Player Matchup

Ymir
Ymir
Keenando Reeves
Ymir
Level 89
God Stats
40W - 23L
1,571 SR
Queue Stats
558W - 660L
1,467 Elo+
Party 2
Hachiman
Hachiman
Longbodysensei
Hachiman
Level 105
God Stats
22W - 31L
1,693 SR
Queue Stats
141W - 157L
1,564 Elo+
Party 2
Nox
Nox
iPHiLLT
Nox
Level 148
God Stats
32W - 20L
1,651 SR
Queue Stats
180W - 191L
1,496 Elo+
Party 2
Team Averages
Level 114
1,638 SR
1,509 Elo+

VS

Team Averages
Level 70
1,632 SR
1,334 Elo+
Jormungandr
Jormungandr
CABLE ZER0
Jormungandr
Level 67
God Stats
4W - 5L
1,712 SR
Queue Stats
76W - 131L
1,317 Elo+
Party 1
Sol
Sol
Fhrogli
Sol
Level 69
God Stats
7W - 13L
1,556 SR
Queue Stats
34W - 46L
1,387 Elo+
Party 1
Cernunnos
Cernunnos
dead_bug_
Cernunnos
Level 74
God Stats
0W - 1L
1,629 SR
Queue Stats
7W - 16L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
11,681
730
9,146
21,127
27,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
16
7 / 3 / 3
11,836
740
12,021
11,935
4,580
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
16
5 / 3 / 9
11,605
725
16,736
10,401
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CABLE ZER0
Jormungandr
14
2 / 5 / 3
10,250
641
9,547
22,580
17,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
15
5 / 7 / 1
11,050
691
9,418
13,920
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
dead_bug_
Cernunnos
14
0 / 2 / 2
9,272
580
9,994
8,834
3,163
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
7
7
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CABLE ZER0
Jormungandr
2
5
3
0.7
L
Sol
5
7
1
0.79
W
2
1
10
7
W
Hachiman
7
3
3
2.83
L
Cernunnos
dead_bug_
Cernunnos
0
2
2
0.5
W
Nox
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,903
Damage
28,959
43,463
Taken
45,334
35,924
Mitigated
25,806
12,290
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CABLE ZER0
Jormungandr
9,547
1,885
237
1,147
22,580
17,300
32
12,832
9,748
33,040
0
L
Sol
9,418
1,671
0
1,922
13,920
5,343
54
8,138
5,782
36,655
2,025
W
9,146
754
1,043
7,896
21,127
27,013
309
8,667
12,460
30,007
0
W
Hachiman
12,021
6,713
0
2,049
11,935
4,580
2,368
4,964
6,971
0
43,924
L
Cernunnos
dead_bug_
Cernunnos
9,994
5,261
0
2,213
8,834
3,163
0
5,449
3,385
0
32,125
W
Nox
16,736
1,834
0
1,302
10,401
4,331
408
5,360
5,041
49,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,122
Gold Earned
30,572
174
Minions Killed
142
8
Camps Cleared
4
817,473
Distance Traveled
735,565
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,250
641
43
3
0
234,829
0
L
Sol
11,050
691
52
3
3
254,024
4
W
Ymir
11,681
730
63
4
1
280,562
0
W
Hachiman
11,836
740
53
3
5
256,409
1
L
Cernunnos
9,272
580
47
3
1
246,712
2
W
Nox
11,605
725
58
4
2
280,502
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role