Player Matchup

Sun Wukong
Sun Wukong
Platinum IV
 
Sun Wukong
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
Ishimori
Apollo
Gold II
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
61W - 42L
1,500 MMR
Solo
Horus
Horus
Platinum III
NotoriousG1993
Horus
Platinum III
Level 140
God Stats
14W - 7L
1,606 SR
Queue Stats
330W - 332L
1,830 MMR
Solo
Fenrir
Fenrir
Gold III
TeddyBearX94
Fenrir
Gold III
Level 158
God Stats
8W - 5L
1,631 SR
Queue Stats
95W - 64L
1,777 MMR
Solo
Chronos
Chronos
Platinum IV
Yzeult
Chronos
Platinum IV
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 111L
1,973 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,547 SR
1,716 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,560 SR
1,833 MMR
Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum V
DiabIos-21
Cabrakan
Platinum V
Level 156
God Stats
4W - 6L
1,583 SR
Queue Stats
111W - 98L
1,752 MMR
Party 2
Chiron
Chiron
Platinum II
PalmTopTiger2
Chiron
Platinum II
Level 126
God Stats
2W - 3L
1,477 SR
Queue Stats
262W - 248L
2,010 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
PlagueUnknown
Kukulkan
Platinum V
Level 145
God Stats
2W - 3L
1,643 SR
Queue Stats
111W - 100L
1,752 MMR
Party 2
Da Ji
Da Ji
Diamond V
TsumikiiMiniwa
Da Ji
Diamond V
Level 159
God Stats
27W - 29L
1,595 SR
Queue Stats
314W - 309L
2,151 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 2 / 3
8,985
691
5,621
13,899
7,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Ishimori
Apollo
15
7 / 1 / 7
9,508
731
12,073
10,662
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 2 / 6
7,964
613
3,501
11,300
7,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
15
7 / 2 / 3
9,103
700
9,431
11,171
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Yzeult
Chronos
13
2 / 0 / 6
7,886
607
2,877
6,320
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BastetKaliThothCliodhna

VS

Bans
GebThanatosLokiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 4 / 2
6,968
536
3,735
11,853
10,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
DiabIos-21
Cabrakan
12
1 / 2 / 0
7,298
561
3,940
5,941
7,396
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 3 / 2
7,743
596
6,412
6,386
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
PlagueUnknown
Kukulkan
11
2 / 7 / 1
7,016
540
5,124
7,963
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 7 / 4
6,745
519
5,948
11,800
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
23
Kills
7
7
Deaths
23
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
3
2.25
L
Kuzenbo
 
Kuzenbo
2
4
2
0.75
L
Cabrakan
DiabIos-21
Cabrakan
1
2
0
0.5
W
Apollo
Ishimori
Apollo
7
1
7
10.5
W
4
2
6
3.5
L
2
3
2
1
L
Kukulkan
PlagueUnknown
Kukulkan
2
7
1
0.36
W
Fenrir
7
2
3
4.25
L
0
7
4
0.29
W
Chronos
Yzeult
Chronos
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,503
Damage
25,159
53,352
Taken
43,943
28,053
Mitigated
28,236
20,650
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,621
1,455
0
6,757
13,899
7,655
190
3,149
10,750
0
56,838
L
Kuzenbo
 
Kuzenbo
3,735
1,465
145
2,280
11,853
10,376
24
996
10,857
16,076
0
L
Cabrakan
DiabIos-21
Cabrakan
3,940
594
0
1,826
5,941
7,396
0
0
5,941
44,441
0
W
Apollo
Ishimori
Apollo
12,073
7,311
0
5,041
10,662
4,422
3,794
2,346
8,316
0
73,173
W
3,501
1,456
939
3,205
11,300
7,035
0
2,989
8,311
0
24,732
L
6,412
2,412
224
1,632
6,386
1,837
592
1,784
4,602
0
35,774
L
Kukulkan
PlagueUnknown
Kukulkan
5,124
746
0
270
7,963
4,801
0
0
7,963
42,657
0
W
Fenrir
9,431
2,227
0
2,132
11,171
4,791
218
3,008
8,163
0
62,362
L
5,948
1,517
0
2,987
11,800
3,826
0
97
11,703
0
37,645
W
Chronos
Yzeult
Chronos
2,877
733
0
2,576
6,320
4,150
88
1,307
5,013
44,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,446
Gold Earned
35,770
503
Minions Killed
370
0
Camps Cleared
0
1,386,246
Distance Traveled
1,218,356
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,985
691
135
10
0
264,926
4
L
Kuzenbo
6,968
536
25
2
0
255,748
3
L
Cabrakan
7,298
561
118
9
0
230,569
2
W
Apollo
9,508
731
126
10
0
270,462
3
W
Horus
7,964
613
45
3
0
269,973
5
L
Chiron
7,743
596
69
5
0
251,353
2
L
Kukulkan
7,016
540
88
7
0
237,712
4
W
Fenrir
9,103
700
104
8
0
311,936
3
L
Da Ji
6,745
519
70
5
0
242,974
1
W
Chronos
7,886
607
93
7
0
268,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role