Player Matchup

Geb
Geb
AllGingerNoSnap
Geb
Level 105
God Stats
5W - 7L
1,500 SR
Queue Stats
564W - 537L
1,526 Elo+
Party 3
Arachne
Arachne
Early20R6ger
Arachne
Level 40
God Stats
0W - 4L
1,213 SR
Queue Stats
47W - 38L
1,532 Elo+
Solo
Amaterasu
Amaterasu
MewNemia
Amaterasu
Level 88
God Stats
25W - 28L
1,474 SR
Queue Stats
196W - 217L
1,463 Elo+
Party 2
Izanami
Izanami
SniperMonkey7
Izanami
Level 27
God Stats
3W - 3L
1,541 SR
Queue Stats
130W - 129L
1,417 Elo+
Party 3
Merlin
Merlin
Zaraius
Merlin
Level 7
God Stats
13W - 20L
1,535 SR
Queue Stats
41W - 57L
1,369 Elo+
Party 2
Team Averages
Level 53
1,453 SR
1,462 Elo+

VS

Team Averages
Level 71
1,635 SR
1,579 Elo+
Izanami
Izanami
BigNotSmart
Izanami
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 94L
1,594 Elo+
Party 1
Thanatos
Thanatos
HuskyDaPupper
Thanatos
Level 11
God Stats
18W - 5L
1,768 SR
Queue Stats
25W - 9L
1,673 Elo+
Party 1
Artio
Artio
SaltyHands
Artio
Level 81
God Stats
31W - 16L
1,770 SR
Queue Stats
121W - 81L
1,575 Elo+
Party 1
Scylla
Scylla
SorryBrady
Scylla
Level 95
God Stats
5W - 1L
1,755 SR
Queue Stats
146W - 92L
1,596 Elo+
Party 1
Xbalanque
Xbalanque
Zok1709
Xbalanque
Level 60
God Stats
62W - 71L
1,380 SR
Queue Stats
438W - 466L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,454
445
1,036
6,249
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Early20R6ger
Arachne
8
2 / 2 / 0
5,198
520
2,617
5,767
1,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
MewNemia
Amaterasu
9
1 / 5 / 0
5,308
531
1,671
6,560
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
8
0 / 3 / 0
4,413
441
3,205
4,784
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
Zaraius
Merlin
9
1 / 5 / 1
5,200
520
3,326
6,693
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigNotSmart
Izanami
12
3 / 1 / 0
6,699
670
3,718
5,053
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
HuskyDaPupper
Thanatos
11
4 / 2 / 1
6,291
629
2,329
5,787
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artio
11
2 / 0 / 3
6,440
644
3,559
6,486
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
SorryBrady
Scylla
12
1 / 0 / 5
6,699
670
6,504
3,154
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Zok1709
Xbalanque
13
5 / 1 / 1
7,686
769
4,790
5,036
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
15
15
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Izanami
BigNotSmart
Izanami
3
1
0
3
L
Arachne
Early20R6ger
Arachne
2
2
0
1
W
Thanatos
HuskyDaPupper
Thanatos
4
2
1
2.25
L
Amaterasu
MewNemia
Amaterasu
1
5
0
0.2
W
Artio
2
0
3
3.5
L
Izanami
0
3
0
0
W
Scylla
SorryBrady
Scylla
1
0
5
3.5
L
Merlin
Zaraius
Merlin
1
5
1
0.3
W
Xbalanque
Zok1709
Xbalanque
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,855
Damage
20,900
30,053
Taken
25,516
10,103
Mitigated
9,106
5,021
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,036
171
0
2,021
6,249
2,117
0
3,174
2,977
10,075
0
W
Izanami
BigNotSmart
Izanami
3,718
2,290
0
2,079
5,053
1,373
936
138
4,915
0
55,113
L
Arachne
Early20R6ger
Arachne
2,617
1,713
0
1,533
5,767
1,716
0
1,897
3,764
0
17,569
W
Thanatos
HuskyDaPupper
Thanatos
2,329
283
0
5,530
5,787
1,906
0
995
4,792
0
25,986
L
Amaterasu
MewNemia
Amaterasu
1,671
988
0
376
6,560
3,796
0
0
6,560
0
15,760
W
Artio
3,559
447
189
2,784
6,486
3,265
0
1,501
4,985
15,753
0
L
Izanami
3,205
2,057
0
841
4,784
684
150
1,223
3,561
0
26,274
W
Scylla
SorryBrady
Scylla
6,504
1,044
0
415
3,154
938
298
1,728
1,426
41,123
0
L
Merlin
Zaraius
Merlin
3,326
247
0
250
6,693
1,790
0
3,387
3,128
27,282
0
W
Xbalanque
Zok1709
Xbalanque
4,790
2,738
0
2,596
5,036
1,624
2,791
0
5,036
0
46,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,573
Gold Earned
33,815
187
Minions Killed
406
0
Camps Cleared
0
875,233
Distance Traveled
986,058
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,454
445
11
1
0
180,962
3
W
Izanami
6,699
670
126
13
0
182,000
5
L
Arachne
5,198
520
34
3
0
197,694
5
W
Thanatos
6,291
629
59
6
0
230,414
2
L
Amaterasu
5,308
531
33
3
0
180,823
0
W
Artio
6,440
644
19
2
0
232,613
4
L
Izanami
4,413
441
57
6
0
149,019
3
W
Scylla
6,699
670
100
10
0
183,855
3
L
Merlin
5,200
520
52
5
0
166,735
2
W
Xbalanque
7,686
769
102
10
0
157,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role