Player Matchup

Vamana
Vamana
 
Vamana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
FinalBadguy
Hades
Level 157
God Stats
8W - 9L
1,445 SR
Queue Stats
43W - 48L
1,278 Elo+
Party 1
Izanami
Izanami
SkaddiDaddy
Izanami
Level 121
God Stats
2W - 2L
1,315 SR
Queue Stats
48W - 59L
1,404 Elo+
Solo
Bastet
Bastet
TigerLanturn
Bastet
Level 150
God Stats
1W - 1L
1,513 SR
Queue Stats
9W - 6L
1,346 Elo+
Party 1
Team Averages
Level 124
1,454 SR
1,406 Elo+

VS

Team Averages
Level 116
1,354 SR
1,363 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Mashiyo
Nike
Level 138
God Stats
2W - 5L
1,172 SR
Queue Stats
111W - 149L
1,226 Elo+
Solo
Zhong Kui
Zhong Kui
SimBit
Zhong Kui
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
484W - 492L
1,240 Elo+
Solo
Charybdis
Charybdis
TheBlackMing
Charybdis
Level 61
God Stats
5W - 8L
1,149 SR
Queue Stats
248W - 274L
1,443 Elo+
Solo
Cliodhna
Cliodhna
patosombra
Cliodhna
Level 108
God Stats
10W - 12L
1,447 SR
Queue Stats
76W - 91L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 3 / 2
8,544
534
6,093
17,207
10,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
12
2 / 2 / 4
7,932
496
9,573
6,729
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 3
7,049
441
2,600
7,744
6,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
SkaddiDaddy
Izanami
16
6 / 0 / 2
9,479
592
11,845
9,615
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
15
3 / 1 / 3
8,874
555
6,458
11,979
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 5 / 0
7,126
445
2,009
7,326
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
Mashiyo
Nike
5
0 / 2 / 2
5,158
322
2,039
5,177
1,939
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
SimBit
Zhong Kui
15
2 / 2 / 1
8,718
545
13,836
14,059
10,180
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
TheBlackMing
Charybdis
14
3 / 1 / 1
7,885
493
8,018
11,845
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
patosombra
Cliodhna
14
2 / 3 / 1
7,849
491
4,063
13,205
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
8
8
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
3
2
0.67
W
Nu Wa
 
Nu Wa
2
2
4
2
L
Ra
 
Ra
1
5
0
0.2
W
1
2
3
1.25
L
Nike
Mashiyo
Nike
0
2
2
0.5
L
Zhong Kui
SimBit
Zhong Kui
2
2
1
1.25
W
Izanami
SkaddiDaddy
Izanami
6
0
2
7
L
Charybdis
TheBlackMing
Charybdis
3
1
1
3.5
W
Bastet
3
1
3
4.5
L
Cliodhna
patosombra
Cliodhna
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,569
Damage
29,965
53,274
Taken
51,612
24,784
Mitigated
21,005
19,570
Healing
19,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,093
1,972
0
7,155
17,207
10,648
0
10,907
6,300
0
52,236
W
Nu Wa
 
Nu Wa
9,573
2,051
0
1,008
6,729
1,730
478
874
5,739
43,267
0
L
Ra
 
Ra
2,009
53
178
2,121
7,326
2,144
0
4,110
2,924
43,653
0
W
2,600
595
218
1,872
7,744
6,393
478
618
7,060
23,542
0
L
Nike
Mashiyo
Nike
2,039
117
0
1,263
5,177
1,939
0
1,713
3,376
0
10,320
L
Zhong Kui
SimBit
Zhong Kui
13,836
2,598
0
6,871
14,059
10,180
0
703
13,268
62,596
0
W
Izanami
SkaddiDaddy
Izanami
11,845
7,790
0
3,671
9,615
2,243
2,484
664
8,951
0
77,266
L
Charybdis
TheBlackMing
Charybdis
8,018
4,277
0
5,535
11,845
2,857
0
1,361
10,428
0
60,103
W
Bastet
6,458
1,589
0
5,646
11,979
3,770
44
2,550
9,095
0
65,049
L
Cliodhna
patosombra
Cliodhna
4,063
109
0
4,017
13,205
3,885
0
3,430
9,443
0
57,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,878
Gold Earned
36,736
502
Minions Killed
460
0
Camps Cleared
0
1,539,048
Distance Traveled
1,266,772
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,544
534
106
7
0
290,587
1
W
Nu Wa
7,932
496
92
6
0
287,857
1
L
Ra
7,126
445
83
5
0
231,142
7
W
Hades
7,049
441
45
3
0
311,530
5
L
Nike
5,158
322
18
1
0
147,719
2
L
Zhong Kui
8,718
545
139
9
0
266,005
7
W
Izanami
9,479
592
147
9
0
293,206
6
L
Charybdis
7,885
493
110
7
0
279,555
4
W
Bastet
8,874
555
112
7
0
355,868
5
L
Cliodhna
7,849
491
110
7
0
342,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role