Player Matchup

Hel
Hel
BlaCkXRipper
Hel
Level 111
God Stats
0W - 3L
1,142 SR
Queue Stats
231W - 242L
1,593 Elo+
Party 1
Ares
Ares
Darik_21
Ares
Level 127
God Stats
2W - 2L
1,897 SR
Queue Stats
201W - 215L
1,556 Elo+
Party 1
Chiron
Chiron
HarryGeo
Chiron
Level 160
God Stats
14W - 8L
1,483 SR
Queue Stats
795W - 772L
1,579 Elo+
Party 3
Nu Wa
Nu Wa
ObiwanxKannoli
Nu Wa
Level 160
God Stats
34W - 31L
1,707 SR
Queue Stats
367W - 364L
1,548 Elo+
Party 3
Shiva
Shiva
spongejesse7
Shiva
Level 160
God Stats
4W - 7L
1,520 SR
Queue Stats
207W - 218L
1,590 Elo+
Party 3
Team Averages
Level 144
1,550 SR
1,573 Elo+

VS

Team Averages
Level 118
1,438 SR
1,569 Elo+
Bastet
Bastet
Bokuto1522
Bastet
Level 109
God Stats
6W - 0L
1,709 SR
Queue Stats
95W - 95L
1,530 Elo+
Party 2
Nu Wa
Nu Wa
DarthNihilus927
Nu Wa
Level 129
God Stats
1W - 3L
1,176 SR
Queue Stats
126W - 118L
1,571 Elo+
Party 2
Hercules
Hercules
TemptedTempo
Hercules
Level 157
God Stats
1W - 3L
1,156 SR
Queue Stats
52W - 50L
1,544 Elo+
Solo
Izanami
Izanami
Zlelipe
Izanami
Level 127
God Stats
12W - 7L
1,651 SR
Queue Stats
157W - 148L
1,499 Elo+
Solo
Khepri
Khepri
iizity
Khepri
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 62L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
9,568
456
6,854
13,334
7,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
13
2 / 3 / 4
9,265
441
9,039
22,835
24,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
HarryGeo
Chiron
18
8 / 5 / 3
11,646
555
17,064
15,125
4,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 6 / 5
9,498
452
16,019
16,389
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 6 / 7
9,692
462
13,721
18,174
7,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bokuto1522
Bastet
19
10 / 4 / 7
12,405
591
15,616
22,797
8,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
8 / 2 / 8
11,660
555
26,785
12,445
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
TemptedTempo
Hercules
16
5 / 4 / 8
10,566
503
9,201
24,306
30,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Zlelipe
Izanami
18
2 / 2 / 4
11,193
533
10,787
11,127
4,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
iizity
Khepri
15
1 / 2 / 12
10,313
491
4,582
15,050
18,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
14
Kills
26
26
Deaths
14
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Bastet
Bokuto1522
Bastet
10
4
7
3.38
L
Ares
2
3
4
1.33
W
8
2
8
6
L
Chiron
HarryGeo
Chiron
8
5
3
1.9
L
2
6
5
0.75
W
Hercules
TemptedTempo
Hercules
5
4
8
2.25
W
Izanami
Zlelipe
Izanami
2
2
4
2
W
Khepri
iizity
Khepri
1
2
12
3.5
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,697
Damage
66,971
85,857
Taken
85,725
46,896
Mitigated
66,768
22,094
Healing
24,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,854
948
2,206
5,180
13,334
7,179
0
3,466
9,644
49,565
0
W
Bastet
Bokuto1522
Bastet
15,616
4,161
0
9,454
22,797
8,856
0
6,903
15,822
0
92,800
L
Ares
9,039
176
0
2,063
22,835
24,072
0
8,936
13,409
28,836
0
W
26,785
4,737
0
280
12,445
4,884
671
6,403
6,042
106,965
0
L
Chiron
HarryGeo
Chiron
17,064
6,951
906
3,601
15,125
4,105
1,934
5,289
9,586
0
97,088
L
16,019
3,276
60
2,416
16,389
4,392
14
6,496
9,473
81,013
0
W
Hercules
TemptedTempo
Hercules
9,201
2,667
0
6,652
24,306
30,656
198
7,155
16,183
0
45,197
W
Izanami
Zlelipe
Izanami
10,787
6,658
0
3,630
11,127
4,131
3,441
3,383
7,660
0
94,044
W
Khepri
iizity
Khepri
4,582
479
521
4,459
15,050
18,241
137
7,426
7,492
30,976
0
L
13,721
2,389
272
5,390
18,174
7,148
0
5,456
12,378
0
73,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,669
Gold Earned
56,137
540
Minions Killed
602
0
Camps Cleared
0
1,900,928
Distance Traveled
2,024,538
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,568
456
117
6
0
385,304
2
W
Bastet
12,405
591
137
7
0
458,679
2
L
Ares
9,265
441
29
1
0
414,765
2
W
Nu Wa
11,660
555
148
7
0
393,777
1
L
Chiron
11,646
555
164
8
0
350,910
8
L
Nu Wa
9,498
452
113
5
0
340,081
7
W
Hercules
10,566
503
96
5
0
378,579
5
W
Izanami
11,193
533
173
8
0
379,929
8
W
Khepri
10,313
491
48
2
0
413,574
1
L
Shiva
9,692
462
117
6
0
409,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role