Player Matchup

Bakasura
Bakasura
Fire-CZZ
Bakasura
Level 67
God Stats
0W - 1L
1,142 SR
Queue Stats
2W - 10L
1,355 Elo+
Party 1
Neith
Neith
Jgoga
Neith
Level 119
God Stats
13W - 20L
1,296 SR
Queue Stats
71W - 91L
1,367 Elo+
Party 2
Mercury
Mercury
Riskbak
Mercury
Level 118
God Stats
1W - 3L
1,301 SR
Queue Stats
33W - 43L
1,387 Elo+
Party 2
Hel
Hel
dainty-summary3
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
miranikki88
Fenrir
Level 45
God Stats
1W - 3L
1,129 SR
Queue Stats
21W - 30L
1,407 Elo+
Solo
Team Averages
Level 73
1,273 SR
1,403 Elo+

VS

Team Averages
Level 80
1,466 SR
1,416 Elo+
Kukulkan
Kukulkan
Eskeleton9 AND
Kukulkan
Level 67
God Stats
1W - 1L
1,300 SR
Queue Stats
4W - 5L
1,292 Elo+
Solo
Hou Yi
Hou Yi
RayZzY8
Hou Yi
Level 98
God Stats
3W - 5L
1,245 SR
Queue Stats
5W - 5L
1,455 Elo+
Solo
Nu Wa
Nu Wa
bushkpe
Nu Wa
Level 107
God Stats
212W - 177L
1,428 SR
Queue Stats
295W - 291L
1,397 Elo+
Solo
Ymir
Ymir
inbar7
Ymir
Level 59
God Stats
4W - 3L
1,870 SR
Queue Stats
52W - 61L
1,464 Elo+
Solo
Shiva
Shiva
per0x1de4764
Shiva
Level 69
God Stats
24W - 17L
1,489 SR
Queue Stats
108W - 119L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fire-CZZ
Bakasura
14
2 / 6 / 1
8,022
729
4,378
16,813
7,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Jgoga
Neith
13
1 / 5 / 1
7,436
676
7,887
14,082
5,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Riskbak
Mercury
15
1 / 5 / 1
7,913
719
6,757
14,338
5,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 0
7,000
636
1,819
9,678
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
0 / 0 / 0
4,998
454
0
1,811
668

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
4 / 0 / 5
9,337
849
7,463
4,594
1,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
RayZzY8
Hou Yi
17
7 / 0 / 9
10,189
926
11,145
7,864
3,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
bushkpe
Nu Wa
16
4 / 2 / 10
9,223
838
13,338
7,289
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
inbar7
Ymir
16
5 / 2 / 4
9,965
906
9,398
15,534
14,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 0 / 11
9,040
822
8,485
9,110
8,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
4
Kills
21
21
Deaths
4
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
0
5
6.5
L
Bakasura
Fire-CZZ
Bakasura
2
6
1
0.42
L
Neith
Jgoga
Neith
1
5
1
0.3
W
Hou Yi
RayZzY8
Hou Yi
7
0
9
11.5
L
Mercury
Riskbak
Mercury
1
5
1
0.3
W
Nu Wa
bushkpe
Nu Wa
4
2
10
4.5
L
0
5
0
0
W
Ymir
inbar7
Ymir
5
2
4
3.5
L
Fenrir
0
0
0
0
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,841
Damage
49,829
56,722
Taken
44,391
22,490
Mitigated
30,840
10,632
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
7,463
715
0
294
4,594
1,955
1,058
0
4,594
33,314
0
L
Bakasura
Fire-CZZ
Bakasura
4,378
2,883
810
4,528
16,813
7,241
0
7,474
9,339
0
17,399
L
Neith
Jgoga
Neith
7,887
3,218
0
2,368
14,082
5,076
0
8,057
6,025
0
33,827
W
Hou Yi
RayZzY8
Hou Yi
11,145
6,441
0
2,066
7,864
3,243
4,287
118
7,746
0
30,766
L
Mercury
Riskbak
Mercury
6,757
1,773
0
416
14,338
5,771
0
6,746
7,592
0
26,841
W
Nu Wa
bushkpe
Nu Wa
13,338
6,476
334
1,667
7,289
2,392
2,019
344
6,714
33,770
0
L
1,819
655
524
1,986
9,678
3,734
0
6,329
3,349
9,293
0
W
Ymir
inbar7
Ymir
9,398
1,216
398
1,212
15,534
14,690
603
682
14,593
31,510
0
L
Fenrir
0
0
0
0
1,811
668
0
1,593
218
0
0
W
8,485
1,028
218
2,051
9,110
8,560
295
675
8,325
0
34,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,369
Gold Earned
47,754
139
Minions Killed
254
0
Camps Cleared
0
812,696
Distance Traveled
1,159,380
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,337
849
59
5
0
234,555
2
L
Bakasura
8,022
729
41
4
0
227,707
0
L
Neith
7,436
676
42
4
0
161,355
1
W
Hou Yi
10,189
926
63
6
0
250,940
2
L
Mercury
7,913
719
45
4
0
240,453
1
W
Nu Wa
9,223
838
39
4
0
191,631
4
L
Hel
7,000
636
11
1
0
183,181
0
W
Ymir
9,965
906
49
4
0
217,943
2
L
Fenrir
4,998
454
0
0
0
0
0
W
Shiva
9,040
822
44
4
0
264,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role