Player Matchup

Nu Wa
Nu Wa
Masters
 
Nu Wa
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Masters
Jayswervy
Serqet
Masters
Level 156
God Stats
0W - 5L
1,500 SR
Queue Stats
865W - 795L
2,637 MMR
Solo
Anhur
Anhur
Diamond II
Moabzy
Anhur
Diamond II
Level 160
God Stats
4W - 4L
2,076 SR
Queue Stats
74W - 40L
2,560 MMR
Party 1
Artio
Artio
Diamond I
extremebeasty
Artio
Diamond I
Level 160
God Stats
10W - 5L
1,900 SR
Queue Stats
89W - 72L
2,465 MMR
Solo
Ares
Ares
Diamond III
voicesofme423
Ares
Diamond III
Level 147
God Stats
0W - 2L
1,298 SR
Queue Stats
160W - 106L
2,544 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,655 SR
2,341 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,659 SR
2,376 MMR
Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Grandmaster
Discordiasapples
Scylla
Grandmaster
Level 160
God Stats
4W - 1L
1,826 SR
Queue Stats
18W - 13L
2,843 MMR
Party 2
Jing Wei
Jing Wei
Diamond III
ErickEsc20
Jing Wei
Diamond III
Level 159
God Stats
4W - 6L
1,367 SR
Queue Stats
431W - 423L
2,317 MMR
Solo
Fenrir
Fenrir
Masters
Piononο
Fenrir
Masters
Level 160
God Stats
10W - 4L
1,714 SR
Queue Stats
247W - 204L
2,672 MMR
Party 2
Ganesha
Ganesha
Masters
Ryans Dead Too
Ganesha
Masters
Level 159
God Stats
3W - 5L
1,887 SR
Queue Stats
177W - 155L
2,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 1 / 0
3,510
702
1,662
1,648
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Jayswervy
Serqet
3
1 / 2 / 0
3,125
625
1,371
2,052
454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
Moabzy
Anhur
6
2 / 1 / 0
3,668
734
2,368
2,307
405
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
1 / 2 / 0
3,424
685
995
4,836
1,985
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

4
0 / 2 / 2
3,201
640
1,920
4,258
1,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThothPersephoneCliodhna

VS

Bans
LokiBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
1 / 0 / 2
4,058
812
2,757
2,082
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 1 / 1
3,706
741
1,003
2,485
538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ErickEsc20
Jing Wei
6
1 / 0 / 1
3,713
743
1,095
3,042
536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Piononο
Fenrir
6
4 / 1 / 1
4,095
819
2,896
3,494
1,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 2
3,496
699
745
4,301
1,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
7
8
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Vulcan
 
Vulcan
1
0
2
2
W
1
1
1
1.5
W
Jing Wei
ErickEsc20
Jing Wei
1
0
1
1.5
L
Serqet
Jayswervy
Serqet
1
2
0
0.5
L
Anhur
Moabzy
Anhur
2
1
0
2
W
Fenrir
Piononο
Fenrir
4
1
1
4.5
W
0
2
2
0.5
L
1
2
0
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,316
Damage
8,496
15,101
Taken
15,404
4,818
Mitigated
4,000
5,273
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,662
239
0
478
1,648
456
36
1,260
388
16,801
0
W
Vulcan
 
Vulcan
2,757
1,311
0
750
2,082
595
0
1,140
942
22,277
0
W
1,003
170
0
558
2,485
538
0
1,048
1,437
17,813
0
W
Jing Wei
ErickEsc20
Jing Wei
1,095
1,076
0
2,006
3,042
536
0
799
2,243
0
17,616
L
Serqet
Jayswervy
Serqet
1,371
750
0
0
2,052
454
0
128
1,898
0
5,575
L
Anhur
Moabzy
Anhur
2,368
1,695
0
989
2,307
405
0
247
2,060
0
16,779
W
Fenrir
Piononο
Fenrir
2,896
944
0
1,459
3,494
1,030
0
451
3,043
0
13,301
W
745
211
0
1,140
4,301
1,301
0
1,139
3,162
6,843
0
L
995
311
0
2,401
4,836
1,985
0
2,086
2,614
10,371
0
L
1,920
430
156
1,249
4,258
1,518
0
610
3,636
7,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,928
Gold Earned
19,068
121
Minions Killed
161
0
Camps Cleared
0
465,978
Distance Traveled
514,228
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,510
702
32
6
0
94,778
2
W
Vulcan
4,058
812
46
9
0
107,887
1
W
Scylla
3,706
741
40
8
0
96,917
1
W
Jing Wei
3,713
743
38
8
0
99,493
1
L
Serqet
3,125
625
14
3
0
79,850
1
L
Anhur
3,668
734
43
9
0
86,953
0
W
Fenrir
4,095
819
36
7
0
109,855
1
W
Ganesha
3,496
699
1
0
0
100,076
1
L
Artio
3,424
685
26
5
0
108,100
0
L
Ares
3,201
640
6
1
0
96,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role