Player Matchup

Sol
Sol
Silver V
 
Sol
Silver V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver IV
 
Hou Yi
Silver IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
BrillaWaave
Arachne
Silver III
Level 112
God Stats
3W - 2L
1,509 SR
Queue Stats
183W - 197L
794 MMR
Solo
Achilles
Achilles
Silver IV
ElGutti7
Achilles
Silver IV
Level 67
God Stats
5W - 3L
1,623 SR
Queue Stats
31W - 54L
847 MMR
Solo
Ares
Ares
Silver III
Zfrom350
Ares
Silver III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
797 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,526 SR
1,088 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,492 SR
1,134 MMR
Skadi
Skadi
Silver V
 
Skadi
Silver V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze I
 
Aphrodite
Bronze I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver IV
 
Loki
Silver IV
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
BreadMoldy
Danzaburou
Silver III
Level 146
God Stats
42W - 35L
1,672 SR
Queue Stats
357W - 383L
895 MMR
Solo
Khepri
Khepri
Bronze I
Dakkn
Khepri
Bronze I
Level 69
God Stats
0W - 2L
1,287 SR
Queue Stats
252W - 272L
277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 1 / 2
7,788
599
8,421
7,557
3,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
 
Hou Yi
11
2 / 2 / 2
7,314
563
2,551
6,542
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
BrillaWaave
Arachne
14
3 / 1 / 7
8,079
621
7,395
8,479
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
ElGutti7
Achilles
12
0 / 1 / 1
7,218
555
1,625
7,727
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
10
2 / 0 / 4
6,757
520
5,169
6,258
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
OsirisMulanAtlasGilgamesh

VS

Bans
BastetThothIzanamiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 0 / 3
7,513
578
4,979
3,164
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
 
Aphrodite
12
3 / 3 / 1
7,229
556
3,256
8,634
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
12
2 / 3 / 0
6,980
537
3,125
8,627
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
BreadMoldy
Danzaburou
10
0 / 2 / 2
6,095
469
3,705
4,428
1,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Dakkn
Khepri
9
0 / 4 / 2
5,875
452
3,085
10,428
4,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
12
Kills
5
5
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
2
6
W
Hou Yi
 
Hou Yi
2
2
2
1.5
L
Skadi
 
Skadi
0
0
3
1.5
L
Aphrodite
 
Aphrodite
3
3
1
1.17
L
Loki
 
Loki
2
3
0
0.67
L
Danzaburou
BreadMoldy
Danzaburou
0
2
2
0.5
W
Arachne
BrillaWaave
Arachne
3
1
7
6.5
L
Khepri
Dakkn
Khepri
0
4
2
0.25
W
Achilles
ElGutti7
Achilles
0
1
1
0.5
W
Ares
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,161
Damage
18,150
36,563
Taken
35,281
18,287
Mitigated
13,647
12,536
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,421
2,264
0
3,812
7,557
3,677
973
1,887
5,670
47,696
0
W
Hou Yi
 
Hou Yi
2,551
1,687
0
642
6,542
2,133
0
636
5,906
0
37,355
L
Skadi
 
Skadi
4,979
2,639
0
720
3,164
1,412
499
431
2,733
0
48,342
L
Aphrodite
 
Aphrodite
3,256
162
2,235
4,622
8,634
3,441
0
3,951
4,683
38,436
0
L
Loki
 
Loki
3,125
778
0
2,972
8,627
3,020
0
1,182
7,445
0
44,528
L
Danzaburou
BreadMoldy
Danzaburou
3,705
1,406
0
1,496
4,428
1,332
737
1,896
2,532
0
32,956
W
Arachne
BrillaWaave
Arachne
7,395
5,325
0
2,686
8,479
3,731
282
1,640
6,839
0
63,832
L
Khepri
Dakkn
Khepri
3,085
466
1,360
1,615
10,428
4,442
0
6,130
4,298
13,780
0
W
Achilles
ElGutti7
Achilles
1,625
248
0
3,477
7,727
4,014
365
331
7,396
0
34,671
W
Ares
5,169
287
0
1,919
6,258
4,732
0
1,847
4,113
15,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
33,692
381
Minions Killed
385
0
Camps Cleared
0
1,294,920
Distance Traveled
1,252,811
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,788
599
85
7
0
232,774
4
W
Hou Yi
7,314
563
87
7
0
230,643
3
L
Skadi
7,513
578
114
9
0
247,347
1
L
Aphrodite
7,229
556
66
5
0
244,847
3
L
Loki
6,980
537
98
8
0
280,146
1
L
Danzaburou
6,095
469
80
6
0
242,699
5
W
Arachne
8,079
621
106
8
0
302,675
5
L
Khepri
5,875
452
27
2
0
237,772
4
W
Achilles
7,218
555
82
6
0
267,389
3
W
Ares
6,757
520
21
2
0
261,439
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role