Player Matchup

Atlas
Atlas
 
Atlas
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Bacon003
Zhong Kui
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 57L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
SamathaB-_-
Tsukuyomi
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
177W - 168L
1,438 Elo+
Solo
Anubis
Anubis
biglind
Anubis
Level 100
God Stats
5W - 3L
1,500 SR
Queue Stats
538W - 542L
1,478 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,491 Elo+

VS

Team Averages
Level 78
1,600 SR
1,497 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Cherro
Ullr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Hazel1255love
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,550 Elo+
Solo
Ravana
Ravana
Nitrick666
Ravana
Level 28
God Stats
4W - 3L
1,674 SR
Queue Stats
259W - 279L
1,477 Elo+
Solo
Fenrir
Fenrir
bAxbIT
Fenrir
Level 114
God Stats
10W - 8L
1,824 SR
Queue Stats
241W - 252L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
5 / 3 / 14
11,155
797
19,051
16,978
19,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
 
Neith
18
4 / 3 / 15
10,393
742
22,927
13,924
5,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Bacon003
Zhong Kui
13
0 / 5 / 12
8,363
597
14,150
10,475
5,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
SamathaB-_-
Tsukuyomi
18
12 / 5 / 5
11,412
815
20,915
18,774
11,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
biglind
Anubis
14
0 / 5 / 15
8,717
623
12,608
11,183
5,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
3 / 5 / 10
10,211
729
11,236
27,893
19,781
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Cherro
Ullr
19
1 / 2 / 13
10,483
749
14,080
11,449
4,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
18
8 / 3 / 11
11,310
808
20,742
22,514
17,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Nitrick666
Ravana
16
4 / 8 / 8
10,300
736
8,066
14,629
11,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
bAxbIT
Fenrir
18
5 / 3 / 11
11,659
833
9,196
26,818
17,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
74
21
Kills
21
21
Deaths
21
61
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
5
3
14
4
L
Neith
 
Neith
4
3
15
3.83
W
Bacchus
 
Bacchus
3
5
10
1.6
L
Zhong Kui
Bacon003
Zhong Kui
0
5
12
1.2
W
Ullr
Cherro
Ullr
1
2
13
3.75
W
Cthulhu
8
3
11
4.5
W
Ravana
Nitrick666
Ravana
4
8
8
1
L
Tsukuyomi
SamathaB-_-
Tsukuyomi
12
5
5
2.9
W
Fenrir
bAxbIT
Fenrir
5
3
11
3.5
L
Anubis
biglind
Anubis
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,651
Damage
63,320
71,334
Taken
103,303
47,677
Mitigated
71,051
28,498
Healing
45,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
19,051
8,776
3,353
4,292
16,978
19,158
158
4,997
11,318
32,846
0
L
Neith
 
Neith
22,927
5,172
1,340
4,227
13,924
5,981
429
7,184
6,371
0
37,047
W
Bacchus
 
Bacchus
11,236
467
1,599
8,642
27,893
19,781
353
12,308
15,585
17,132
0
L
Zhong Kui
Bacon003
Zhong Kui
14,150
928
609
1,791
10,475
5,762
468
4,518
5,705
20,077
0
W
Ullr
Cherro
Ullr
14,080
8,307
1,049
3,998
11,449
4,320
1,951
3,891
7,558
0
38,649
W
Cthulhu
20,742
702
4,691
10,281
22,514
17,770
374
10,256
12,258
37,009
0
W
Ravana
Nitrick666
Ravana
8,066
2,144
1,190
1,580
14,629
11,919
430
6,276
8,353
0
12,387
L
Tsukuyomi
SamathaB-_-
Tsukuyomi
20,915
7,407
1,020
7,417
18,774
11,475
144
7,387
11,053
0
35,950
W
Fenrir
bAxbIT
Fenrir
9,196
1,641
1,011
11,416
26,818
17,261
519
13,078
13,740
0
17,928
L
Anubis
biglind
Anubis
12,608
360
958
3,491
11,183
5,301
365
6,648
4,214
22,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,040
Gold Earned
53,963
135
Minions Killed
143
0
Camps Cleared
0
1,231,588
Distance Traveled
1,252,020
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,155
797
23
2
0
246,290
0
L
Neith
10,393
742
29
2
0
289,192
0
W
Bacchus
10,211
729
17
1
0
244,484
0
L
Zhong Kui
8,363
597
22
2
0
231,104
0
W
Ullr
10,483
749
51
4
0
236,390
0
W
Cthulhu
11,310
808
33
2
0
256,040
2
W
Ravana
10,300
736
12
1
0
249,744
0
L
Tsukuyomi
11,412
815
32
2
0
253,697
0
W
Fenrir
11,659
833
30
2
0
265,362
0
L
Anubis
8,717
623
29
2
0
211,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role