Player Matchup

Xbalanque
Xbalanque
DeusArtifect
Xbalanque
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 110L
1,588 Elo+
Solo
Hel
Hel
Jecest
Hel
Level 158
God Stats
1W - 4L
1,298 SR
Queue Stats
176W - 172L
1,526 Elo+
Party 2
Ravana
Ravana
MegaStix
Ravana
Level 134
God Stats
0W - 2L
1,733 SR
Queue Stats
35W - 49L
1,525 Elo+
Solo
Atlas
Atlas
Mirroven
Atlas
Level 156
God Stats
8W - 9L
1,596 SR
Queue Stats
154W - 139L
1,570 Elo+
Party 2
Freya
Freya
gigliani60
Freya
Level 99
God Stats
8W - 5L
1,655 SR
Queue Stats
40W - 47L
1,749 Elo+
Solo
Team Averages
Level 127
1,556 SR
1,592 Elo+

VS

Team Averages
Level 155
1,653 SR
1,686 Elo+
Aphrodite
Aphrodite
Attaroa
Aphrodite
Level 158
God Stats
14W - 3L
1,793 SR
Queue Stats
135W - 65L
1,721 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fionnvar
Ah Muzen Cab
Level 158
God Stats
3W - 2L
1,761 SR
Queue Stats
3W - 3L
1,803 Elo+
Solo
Kukulkan
Kukulkan
Jait7
Kukulkan
Level 160
God Stats
7W - 4L
1,540 SR
Queue Stats
421W - 244L
1,612 Elo+
Party 1
Yemoja
Yemoja
LeNegS
Yemoja
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
519W - 301L
1,602 Elo+
Party 1
Hercules
Hercules
Wanaldino
Hercules
Level 138
God Stats
4W - 1L
1,669 SR
Queue Stats
167W - 90L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeusArtifect
Xbalanque
18
0 / 8 / 5
11,612
611
22,830
25,456
10,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
Jecest
Hel
19
1 / 4 / 4
12,246
645
19,251
23,664
12,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
MegaStix
Ravana
19
3 / 4 / 2
12,257
645
21,892
20,089
9,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
Mirroven
Atlas
19
3 / 3 / 4
12,598
663
12,826
31,515
44,217
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Freya
19
3 / 4 / 3
12,441
655
12,078
22,074
13,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Attaroa
Aphrodite
19
2 / 2 / 16
12,825
675
17,790
22,393
20,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Fionnvar
Ah Muzen Cab
20
3 / 7 / 7
13,927
733
16,809
27,740
9,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Jait7
Kukulkan
20
8 / 0 / 11
14,464
761
37,176
11,695
5,742
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
LeNegS
Yemoja
20
4 / 1 / 12
13,959
735
12,053
17,966
24,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Wanaldino
Hercules
20
6 / 0 / 13
13,593
715
23,568
33,526
46,365
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
10
Kills
23
23
Deaths
10
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Attaroa
Aphrodite
2
2
16
5
L
Xbalanque
DeusArtifect
Xbalanque
0
8
5
0.31
W
Ah Muzen Cab
Fionnvar
Ah Muzen Cab
3
7
7
0.93
W
Kukulkan
Jait7
Kukulkan
8
0
11
13.5
L
Hel
Jecest
Hel
1
4
4
0.75
W
Yemoja
LeNegS
Yemoja
4
1
12
10
L
Ravana
MegaStix
Ravana
3
4
2
1
L
Atlas
Mirroven
Atlas
3
3
4
1.67
W
Hercules
Wanaldino
Hercules
6
0
13
12.5
L
Freya
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,877
Damage
107,396
122,798
Taken
113,320
89,719
Mitigated
106,279
34,640
Healing
71,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Attaroa
Aphrodite
17,790
1,205
14,180
13,250
22,393
20,613
1,529
10,799
11,594
42,495
0
L
Xbalanque
DeusArtifect
Xbalanque
22,830
10,771
0
2,744
25,456
10,260
2,006
16,012
9,246
0
54,442
W
Ah Muzen Cab
Fionnvar
Ah Muzen Cab
16,809
6,609
0
10,439
27,740
9,100
4,137
11,366
16,374
0
85,653
W
Kukulkan
Jait7
Kukulkan
37,176
3,218
0
1,450
11,695
5,742
2,088
2,977
8,718
96,553
0
L
Hel
Jecest
Hel
19,251
722
11,417
10,797
23,664
12,176
981
11,022
12,346
63,991
0
W
Yemoja
LeNegS
Yemoja
12,053
1,985
14,721
7,757
17,966
24,459
2,242
5,585
12,381
29,682
0
L
Ravana
MegaStix
Ravana
21,892
7,322
0
2,511
20,089
9,897
762
7,405
11,429
0
48,438
L
Atlas
Mirroven
Atlas
12,826
4,468
245
1,458
31,515
44,217
117
17,161
13,790
30,708
0
W
Hercules
Wanaldino
Hercules
23,568
6,038
0
9,317
33,526
46,365
89
13,428
19,178
0
48,641
L
Freya
12,078
3,987
0
5,468
22,074
13,169
587
14,091
7,731
49,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,154
Gold Earned
68,768
362
Minions Killed
354
0
Camps Cleared
0
1,946,458
Distance Traveled
2,017,500
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,825
675
50
3
0
406,611
2
L
Xbalanque
11,612
611
81
4
0
362,729
1
W
Ah Muzen Cab
13,927
733
93
5
0
397,743
3
W
Kukulkan
14,464
761
129
7
0
403,443
3
L
Hel
12,246
645
118
6
0
389,249
3
W
Yemoja
13,959
735
27
1
0
342,031
2
L
Ravana
12,257
645
60
3
0
411,206
3
L
Atlas
12,598
663
35
2
0
403,281
3
W
Hercules
13,593
715
55
3
0
467,672
4
L
Freya
12,441
655
68
4
0
379,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role