Player Matchup

Izanami
Izanami
Snens-Offical
Izanami
Level 80
God Stats
10W - 16L
1,952 SR
Queue Stats
308W - 248L
1,622 Elo+
Party 1
Zeus
Zeus
proracer62
Zeus
Level 128
God Stats
54W - 24L
1,748 SR
Queue Stats
201W - 164L
1,632 Elo+
Party 1
Kukulkan
Kukulkan
puschell_26
Kukulkan
Level 8
God Stats
26W - 18L
1,628 SR
Queue Stats
206W - 176L
1,601 Elo+
Party 1
Thor
Thor
valler11
Thor
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,492 Elo+
Solo
Cerberus
Cerberus
xXFleThErXx459
Cerberus
Level 123
God Stats
25W - 12L
1,788 SR
Queue Stats
123W - 76L
1,879 Elo+
Party 1
Team Averages
Level 76
1,723 SR
1,645 Elo+

VS

Team Averages
Level 32
1,456 SR
1,464 Elo+
Kukulkan
Kukulkan
Bugi noob5339
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Pele
Pele
Dibs108
Pele
Level 42
God Stats
9W - 8L
1,500 SR
Queue Stats
135W - 163L
1,346 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
L0r3x8170
Morgan Le Fay
Level 38
God Stats
0W - 1L
1,279 SR
Queue Stats
7W - 8L
1,472 Elo+
Party 3
Sun Wukong
Sun Wukong
Retr09950
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
UwUNao chan
Nu Wa
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
7 / 1 / 16
12,729
1,414
17,836
14,090
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
21 / 1 / 9
15,184
1,687
35,196
8,440
2,916
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
puschell_26
Kukulkan
17
1 / 2 / 16
10,340
1,149
6,231
5,342
1,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
17
1 / 1 / 14
10,401
1,156
2,950
9,881
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
19
6 / 2 / 27
12,736
1,415
14,210
16,688
22,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

336

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bugi noob5339
Kukulkan
15
1 / 12 / 2
9,831
1,092
7,550
16,936
4,051
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pele
Dibs108
Pele
14
0 / 1 / 1
8,870
986
808
1,201
300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
L0r3x8170
Morgan Le Fay
16
2 / 8 / 2
10,846
1,205
11,984
22,853
5,022
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Retr09950
Sun Wukong
15
2 / 7 / 1
9,927
1,103
11,713
19,841
9,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 8 / 5
11,221
1,247
18,349
19,536
4,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
18
36
Kills
7
7
Deaths
36
82
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bugi noob5339
Kukulkan
1
12
2
0.17
L
Pele
Dibs108
Pele
0
1
1
0.5
L
Morgan Le Fay
L0r3x8170
Morgan Le Fay
2
8
2
0.38
L
Sun Wukong
Retr09950
Sun Wukong
2
7
1
0.36
W
Izanami
7
1
16
15
L
2
8
5
0.56
W
21
1
9
25.5
W
Kukulkan
puschell_26
Kukulkan
1
2
16
4.5
W
Thor
1
1
14
8
W
Cerberus
6
2
27
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,423
Damage
50,404
54,441
Taken
80,367
35,315
Mitigated
23,764
12,123
Healing
4,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bugi noob5339
Kukulkan
7,550
1,070
0
40
16,936
4,051
0
11,955
4,761
14,358
0
L
Pele
Dibs108
Pele
808
301
0
318
1,201
300
0
660
541
0
2,386
L
Morgan Le Fay
L0r3x8170
Morgan Le Fay
11,984
1,866
134
1,046
22,853
5,022
0
17,156
5,334
27,002
0
L
Sun Wukong
Retr09950
Sun Wukong
11,713
2,791
0
1,769
19,841
9,816
0
11,115
8,346
23
21,523
W
Izanami
17,836
13,200
0
5,350
14,090
4,565
0
9,469
4,621
0
59,141
L
18,349
3,662
150
987
19,536
4,575
0
13,663
5,748
35,998
0
W
35,196
2,853
297
3,389
8,440
2,916
0
5,754
2,686
52,539
0
W
Kukulkan
puschell_26
Kukulkan
6,231
0
0
0
5,342
1,653
0
3,665
1,677
13,715
0
W
Thor
2,950
488
205
714
9,881
4,065
0
6,050
3,831
0
12,136
W
Cerberus
14,210
929
0
2,168
16,688
22,116
0
12,968
3,720
27,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,390
Gold Earned
50,695
212
Minions Killed
112
6
Camps Cleared
3
874,949
Distance Traveled
636,837
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,831
1,092
14
2
0
139,423
0
L
Pele
8,870
986
4
0
3
25,447
1
L
Morgan Le Fay
10,846
1,205
31
3
0
162,896
0
L
Sun Wukong
9,927
1,103
19
2
0
161,254
0
W
Izanami
12,729
1,414
93
10
2
160,992
1
L
Nu Wa
11,221
1,247
44
5
0
147,817
0
W
Zeus
15,184
1,687
41
5
0
176,835
0
W
Kukulkan
10,340
1,149
24
3
1
156,255
0
W
Thor
10,401
1,156
14
2
1
181,625
0
W
Cerberus
12,736
1,415
40
4
2
199,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role