Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
JerWell
Heimdallr
Level 124
God Stats
9W - 6L
1,560 SR
Queue Stats
246W - 206L
1,599 Elo+
Party 4
Vamana
Vamana
PohuyPlusPohuy
Vamana
Level 51
God Stats
4W - 2L
1,659 SR
Queue Stats
112W - 131L
1,489 Elo+
Party 4
Team Averages
Level 119
1,544 SR
1,518 Elo+

VS

Team Averages
Level 127
1,554 SR
1,547 Elo+
Zhong Kui
Zhong Kui
AIfieH
Zhong Kui
Level 111
God Stats
1W - 0L
1,565 SR
Queue Stats
8W - 9L
1,562 Elo+
Solo
Terra
Terra
CaterKill
Terra
Level 158
God Stats
4W - 2L
1,779 SR
Queue Stats
308W - 321L
1,551 Elo+
Party 2
Cliodhna
Cliodhna
Effort iFeed
Cliodhna
Level 123
God Stats
1W - 0L
1,719 SR
Queue Stats
52W - 49L
1,549 Elo+
Party 3
Bellona
Bellona
Jayzinho
Bellona
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,554 Elo+
Party 3
Jormungandr
Jormungandr
OfficialVelho
Jormungandr
Level 102
God Stats
9W - 4L
1,211 SR
Queue Stats
438W - 435L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
2 / 3 / 3
9,534
681
21,216
10,898
4,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
 
Terra
16
1 / 5 / 3
9,118
651
11,699
21,929
14,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
 
Ganesha
15
0 / 9 / 6
8,451
604
13,192
21,546
23,580
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
JerWell
Heimdallr
14
1 / 6 / 3
8,829
631
16,814
15,048
8,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
2 / 4 / 2
8,830
631
15,248
22,579
19,278
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AIfieH
Zhong Kui
18
3 / 1 / 17
12,280
877
19,199
18,593
21,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Terra
CaterKill
Terra
20
7 / 1 / 14
12,315
880
21,014
18,672
14,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Effort iFeed
Cliodhna
17
7 / 1 / 10
10,763
769
13,870
12,218
4,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Jayzinho
Bellona
15
5 / 3 / 11
10,569
755
13,244
29,735
23,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
OfficialVelho
Jormungandr
18
4 / 2 / 16
11,531
824
14,276
21,874
25,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
94
6
Kills
26
27
Deaths
8
17
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
3
1.17
L
Terra
 
Terra
1
5
3
0.5
L
Ganesha
 
Ganesha
0
9
6
0.33
W
Zhong Kui
AIfieH
Zhong Kui
3
1
17
11.5
W
Terra
CaterKill
Terra
7
1
14
14
W
Cliodhna
Effort iFeed
Cliodhna
7
1
10
12
W
Bellona
Jayzinho
Bellona
5
3
11
3.5
L
Heimdallr
JerWell
Heimdallr
1
6
3
0.42
W
Jormungandr
OfficialVelho
Jormungandr
4
2
16
6
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,169
Damage
81,603
92,000
Taken
101,092
70,412
Mitigated
90,618
26,337
Healing
55,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
21,216
8,587
882
1,961
10,898
4,832
1,309
6,842
4,056
0
41,451
L
Terra
 
Terra
11,699
1,656
6,464
5,421
21,929
14,037
64
16,233
5,696
19,181
0
L
Ganesha
 
Ganesha
13,192
930
972
1,281
21,546
23,580
0
10,674
10,872
21,985
0
W
Zhong Kui
AIfieH
Zhong Kui
19,199
4,278
6,114
2,540
18,593
21,881
1,881
3,327
15,266
34,785
0
W
Terra
CaterKill
Terra
21,014
1,213
13,716
7,445
18,672
14,783
624
3,350
15,322
42,678
0
W
Cliodhna
Effort iFeed
Cliodhna
13,870
1,049
2,853
1,803
12,218
4,876
1,952
3,426
8,792
0
21,288
W
Bellona
Jayzinho
Bellona
13,244
2,722
3,936
9,848
29,735
23,112
1,171
7,530
20,584
0
20,854
L
Heimdallr
JerWell
Heimdallr
16,814
2,377
694
2,441
15,048
8,685
358
10,187
4,861
0
33,457
W
Jormungandr
OfficialVelho
Jormungandr
14,276
1,493
3,120
3,954
21,874
25,966
259
7,258
14,616
36,515
0
L
15,248
4,672
345
5,876
22,579
19,278
0
10,553
12,026
0
24,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,762
Gold Earned
57,458
124
Minions Killed
158
0
Camps Cleared
0
1,093,183
Distance Traveled
1,584,237
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,534
681
46
3
0
219,256
1
L
Terra
9,118
651
15
1
0
211,824
0
L
Ganesha
8,451
604
0
0
0
197,621
0
W
Zhong Kui
12,280
877
28
2
0
328,981
1
W
Terra
12,315
880
52
4
0
314,694
0
W
Cliodhna
10,763
769
28
2
0
291,754
1
W
Bellona
10,569
755
19
1
0
345,661
0
L
Heimdallr
8,829
631
42
3
0
201,303
0
W
Jormungandr
11,531
824
31
2
0
303,147
1
L
Vamana
8,830
631
21
2
0
263,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role