Player Matchup

Osiris
Osiris
FARJOTICO
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 63L
1,630 Elo+
Solo
Rama
Rama
YoungBreeZy96
Rama
Level 104
God Stats
4W - 6L
1,422 SR
Queue Stats
58W - 80L
1,440 Elo+
Solo
Nox
Nox
elzbthb
Nox
Level 127
God Stats
41W - 49L
1,410 SR
Queue Stats
1,110W - 1,193L
1,587 Elo+
Solo
Team Averages
Level 113
1,444 SR
1,552 Elo+

VS

Team Averages
Level 78
1,520 SR
1,497 Elo+
Chiron
Chiron
Gtzbai
Chiron
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 14L
1,667 Elo+
Solo
Atlas
Atlas
LiQouR_B4_BeeR
Atlas
Level 80
God Stats
369W - 381L
1,458 SR
Queue Stats
633W - 759L
1,391 Elo+
Solo
Zeus
Zeus
abbym_0214
Zeus
Level 32
God Stats
13W - 18L
1,603 SR
Queue Stats
129W - 190L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FARJOTICO
Osiris
12
2 / 3 / 6
8,642
665
7,693
14,364
8,499
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 5 / 2
9,210
708
9,345
10,197
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
14
1 / 3 / 7
8,505
654
7,471
7,423
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gtzbai
Chiron
15
5 / 2 / 3
9,508
731
10,042
7,532
3,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 1 / 8
10,061
774
9,603
13,500
15,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 7 / 7
9,224
710
7,889
10,659
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
10
Kills
11
11
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
FARJOTICO
Osiris
2
3
6
1.67
W
Chiron
Gtzbai
Chiron
5
2
3
3.25
W
3
1
8
7
L
7
5
2
1.6
W
3
7
7
0.93
L
Nox
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,509
Damage
27,534
31,984
Taken
31,691
13,288
Mitigated
21,981
3,196
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
FARJOTICO
Osiris
7,693
2,913
0
1,070
14,364
8,499
275
7,002
7,362
0
22,016
W
Chiron
Gtzbai
Chiron
10,042
3,606
761
2,786
7,532
3,286
926
1,875
5,567
0
35,946
W
9,603
3,974
250
6,053
13,500
15,345
360
2,543
10,747
16,465
0
L
9,345
5,918
0
516
10,197
2,793
164
6,166
4,031
0
22,687
W
7,889
709
0
2,311
10,659
3,350
444
2,875
7,530
40,795
0
L
Nox
7,471
488
0
1,610
7,423
1,996
153
4,698
2,725
24,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,357
Gold Earned
28,793
118
Minions Killed
140
4
Camps Cleared
7
656,233
Distance Traveled
654,147
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,642
665
25
2
0
214,304
1
W
Chiron
9,508
731
58
4
0
204,700
2
W
Atlas
10,061
774
22
2
2
241,813
0
L
Rama
9,210
708
34
3
4
210,820
7
W
Zeus
9,224
710
60
5
5
207,634
5
L
Nox
8,505
654
59
5
0
231,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role