Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MrSylvanus
Cthulhu
Level 84
God Stats
1W - 3L
1,505 SR
Queue Stats
43W - 42L
1,516 Elo+
Party 1
Thanatos
Thanatos
PartTime
Thanatos
Level 148
God Stats
9W - 4L
1,839 SR
Queue Stats
625W - 364L
1,656 Elo+
Party 1
Heimdallr
Heimdallr
RexzTroop
Heimdallr
Level 160
God Stats
2W - 1L
1,770 SR
Queue Stats
757W - 356L
1,742 Elo+
Party 1
Bellona
Bellona
chestbalanque
Bellona
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
335W - 323L
1,529 Elo+
Party 1
Team Averages
Level 132
1,623 SR
1,589 Elo+

VS

Team Averages
Level 121
1,665 SR
1,661 Elo+
Achilles
Achilles
FearsNoEviI
Achilles
Level 88
God Stats
31W - 29L
1,659 SR
Queue Stats
143W - 142L
1,549 Elo+
Solo
Arachne
Arachne
FeedJustCuz
Arachne
Level 54
God Stats
4W - 5L
1,633 SR
Queue Stats
34W - 37L
1,624 Elo+
Solo
Kuzenbo
Kuzenbo
SinisterStrudels
Kuzenbo
Level 147
God Stats
17W - 8L
1,449 SR
Queue Stats
195W - 170L
1,520 Elo+
Solo
Merlin
Merlin
optimalbob202
Merlin
Level 154
God Stats
9W - 6L
1,720 SR
Queue Stats
184W - 167L
1,620 Elo+
Solo
Chernobog
Chernobog
rzkill
Chernobog
Level 160
God Stats
4W - 0L
1,864 SR
Queue Stats
85W - 70L
1,991 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 4 / 5
9,046
476
7,205
8,990
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MrSylvanus
Cthulhu
10
2 / 8 / 3
7,227
380
7,624
21,836
15,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
PartTime
Thanatos
15
4 / 7 / 1
9,040
476
9,256
19,738
7,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
RexzTroop
Heimdallr
17
6 / 7 / 4
10,810
569
15,321
18,281
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
13
0 / 5 / 3
8,026
422
1,909
15,219
12,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FearsNoEviI
Achilles
18
8 / 3 / 8
11,623
612
14,938
14,381
15,211
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
FeedJustCuz
Arachne
20
11 / 0 / 5
12,214
643
12,091
15,445
8,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 8
10,737
565
4,934
13,845
18,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 0 / 10
11,315
596
18,740
11,999
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
rzkill
Chernobog
18
5 / 7 / 7
11,406
600
16,056
19,196
7,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
13
Kills
31
31
Deaths
13
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
5
0.88
W
Achilles
FearsNoEviI
Achilles
8
3
8
4
W
Arachne
FeedJustCuz
Arachne
11
0
5
13.5
L
Cthulhu
MrSylvanus
Cthulhu
2
8
3
0.44
L
Thanatos
PartTime
Thanatos
4
7
1
0.64
L
Heimdallr
RexzTroop
Heimdallr
6
7
4
1.14
W
1
3
8
1.67
L
Bellona
0
5
3
0.3
W
6
0
10
11
W
Chernobog
rzkill
Chernobog
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,315
Damage
66,759
84,064
Taken
74,866
42,712
Mitigated
53,396
22,164
Healing
26,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,205
886
0
1,155
8,990
2,981
0
5,228
3,467
59,715
0
W
Achilles
FearsNoEviI
Achilles
14,938
4,547
0
4,149
14,381
15,211
1,491
3,645
10,736
0
64,011
W
Arachne
FeedJustCuz
Arachne
12,091
7,452
0
8,089
15,445
8,486
2,490
3,276
12,169
0
109,925
L
Cthulhu
MrSylvanus
Cthulhu
7,624
888
264
2,369
21,836
15,852
0
6,410
15,113
28,329
0
L
Thanatos
PartTime
Thanatos
9,256
2,530
0
12,530
19,738
7,177
0
3,352
16,124
0
57,369
L
Heimdallr
RexzTroop
Heimdallr
15,321
8,003
0
4,617
18,281
4,491
0
4,178
14,065
0
81,713
W
4,934
1,923
0
3,099
13,845
18,472
861
2,214
11,630
40,656
8,692
L
Bellona
1,909
1,039
0
1,229
15,219
12,211
0
3,222
11,901
0
37,304
W
18,740
1,364
613
4,325
11,999
3,697
2,225
4,312
7,452
86,574
0
W
Chernobog
rzkill
Chernobog
16,056
10,889
0
6,308
19,196
7,530
432
3,029
16,167
0
92,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,149
Gold Earned
57,295
496
Minions Killed
605
0
Camps Cleared
0
1,604,040
Distance Traveled
2,007,517
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,046
476
114
6
0
278,236
4
W
Achilles
11,623
612
103
5
0
375,824
3
W
Arachne
12,214
643
145
8
0
442,960
9
L
Cthulhu
7,227
380
41
2
0
339,651
7
L
Thanatos
9,040
476
102
5
0
349,289
3
L
Heimdallr
10,810
569
149
8
0
291,315
0
W
Kuzenbo
10,737
565
80
4
0
417,203
6
L
Bellona
8,026
422
90
5
0
345,549
0
W
Merlin
11,315
596
133
7
0
367,975
1
W
Chernobog
11,406
600
144
8
0
403,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role