Player Matchup

Medusa
Medusa
 
Medusa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
BrakenLBarge
Chaac
Level 24
God Stats
14W - 8L
1,568 SR
Queue Stats
16W - 16L
1,523 Elo+
Party 3
Nu Wa
Nu Wa
HUNTZZZZ
Nu Wa
Level 64
God Stats
7W - 3L
1,544 SR
Queue Stats
269W - 295L
1,598 Elo+
Party 2
Ymir
Ymir
RISMOO
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,492 Elo+
Party 3
Arachne
Arachne
Wezz3r
Arachne
Level 32
God Stats
40W - 24L
1,626 SR
Queue Stats
117W - 124L
1,542 Elo+
Party 2
Team Averages
Level 52
1,548 SR
1,531 Elo+

VS

Team Averages
Level 60
1,538 SR
1,430 Elo+
Cliodhna
Cliodhna
Fullcool
Cliodhna
Level 127
God Stats
3W - 2L
1,613 SR
Queue Stats
21W - 23L
1,499 Elo+
Party 4
Rama
Rama
Jeffke8
Rama
Level 24
God Stats
9W - 13L
1,513 SR
Queue Stats
291W - 337L
1,421 Elo+
Party 1
Anubis
Anubis
Lavashock
Anubis
Level 25
God Stats
1W - 3L
1,348 SR
Queue Stats
18W - 36L
1,325 Elo+
Party 4
Persephone
Persephone
LilSimbi
Persephone
Level 80
God Stats
106W - 106L
1,512 SR
Queue Stats
377W - 415L
1,400 Elo+
Party 1
Yemoja
Yemoja
萌新萌新而已
Yemoja
Level 44
God Stats
10W - 5L
1,702 SR
Queue Stats
107W - 128L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
11 / 2 / 3
11,687
687
16,623
9,408
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 8
10,943
644
13,738
16,349
12,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
HUNTZZZZ
Nu Wa
17
12 / 1 / 7
11,318
666
14,222
7,782
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
RISMOO
Ymir
15
1 / 3 / 9
9,912
583
4,455
12,386
9,454
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Wezz3r
Arachne
17
6 / 1 / 9
11,091
652
5,845
15,789
6,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Fullcool
Cliodhna
11
3 / 6 / 2
7,384
434
9,049
12,226
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
Jeffke8
Rama
13
3 / 7 / 2
8,206
483
4,212
13,398
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Lavashock
Anubis
11
1 / 9 / 2
7,319
431
8,496
13,867
5,415
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
LilSimbi
Persephone
13
1 / 6 / 2
8,314
489
7,900
11,457
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 4
6,257
368
4,544
13,764
9,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
36
Kills
8
8
Deaths
35
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
2
3
6.25
W
6
1
8
10
L
Cliodhna
Fullcool
Cliodhna
3
6
2
0.67
W
Nu Wa
HUNTZZZZ
Nu Wa
12
1
7
15.5
L
Rama
Jeffke8
Rama
3
7
2
0.57
L
Anubis
Lavashock
Anubis
1
9
2
0.22
L
Persephone
LilSimbi
Persephone
1
6
2
0.33
W
Ymir
RISMOO
Ymir
1
3
9
1.83
W
Arachne
Wezz3r
Arachne
6
1
9
10.5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,883
Damage
34,201
61,714
Taken
64,712
34,657
Mitigated
23,019
19,009
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,623
9,066
0
3,572
9,408
3,607
1,061
2,491
6,917
0
99,316
W
13,738
2,698
0
5,786
16,349
12,295
895
7,726
8,623
0
53,794
L
Cliodhna
Fullcool
Cliodhna
9,049
1,605
0
2,851
12,226
2,830
0
4,143
7,765
0
40,190
W
Nu Wa
HUNTZZZZ
Nu Wa
14,222
1,899
0
1,244
7,782
2,577
3,557
1,701
6,081
66,975
0
L
Rama
Jeffke8
Rama
4,212
3,287
0
2,777
13,398
2,707
0
4,374
8,845
0
39,012
L
Anubis
Lavashock
Anubis
8,496
118
0
2,291
13,867
5,415
34
1,599
11,773
35,690
0
L
Persephone
LilSimbi
Persephone
7,900
425
0
1,864
11,457
2,678
0
3,946
7,196
61,284
0
W
Ymir
RISMOO
Ymir
4,455
1,092
0
2,234
12,386
9,454
367
6,416
5,970
25,983
0
W
Arachne
Wezz3r
Arachne
5,845
3,885
0
6,173
15,789
6,724
0
5,061
10,728
0
89,811
L
4,544
993
684
1,249
13,764
9,389
0
3,840
9,702
16,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,951
Gold Earned
37,480
510
Minions Killed
345
0
Camps Cleared
0
1,687,678
Distance Traveled
1,468,089
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,687
687
147
9
0
319,715
5
W
Chaac
10,943
644
103
6
0
328,682
1
L
Cliodhna
7,384
434
65
4
0
303,912
1
W
Nu Wa
11,318
666
93
5
0
313,140
7
L
Rama
8,206
483
81
5
0
280,170
5
L
Anubis
7,319
431
61
4
0
288,947
4
L
Persephone
8,314
489
117
7
0
309,386
3
W
Ymir
9,912
583
46
3
0
330,233
5
W
Arachne
11,091
652
121
7
0
395,908
9
L
Yemoja
6,257
368
21
1
0
285,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role