Player Matchup

Zeus
Zeus
Flameryan64
Zeus
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 173L
1,524 Elo+
Solo
Da Ji
Da Ji
LinAgnecia
Da Ji
Level 152
God Stats
1W - 0L
1,796 SR
Queue Stats
12W - 12L
1,581 Elo+
Solo
Medusa
Medusa
ThuPiolaWacHin
Medusa
Level 124
God Stats
1W - 2L
1,285 SR
Queue Stats
32W - 30L
1,603 Elo+
Party 2
Mulan
Mulan
byclandr0
Mulan
Level 79
God Stats
9W - 8L
1,665 SR
Queue Stats
28W - 38L
1,531 Elo+
Party 2
Artio
Artio
kxttyghoul
Artio
Level 85
God Stats
2W - 1L
1,524 SR
Queue Stats
31W - 29L
1,563 Elo+
Solo
Team Averages
Level 113
1,554 SR
1,560 Elo+

VS

Team Averages
Level 125
1,541 SR
1,511 Elo+
Osiris
Osiris
Cristiansegovia0
Osiris
Level 157
God Stats
6W - 4L
1,512 SR
Queue Stats
643W - 656L
1,531 Elo+
Solo
Ne Zha
Ne Zha
FaKuu44
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,485 Elo+
Solo
Hel
Hel
eS Raiser
Hel
Level 129
God Stats
15W - 12L
1,798 SR
Queue Stats
559W - 557L
1,516 Elo+
Party 1
Anhur
Anhur
joao 448
Anhur
Level 125
God Stats
18W - 22L
1,400 SR
Queue Stats
614W - 567L
1,511 Elo+
Party 1
Shiva
Shiva
xprobowx1
Shiva
Level 86
God Stats
6W - 5L
1,496 SR
Queue Stats
53W - 51L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 1
9,390
671
10,661
6,357
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
11
2 / 4 / 8
7,185
513
7,820
11,605
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 0 / 3
9,206
658
7,296
6,728
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mulan
byclandr0
Mulan
13
2 / 1 / 1
7,421
530
6,810
11,896
7,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
10
2 / 0 / 8
6,329
452
4,068
9,481
8,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,444
532
8,491
10,998
8,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
FaKuu44
Ne Zha
12
1 / 4 / 2
6,803
486
5,142
11,625
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 0
7,724
552
5,086
7,094
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
joao 448
Anhur
11
0 / 6 / 0
6,857
490
3,437
9,828
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
xprobowx1
Shiva
10
1 / 4 / 1
6,538
467
5,321
11,148
6,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
18
Kills
5
5
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Ne Zha
FaKuu44
Ne Zha
1
4
2
0.5
W
6
0
1
6.5
W
Da Ji
2
4
8
1.5
W
6
0
3
7.5
W
Mulan
byclandr0
Mulan
2
1
1
2.5
L
2
1
0
2
L
Anhur
joao 448
Anhur
0
6
0
0
W
Artio
2
0
8
6
L
Shiva
xprobowx1
Shiva
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,655
Damage
27,477
46,067
Taken
50,693
24,027
Mitigated
22,552
16,128
Healing
17,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,491
4,152
0
4,630
10,998
8,376
0
1,714
8,819
0
46,669
L
Ne Zha
FaKuu44
Ne Zha
5,142
1,312
0
3,762
11,625
3,515
0
2,253
9,316
0
42,864
W
10,661
722
0
1,271
6,357
2,259
180
2,460
3,657
73,397
0
W
Da Ji
7,820
1,984
0
1,027
11,605
4,353
0
1,040
10,455
0
37,593
W
7,296
3,094
0
2,923
6,728
1,814
2,297
0
6,728
0
67,654
W
Mulan
byclandr0
Mulan
6,810
1,416
51
5,777
11,896
7,171
0
467
11,389
1,423
38,728
L
5,086
263
1,156
3,584
7,094
2,067
0
4,844
2,250
51,129
0
L
Anhur
joao 448
Anhur
3,437
1,995
0
905
9,828
2,581
0
757
9,071
0
41,464
W
Artio
4,068
611
945
4,134
9,481
8,430
0
709
8,752
15,874
0
L
Shiva
xprobowx1
Shiva
5,321
748
348
2,809
11,148
6,013
0
5,607
4,695
0
27,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,531
Gold Earned
35,366
457
Minions Killed
417
0
Camps Cleared
0
1,358,522
Distance Traveled
1,387,217
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,444
532
87
6
0
283,249
3
L
Ne Zha
6,803
486
73
5
0
294,901
0
W
Zeus
9,390
671
140
10
0
271,549
8
W
Da Ji
7,185
513
63
5
0
279,558
1
W
Medusa
9,206
658
136
10
0
273,215
5
W
Mulan
7,421
530
90
6
0
254,064
6
L
Hel
7,724
552
129
9
0
283,624
3
L
Anhur
6,857
490
87
6
0
246,194
6
W
Artio
6,329
452
28
2
0
280,136
6
L
Shiva
6,538
467
41
3
0
279,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role