Player Matchup

Awilix
Awilix
 
Awilix
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Early20R6ger
Shiva
Level 40
God Stats
14W - 9L
1,794 SR
Queue Stats
47W - 38L
1,543 Elo+
Solo
Poseidon
Poseidon
i_dont_tryhard45
Poseidon
Level 45
God Stats
1W - 1L
1,727 SR
Queue Stats
34W - 31L
1,579 Elo+
Party 1
Apollo
Apollo
kurumirex
Apollo
Level 32
God Stats
16W - 20L
1,701 SR
Queue Stats
47W - 59L
1,686 Elo+
Solo
Team Averages
Level 65
1,644 SR
1,562 Elo+

VS

Team Averages
Level 78
1,590 SR
1,598 Elo+
King Arthur
King Arthur
BigNotSmart
King Arthur
Level 108
God Stats
6W - 5L
1,436 SR
Queue Stats
135W - 94L
1,581 Elo+
Party 2
Thanatos
Thanatos
HuskyDaPupper
Thanatos
Level 11
God Stats
18W - 5L
1,740 SR
Queue Stats
25W - 9L
1,654 Elo+
Party 2
Artio
Artio
SaltyHands
Artio
Level 81
God Stats
31W - 16L
1,738 SR
Queue Stats
121W - 81L
1,556 Elo+
Party 2
Apollo
Apollo
SmilePoker80
Apollo
Level 97
God Stats
4W - 3L
1,500 SR
Queue Stats
101W - 95L
1,614 Elo+
Solo
Janus
Janus
SorryBrady
Janus
Level 95
God Stats
5W - 2L
1,536 SR
Queue Stats
146W - 92L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
5 / 6 / 1
8,428
496
9,299
12,670
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
 
Pele
13
1 / 4 / 0
7,861
462
2,074
9,680
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 5 / 2
7,574
446
5,854
16,601
9,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 2 / 4
8,298
488
8,693
9,124
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
kurumirex
Apollo
15
5 / 2 / 0
9,491
558
6,190
12,199
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigNotSmart
King Arthur
17
6 / 1 / 5
10,374
610
11,936
10,037
10,324
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
HuskyDaPupper
Thanatos
14
6 / 5 / 4
9,047
532
5,154
12,196
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
12
2 / 0 / 7
8,144
479
5,038
15,046
11,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
16
3 / 3 / 2
10,134
596
11,814
11,183
3,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
16
2 / 3 / 5
9,540
561
9,707
6,489
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
12
Kills
19
19
Deaths
12
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
6
1
0.92
L
Pele
 
Pele
1
4
0
0.25
W
King Arthur
BigNotSmart
King Arthur
6
1
5
8.5
L
1
5
2
0.4
W
Thanatos
HuskyDaPupper
Thanatos
6
5
4
1.6
W
Artio
2
0
7
5.5
W
Apollo
3
3
2
1.33
W
Janus
2
3
5
1.5
L
0
2
4
1
L
Apollo
kurumirex
Apollo
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,110
Damage
43,649
60,274
Taken
54,951
21,335
Mitigated
31,619
13,882
Healing
20,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,299
4,724
0
518
12,670
3,036
0
3,088
9,582
0
46,192
L
Pele
 
Pele
2,074
399
0
1,180
9,680
3,212
1,108
1,084
8,596
0
37,229
W
King Arthur
BigNotSmart
King Arthur
11,936
2,640
0
625
10,037
10,324
496
2,018
8,019
0
69,613
L
5,854
618
1,371
3,444
16,601
9,791
0
5,455
11,146
0
24,737
W
Thanatos
HuskyDaPupper
Thanatos
5,154
1,671
0
8,980
12,196
4,248
0
2,099
10,097
0
42,351
W
Artio
5,038
596
1,401
3,761
15,046
11,530
351
3,000
12,046
13,489
0
W
Apollo
11,814
6,015
0
5,354
11,183
3,567
1,368
243
10,940
0
85,586
W
Janus
9,707
411
0
336
6,489
1,950
371
1,333
5,156
82,265
0
L
8,693
712
0
3,288
9,124
2,304
496
4,092
5,032
53,304
0
L
Apollo
kurumirex
Apollo
6,190
3,313
0
4,081
12,199
2,992
1,006
1,026
11,173
0
61,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,652
Gold Earned
47,239
415
Minions Killed
527
0
Camps Cleared
0
1,659,265
Distance Traveled
1,733,780
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,428
496
81
5
0
360,286
4
L
Pele
7,861
462
83
5
0
305,579
1
W
King Arthur
10,374
610
143
8
0
332,986
2
L
Shiva
7,574
446
30
2
0
308,732
8
W
Thanatos
9,047
532
79
5
0
358,418
5
W
Artio
8,144
479
14
1
0
399,695
7
W
Apollo
10,134
596
141
8
0
324,611
1
W
Janus
9,540
561
150
9
0
318,070
1
L
Poseidon
8,298
488
94
6
0
364,077
4
L
Apollo
9,491
558
127
7
0
320,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role