Player Matchup

Persephone
Persephone
Masters
 
Persephone
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
Beboopba
King Arthur
Masters
Level 159
God Stats
4W - 1L
2,004 SR
Queue Stats
380W - 362L
2,547 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond I
Grubē
Kumbhakarna
Diamond I
Level 158
God Stats
3W - 6L
1,999 SR
Queue Stats
530W - 481L
2,476 MMR
Solo
Ullr
Ullr
Diamond II
Moabzy
Ullr
Diamond II
Level 160
God Stats
5W - 4L
1,884 SR
Queue Stats
74W - 40L
2,605 MMR
Party 2
Susano
Susano
Diamond I
voicesofme423
Susano
Diamond I
Level 147
God Stats
15W - 6L
1,834 SR
Queue Stats
160W - 106L
2,589 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,844 SR
2,343 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,660 SR
2,580 MMR
Tiamat
Tiamat
Grandmaster
Discordiasapples
Tiamat
Grandmaster
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
2,910 MMR
Party 1
Charybdis
Charybdis
Masters
Jayswervy
Charybdis
Masters
Level 156
God Stats
4W - 4L
1,669 SR
Queue Stats
865W - 795L
2,593 MMR
Solo
Mercury
Mercury
Masters
Piononο
Mercury
Masters
Level 160
God Stats
42W - 19L
1,746 SR
Queue Stats
247W - 204L
2,739 MMR
Party 1
Ganesha
Ganesha
Diamond III
Zirosity
Ganesha
Diamond III
Level 157
God Stats
5W - 5L
1,712 SR
Queue Stats
113W - 101L
2,348 MMR
Solo
Set
Set
Diamond II
jnGrim
Set
Diamond II
Level 159
God Stats
14W - 13L
1,672 SR
Queue Stats
93W - 72L
2,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
0 / 2 / 1
5,574
557
4,255
3,882
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Beboopba
King Arthur
9
0 / 3 / 0
5,111
511
3,687
8,414
2,801
Kumbhakarna
Grubē
Kumbhakarna
7
0 / 3 / 0
4,760
476
1,861
7,848
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
Moabzy
Ullr
7
0 / 4 / 0
4,404
440
2,965
6,285
1,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 0
5,242
524
1,469
5,350
1,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThothAnubisLokiGeb

VS

Bans
Hou YiBastetCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,818
582
2,732
4,428
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Jayswervy
Charybdis
11
7 / 0 / 1
6,537
654
8,491
5,158
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Piononο
Mercury
11
2 / 0 / 4
6,290
629
4,004
6,153
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
Zirosity
Ganesha
10
0 / 0 / 9
6,282
628
3,079
7,236
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Set
jnGrim
Set
12
3 / 0 / 0
6,673
667
4,782
5,177
2,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
13
13
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
1
0.25
L
King Arthur
Beboopba
King Arthur
0
3
0
0
W
1
1
1
1.5
L
Kumbhakarna
Grubē
Kumbhakarna
0
3
0
0
W
Charybdis
Jayswervy
Charybdis
7
0
1
7.5
L
Ullr
Moabzy
Ullr
0
4
0
0
W
Mercury
Piononο
Mercury
2
0
4
4
W
Ganesha
Zirosity
Ganesha
0
0
9
4.5
W
Set
jnGrim
Set
3
0
0
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,237
Damage
23,088
31,779
Taken
28,152
10,182
Mitigated
11,992
5,726
Healing
11,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,255
191
0
1,076
3,882
1,033
0
1,047
2,833
37,509
0
L
King Arthur
Beboopba
King Arthur
3,687
326
0
1,130
8,414
2,801
0
0
8,013
0
26,763
W
2,732
496
0
1,754
4,428
1,902
0
2,471
1,843
32,306
0
L
Kumbhakarna
Grubē
Kumbhakarna
1,861
297
0
2,155
7,848
3,540
0
2,232
5,616
10,964
0
W
Charybdis
Jayswervy
Charybdis
8,491
3,985
0
3,613
5,158
1,158
0
502
4,656
0
38,715
L
Ullr
Moabzy
Ullr
2,965
1,628
0
1,125
6,285
1,316
0
681
5,604
0
21,367
W
Mercury
Piononο
Mercury
4,004
2,842
0
417
6,153
1,969
0
1,040
5,059
0
48,163
W
Ganesha
Zirosity
Ganesha
3,079
198
0
2,547
7,236
4,674
0
1,837
5,301
14,399
2,961
W
Set
jnGrim
Set
4,782
1,452
0
2,872
5,177
2,289
0
0
5,177
0
39,234
L
1,469
423
0
240
5,350
1,492
0
1,265
4,085
0
26,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,091
Gold Earned
31,600
271
Minions Killed
341
0
Camps Cleared
0
949,620
Distance Traveled
1,010,901
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,574
557
73
7
0
195,982
4
L
King Arthur
5,111
511
67
7
0
202,928
3
W
Tiamat
5,818
582
68
7
0
201,340
2
L
Kumbhakarna
4,760
476
17
2
0
190,102
5
W
Charybdis
6,537
654
84
8
0
172,999
2
L
Ullr
4,404
440
53
5
0
163,266
1
W
Mercury
6,290
629
98
10
0
251,865
2
W
Ganesha
6,282
628
5
1
0
193,573
4
W
Set
6,673
667
86
9
0
191,124
3
L
Susano
5,242
524
61
6
0
197,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role