Player Matchup

Cerberus
Cerberus
AppleberyOG
Cerberus
Level 38
God Stats
5W - 5L
1,344 SR
Queue Stats
88W - 106L
1,416 Elo+
Party 2
Zhong Kui
Zhong Kui
Böhrt
Zhong Kui
Level 88
God Stats
20W - 13L
1,356 SR
Queue Stats
457W - 476L
1,355 Elo+
Solo
Sobek
Sobek
CadeMFBrown
Sobek
Level 49
God Stats
1W - 0L
1,332 SR
Queue Stats
85W - 96L
1,478 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SnSubZeRo
Ah Muzen Cab
Level 43
God Stats
4W - 3L
1,547 SR
Queue Stats
86W - 97L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
mainerfishin
Heimdallr
Level 105
God Stats
3W - 0L
1,852 SR
Queue Stats
88W - 104L
1,470 Elo+
Party 3
Team Averages
Level 65
1,486 SR
1,425 Elo+

VS

Team Averages
Level 82
1,503 SR
1,524 Elo+
Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Early20R6ger
Chang'e
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,562 Elo+
Solo
Heimdallr
Heimdallr
Vkasekage
Heimdallr
Level 117
God Stats
53W - 52L
1,516 SR
Queue Stats
155W - 151L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
i_dont_tryhard45
Kuzenbo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AppleberyOG
Cerberus
18
2 / 2 / 14
12,781
511
15,686
19,843
17,454
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Böhrt
Zhong Kui
19
4 / 5 / 6
12,557
502
10,510
15,883
9,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
8 / 7 / 12
13,354
534
15,763
34,037
49,733
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
SnSubZeRo
Ah Muzen Cab
20
13 / 4 / 5
16,242
650
29,392
16,925
8,570
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
mainerfishin
Heimdallr
19
6 / 5 / 8
13,290
532
18,652
21,842
9,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
9 / 5 / 7
12,705
508
18,395
22,303
8,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
 
Hercules
17
9 / 9 / 5
11,791
472
12,332
24,474
24,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Early20R6ger
Chang'e
17
0 / 6 / 9
10,377
415
13,890
20,491
7,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Vkasekage
Heimdallr
18
3 / 10 / 8
11,930
477
14,794
20,353
6,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 3 / 6
10,884
435
8,594
26,463
22,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
58
33
Kills
23
23
Deaths
33
45
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
9
5
7
2.5
L
Hercules
 
Hercules
9
9
5
1.28
W
Cerberus
AppleberyOG
Cerberus
2
2
14
4.5
W
Zhong Kui
Böhrt
Zhong Kui
4
5
6
1.4
W
8
7
12
2
L
Chang'e
Early20R6ger
Chang'e
0
6
9
0.75
W
Ah Muzen Cab
SnSubZeRo
Ah Muzen Cab
13
4
5
3.88
L
Heimdallr
Vkasekage
Heimdallr
3
10
8
0.7
L
2
3
6
1.67
W
Heimdallr
mainerfishin
Heimdallr
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,003
Damage
68,005
108,530
Taken
114,084
95,143
Mitigated
69,816
30,455
Healing
24,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
18,395
5,181
0
1,828
22,303
8,581
0
8,018
14,285
0
98,091
L
Hercules
 
Hercules
12,332
4,957
0
6,881
24,474
24,687
0
8,497
15,977
0
24,855
W
Cerberus
AppleberyOG
Cerberus
15,686
470
0
6,048
19,843
17,454
350
6,957
12,383
72,083
0
W
Zhong Kui
Böhrt
Zhong Kui
10,510
62
0
5,307
15,883
9,485
262
5,964
9,919
75,909
0
W
15,763
2,324
0
7,921
34,037
49,733
184
3,437
30,110
46,572
3,670
L
Chang'e
Early20R6ger
Chang'e
13,890
819
1,171
7,202
20,491
7,789
0
9,152
11,339
75,425
0
W
Ah Muzen Cab
SnSubZeRo
Ah Muzen Cab
29,392
11,693
0
2,280
16,925
8,570
5,210
2,102
14,691
0
174,667
L
Heimdallr
Vkasekage
Heimdallr
14,794
7,842
0
3,629
20,353
6,459
541
7,292
13,060
0
74,165
L
8,594
2,533
0
3,992
26,463
22,300
0
8,394
18,069
62,780
0
W
Heimdallr
mainerfishin
Heimdallr
18,652
8,826
0
8,899
21,842
9,901
2,088
4,024
17,597
0
106,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,224
Gold Earned
57,687
684
Minions Killed
532
0
Camps Cleared
0
2,478,291
Distance Traveled
2,382,781
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,705
508
146
6
0
510,361
2
L
Hercules
11,791
472
31
1
0
571,849
5
W
Cerberus
12,781
511
143
6
0
496,241
6
W
Zhong Kui
12,557
502
111
4
0
452,751
1
W
Sobek
13,354
534
43
2
0
505,106
3
L
Chang'e
10,377
415
118
5
0
426,297
9
W
Ah Muzen Cab
16,242
650
232
9
0
542,698
5
L
Heimdallr
11,930
477
137
5
0
413,707
0
L
Kuzenbo
10,884
435
100
4
0
460,567
4
W
Heimdallr
13,290
532
155
6
0
481,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role