Player Matchup

Hera
Hera
Dan_Jilibins
Hera
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
194W - 184L
1,430 Elo+
Solo
Terra
Terra
EITocho
Terra
Level 27
God Stats
1W - 1L
1,826 SR
Queue Stats
20W - 41L
1,327 Elo+
Solo
Thoth
Thoth
Hammr111
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,426 Elo+
Solo
Tyr
Tyr
LaytoBhoy
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,214 Elo+
Solo
Freya
Freya
Zues4457
Freya
Level 76
God Stats
4W - 2L
1,705 SR
Queue Stats
246W - 238L
1,436 Elo+
Solo
Team Averages
Level 42
1,606 SR
1,367 Elo+

VS

Team Averages
Level 95
1,420 SR
1,402 Elo+
Hun Batz
Hun Batz
NimmitzOP
Hun Batz
Level 148
God Stats
21W - 17L
1,324 SR
Queue Stats
679W - 747L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
Reckless Raz
Erlang Shen
Level 145
God Stats
2W - 5L
1,285 SR
Queue Stats
1,091W - 1,167L
1,384 Elo+
Solo
Ra
Ra
benitoWTF
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,279 Elo+
Solo
Agni
Agni
toast_balone
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
xDeeSuave
Hou Yi
Level 106
God Stats
3W - 4L
1,492 SR
Queue Stats
279W - 269L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 16
11,618
726
18,664
13,053
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
EITocho
Terra
17
0 / 2 / 17
10,948
684
4,038
20,140
14,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Hammr111
Thoth
20
12 / 3 / 15
12,823
801
29,216
17,742
7,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 4 / 13
11,503
719
8,666
20,843
17,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Zues4457
Freya
20
12 / 5 / 12
12,801
800
20,610
19,259
8,409
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
NimmitzOP
Hun Batz
18
2 / 4 / 10
11,282
705
12,562
15,047
5,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Reckless Raz
Erlang Shen
16
1 / 7 / 11
9,505
594
9,764
28,624
25,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 7 / 10
11,081
693
24,686
16,546
5,810
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
5 / 6 / 7
10,853
678
13,396
14,691
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
xDeeSuave
Hou Yi
16
4 / 7 / 6
10,328
646
11,015
14,593
4,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
62
31
Kills
18
18
Deaths
31
73
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
4
16
3
W
Terra
EITocho
Terra
0
2
17
4.25
W
Thoth
Hammr111
Thoth
12
3
15
6.5
W
3
4
13
2.38
L
Hun Batz
NimmitzOP
Hun Batz
2
4
10
1.75
L
Erlang Shen
Reckless Raz
Erlang Shen
1
7
11
0.93
W
Freya
Zues4457
Freya
12
5
12
3.6
L
6
7
10
1.57
L
5
6
7
1.42
L
Hou Yi
xDeeSuave
Hou Yi
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,194
Damage
71,423
91,037
Taken
89,501
53,071
Mitigated
45,126
39,293
Healing
30,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,664
4,679
1,086
1,303
13,053
5,128
928
4,638
8,415
41,256
0
W
Terra
EITocho
Terra
4,038
835
8,715
7,168
20,140
14,659
778
10,021
10,119
7,094
0
W
Thoth
Hammr111
Thoth
29,216
610
1,996
4,936
17,742
7,375
861
6,431
11,311
58,590
0
W
8,666
1,160
957
6,623
20,843
17,500
449
8,932
11,911
0
21,836
L
Hun Batz
NimmitzOP
Hun Batz
12,562
1,954
1,851
3,472
15,047
5,345
0
11,053
3,904
0
27,839
L
Erlang Shen
Reckless Raz
Erlang Shen
9,764
3,217
329
8,624
28,624
25,212
70
22,769
5,330
0
18,237
W
Freya
Zues4457
Freya
20,610
6,804
598
5,911
19,259
8,409
2,066
8,060
11,199
30,985
0
L
24,686
2,582
4,476
4,767
16,546
5,810
144
12,903
3,477
42,547
0
L
13,396
661
1,174
2,177
14,691
4,067
180
12,741
1,806
33,111
0
L
Hou Yi
xDeeSuave
Hou Yi
11,015
3,696
1,156
2,271
14,593
4,692
93
11,997
2,456
0
27,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,693
Gold Earned
53,049
151
Minions Killed
149
0
Camps Cleared
0
1,498,951
Distance Traveled
1,230,742
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,618
726
55
3
0
296,385
0
W
Terra
10,948
684
6
0
0
314,921
0
W
Thoth
12,823
801
50
3
0
302,886
1
W
Tyr
11,503
719
29
2
0
320,889
1
L
Hun Batz
11,282
705
36
2
0
306,916
1
L
Erlang Shen
9,505
594
11
1
0
225,406
0
W
Freya
12,801
800
11
1
0
263,870
0
L
Ra
11,081
693
41
3
0
240,005
2
L
Agni
10,853
678
33
2
0
264,377
1
L
Hou Yi
10,328
646
28
2
0
194,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role