Player Matchup

Ymir
Ymir
HomeMadePie9120
Ymir
Level 104
God Stats
38W - 29L
1,544 SR
Queue Stats
247W - 254L
1,511 Elo+
Party 1
Arachne
Arachne
ITS JcRaZy
Arachne
Level 68
God Stats
19W - 10L
1,800 SR
Queue Stats
124W - 118L
1,522 Elo+
Party 1
Persephone
Persephone
Lance Atk
Persephone
Level 109
God Stats
0W - 5L
1,126 SR
Queue Stats
220W - 216L
1,513 Elo+
Party 1
Odin
Odin
X1 MACCA 1X
Odin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 83L
1,500 Elo+
Solo
Skadi
Skadi
silverlight05
Skadi
Level 87
God Stats
20W - 19L
1,562 SR
Queue Stats
69W - 78L
1,454 Elo+
Party 1
Team Averages
Level 98
1,506 SR
1,500 Elo+

VS

Team Averages
Level 106
1,616 SR
1,492 Elo+
Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AnOpGranny
Shiva
Level 107
God Stats
25W - 14L
1,669 SR
Queue Stats
34W - 33L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
Choopapii
Erlang Shen
Level 68
God Stats
15W - 12L
1,687 SR
Queue Stats
133W - 134L
1,477 Elo+
Solo
Hou Yi
Hou Yi
JuanchoCrazyBoy
Hou Yi
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
402W - 385L
1,475 Elo+
Solo
Geb
Geb
PREIMO
Geb
Level 117
God Stats
77W - 62L
1,725 SR
Queue Stats
540W - 580L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,516
552
2,843
7,801
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
ITS JcRaZy
Arachne
10
3 / 2 / 1
5,968
597
5,277
8,454
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
Lance Atk
Persephone
11
1 / 1 / 1
6,454
645
3,057
4,847
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 1 / 0
4,493
449
981
5,730
2,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

9
2 / 1 / 1
5,395
540
4,825
5,425
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 2 / 1
6,071
607
3,245
5,025
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
10
1 / 1 / 0
6,063
606
5,343
4,603
4,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
Choopapii
Erlang Shen
11
1 / 2 / 3
6,125
613
3,445
8,279
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 1 / 0
6,557
656
7,561
4,817
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
PREIMO
Geb
10
0 / 1 / 3
5,826
583
2,143
7,692
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
6
6
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
1
0.25
W
Shiva
1
1
0
1
W
Erlang Shen
Choopapii
Erlang Shen
1
2
3
1.25
L
0
1
4
2
L
Arachne
ITS JcRaZy
Arachne
3
2
1
1.75
W
4
1
0
4
L
Persephone
Lance Atk
Persephone
1
1
1
1.5
W
Geb
PREIMO
Geb
0
1
3
1.5
L
0
1
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,983
Damage
21,737
32,257
Taken
30,416
10,002
Mitigated
13,251
10,198
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,245
88
246
3,002
5,025
1,251
944
1,747
3,278
33,058
0
W
Shiva
5,343
947
0
1,807
4,603
4,131
204
0
4,603
0
29,105
W
Erlang Shen
Choopapii
Erlang Shen
3,445
1,421
0
994
8,279
2,826
0
2,449
5,830
0
34,408
L
2,843
587
183
2,541
7,801
3,311
0
1,747
6,054
17,549
0
L
Arachne
ITS JcRaZy
Arachne
5,277
3,873
0
2,242
8,454
2,257
0
611
7,749
0
28,170
W
7,561
4,120
0
1,923
4,817
1,149
0
412
4,405
0
46,019
L
Persephone
Lance Atk
Persephone
3,057
526
0
1,006
4,847
1,150
0
2,514
2,332
44,744
0
W
Geb
PREIMO
Geb
2,143
325
224
3,370
7,692
3,894
0
1,292
6,400
19,457
0
L
981
460
0
1,440
5,730
2,452
0
0
5,377
0
15,960
L
4,825
2,714
336
2,450
5,425
832
63
516
4,909
0
34,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,826
Gold Earned
30,642
269
Minions Killed
338
0
Camps Cleared
0
961,751
Distance Traveled
1,074,974
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,071
607
80
8
0
216,126
3
W
Shiva
6,063
606
63
6
0
212,989
6
W
Erlang Shen
6,125
613
76
8
0
221,946
1
L
Ymir
5,516
552
28
3
0
205,120
4
L
Arachne
5,968
597
49
5
0
222,254
2
W
Hou Yi
6,557
656
94
9
0
190,554
4
L
Persephone
6,454
645
91
9
0
201,850
3
W
Geb
5,826
583
25
3
0
233,359
2
L
Odin
4,493
449
26
3
0
147,790
0
L
Skadi
5,395
540
75
8
0
184,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role