Player Matchup

Jormungandr
Jormungandr
CryBabyDieYoung
Jormungandr
Level 49
God Stats
0W - 1L
1,472 SR
Queue Stats
6W - 10L
1,231 Elo+
Solo
Neith
Neith
Tricksterr20
Neith
Level 19
God Stats
0W - 5L
1,370 SR
Queue Stats
4W - 9L
1,288 Elo+
Party 2
Anubis
Anubis
simoskmv
Anubis
Level 46
God Stats
0W - 4L
1,286 SR
Queue Stats
40W - 70L
1,206 Elo+
Party 2
Team Averages
Level 38
1,376 SR
1,242 Elo+

VS

Team Averages
Level 81
1,653 SR
1,639 Elo+
Scylla
Scylla
NL_dvfh15_UK
Scylla
Level 23
God Stats
9W - 2L
1,770 SR
Queue Stats
9W - 2L
1,746 Elo+
Party 1
Bastet
Bastet
RDR_11_
Bastet
Level 138
God Stats
6W - 0L
1,618 SR
Queue Stats
24W - 17L
1,531 Elo+
Party 1
Chaac
Chaac
hvdmike
Chaac
Level 81
God Stats
9W - 1L
1,571 SR
Queue Stats
10W - 3L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CryBabyDieYoung
Jormungandr
15
1 / 4 / 4
11,313
665
9,872
16,456
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 7 / 4
10,135
596
9,163
17,187
4,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
simoskmv
Anubis
15
4 / 5 / 1
11,492
676
8,479
13,203
4,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 4 / 10
11,723
690
17,559
11,167
3,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
RDR_11_
Bastet
17
9 / 1 / 6
12,542
738
17,476
15,379
5,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
hvdmike
Chaac
16
3 / 1 / 11
11,349
668
8,527
15,009
18,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
16
16
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CryBabyDieYoung
Jormungandr
1
4
4
0.75
W
Scylla
4
4
10
2.25
W
Bastet
RDR_11_
Bastet
9
1
6
12
L
1
7
4
0.43
W
Chaac
hvdmike
Chaac
3
1
11
8.5
L
Anubis
simoskmv
Anubis
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,514
Damage
43,562
46,846
Taken
41,555
16,753
Mitigated
26,624
9,362
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CryBabyDieYoung
Jormungandr
9,872
2,263
495
4,384
16,456
7,619
312
6,552
9,531
34,218
0
W
Scylla
17,559
665
0
1,320
11,167
3,275
0
6,374
4,793
40,204
0
W
Bastet
RDR_11_
Bastet
17,476
3,766
0
5,777
15,379
5,303
1,450
6,973
8,406
0
68,280
L
9,163
5,643
124
2,647
17,187
4,866
450
5,666
11,088
0
24,351
W
Chaac
hvdmike
Chaac
8,527
528
0
3,446
15,009
18,046
513
6,215
8,794
0
28,334
L
Anubis
simoskmv
Anubis
8,479
383
0
1,712
13,203
4,268
305
5,445
7,563
23,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,940
Gold Earned
35,614
138
Minions Killed
176
2
Camps Cleared
12
850,764
Distance Traveled
981,171
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,313
665
61
4
0
301,217
5
W
Scylla
11,723
690
64
4
4
307,458
1
W
Bastet
12,542
738
77
5
7
348,090
5
L
Neith
10,135
596
40
2
2
263,068
4
W
Chaac
11,349
668
35
2
1
325,623
3
L
Anubis
11,492
676
37
2
0
286,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role