stats
9W - 6L
1,606 SR
Queue Stats
64W - 67L
1,402 Elo+
Solo
Merlin
Merlin
BlacRaven
Merlin
Level 160
God Stats
4W - 1L
1,606 SR
Queue Stats
75W - 69L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
CapriSunWarrior_
Gilgamesh
Level 114
God Stats
10W - 7L
1,759 SR
Queue Stats
69W - 66L
1,439 Elo+
Party 1
Bastet
Bastet
JJ112289
Bastet
Level 121
God Stats
6W - 5L
1,534 SR
Queue Stats
33W - 47L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 6 / 6
10,180
727
15,307
12,739
3,928
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 3 / 5
9,476
677
8,699
14,147
12,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 3 / 2
10,918
780
11,865
20,241
21,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
DAMIN860
Chang'e
17
1 / 1 / 7
10,108
722
10,891
12,498
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 3 / 6
9,450
675
10,178
21,219
16,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aaronstone8494
Charybdis
18
2 / 1 / 7
10,382
742
13,509
12,784
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 2 / 4
10,271
734
10,357
22,291
23,532
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
BlacRaven
Merlin
18
1 / 1 / 5
10,169
726
20,750
8,419
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
15
0 / 4 / 6
9,604
686
9,164
17,506
15,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
JJ112289
Bastet
18
9 / 2 / 4
11,009
786
13,318
10,744
4,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
10
Kills
16
16
Deaths
10
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
6
6
0.83
W
Charybdis
Aaronstone8494
Charybdis
2
1
7
5.5
W
4
2
4
3
W
Merlin
BlacRaven
Merlin
1
1
5
3.5
L
1
3
5
1.17
W
Gilgamesh
0
4
6
0.75
L
5
3
2
2
L
Chang'e
DAMIN860
Chang'e
1
1
7
4.5
L
1
3
6
1.33
W
Bastet
JJ112289
Bastet
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,940
Damage
67,098
80,844
Taken
71,744
60,392
Mitigated
52,408
28,662
Healing
22,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,307
2,749
0
2,118
12,739
3,928
248
4,769
7,682
37,183
0
W
Charybdis
Aaronstone8494
Charybdis
13,509
8,121
116
6,390
12,784
6,015
766
6,260
6,524
0
42,677
W
10,357
270
2,393
7,000
22,291
23,532
793
15,112
7,179
25,675
0
W
Merlin
BlacRaven
Merlin
20,750
193
0
1,131
8,419
3,582
244
3,153
5,266
60,297
0
L
8,699
2,337
0
3,375
14,147
12,090
0
4,403
9,577
0
31,766
W
Gilgamesh
9,164
1,328
1,649
1,346
17,506
15,167
318
8,746
8,760
3,110
17,787
L
11,865
4,477
2,974
2,556
20,241
21,241
172
8,426
11,515
30,434
0
L
Chang'e
DAMIN860
Chang'e
10,891
1,330
5,137
5,244
12,498
6,350
12
7,529
4,797
29,882
0
L
10,178
1,872
216
7,042
21,219
16,783
123
6,477
14,486
5,497
30,245
W
Bastet
JJ112289
Bastet
13,318
3,267
0
2,190
10,744
4,112
670
6,696
4,048
0
31,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,132
Gold Earned
51,435
240
Minions Killed
236
0
Camps Cleared
0
1,350,852
Distance Traveled
1,540,550
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,180
727
55
4
0
235,142
1
W
Charybdis
10,382
742
68
5
0
229,885
3
W
Artio
10,271
734
28
2
0
353,373
8
W
Merlin
10,169
726
85
6
0
294,416
1
L
Ravana
9,476
677
45
3
0
259,946
0
W
Gilgamesh
9,604
686
9
1
0
327,106
4
L
Atlas
10,918
780
36
3
0
285,974
1
L
Chang'e
10,108
722
54
4
0
288,969
3
L
Odin
9,450
675
50
4
0
280,821
3
W
Bastet
11,009
786
46
3
0
335,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role