Player Matchup

Arachne
Arachne
Masters
 
Arachne
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond I
 
Kumbhakarna
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Masters
Aztеck
Nike
Masters
Level 160
God Stats
39W - 28L
1,680 SR
Queue Stats
150W - 125L
2,682 MMR
Solo
Hou Yi
Hou Yi
Grandmaster
Jοhnson
Hou Yi
Grandmaster
Level 116
God Stats
15W - 8L
1,802 SR
Queue Stats
153W - 107L
2,974 MMR
Solo
Persephone
Persephone
Masters
maнev
Persephone
Masters
Level 160
God Stats
6W - 4L
2,058 SR
Queue Stats
254W - 222L
2,757 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 151
1,708 SR
2,283 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,639 SR
2,247 MMR
Sol
Sol
Grandmaster
 
Sol
Grandmaster
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Masters
 
Thor
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Grandmaster
Discordiasapples
Charybdis
Grandmaster
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
2,889 MMR
Solo
Fenrir
Fenrir
Masters
Piononο
Fenrir
Masters
Level 160
God Stats
10W - 4L
1,909 SR
Queue Stats
247W - 204L
2,718 MMR
Party 1
Sobek
Sobek
Masters
XileyQins
Sobek
Masters
Level 160
God Stats
13W - 11L
1,786 SR
Queue Stats
459W - 388L
2,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
7 / 3 / 4
9,190
656
7,963
11,688
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
 
Kumbhakarna
12
1 / 0 / 14
8,096
578
3,987
9,624
7,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
Aztеck
Nike
15
1 / 0 / 4
9,192
657
3,779
8,175
6,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Jοhnson
Hou Yi
15
7 / 4 / 6
9,131
652
15,837
11,352
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Persephone
maнev
Persephone
14
5 / 5 / 6
8,766
626
10,401
7,647
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AchillesThothGeb

VS

Bans
JanusLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 5 / 4
7,750
554
6,860
9,588
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
 
Thor
11
2 / 4 / 5
6,965
498
6,984
11,202
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
12
3 / 5 / 4
7,361
526
7,738
11,721
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Piononο
Fenrir
11
4 / 4 / 4
7,154
511
4,949
13,146
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Sobek
XileyQins
Sobek
13
1 / 3 / 1
7,881
563
5,042
12,213
9,022
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
21
Kills
11
12
Deaths
21
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
3
4
3
W
Kumbhakarna
 
Kumbhakarna
1
0
14
8
L
Sol
 
Sol
1
5
4
0.6
L
Thor
 
Thor
2
4
5
1.13
W
Nike
Aztеck
Nike
1
0
4
3
L
Charybdis
3
5
4
1
W
Hou Yi
Jοhnson
Hou Yi
7
4
6
2.5
L
Fenrir
Piononο
Fenrir
4
4
4
1.5
L
Sobek
XileyQins
Sobek
1
3
1
0.5
W
Persephone
maнev
Persephone
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,967
Damage
31,573
48,486
Taken
57,870
23,853
Mitigated
20,127
13,765
Healing
13,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,963
3,564
0
5,462
11,688
4,886
0
2,595
9,093
0
62,527
W
Kumbhakarna
 
Kumbhakarna
3,987
856
0
1,775
9,624
7,110
0
2,451
7,173
14,125
0
L
Sol
 
Sol
6,860
2,786
0
2,372
9,588
2,171
0
3,293
6,295
55,205
0
L
Thor
 
Thor
6,984
2,046
0
630
11,202
2,949
0
3,422
7,780
0
39,229
W
Nike
Aztеck
Nike
3,779
906
0
805
8,175
6,255
0
2,981
5,194
0
67,244
L
Charybdis
7,738
3,646
0
3,379
11,721
1,834
0
1,840
9,881
0
39,845
W
Hou Yi
Jοhnson
Hou Yi
15,837
7,129
0
4,429
11,352
3,390
902
1,509
9,843
0
68,278
L
Fenrir
Piononο
Fenrir
4,949
1,639
0
2,133
13,146
4,151
0
2,518
10,628
0
28,461
L
Sobek
XileyQins
Sobek
5,042
263
0
4,949
12,213
9,022
0
3,315
8,898
53,027
0
W
Persephone
maнev
Persephone
10,401
379
0
1,294
7,647
2,212
0
2,365
5,277
52,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,375
Gold Earned
37,111
475
Minions Killed
425
0
Camps Cleared
0
1,484,229
Distance Traveled
1,313,582
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,190
656
87
6
0
366,900
2
W
Kumbhakarna
8,096
578
26
2
0
292,744
6
L
Sol
7,750
554
117
8
0
255,322
5
L
Thor
6,965
498
66
5
0
258,359
4
W
Nike
9,192
657
162
12
0
296,925
1
L
Charybdis
7,361
526
72
5
0
242,656
4
W
Hou Yi
9,131
652
100
7
0
247,228
9
L
Fenrir
7,154
511
36
3
0
293,241
1
L
Sobek
7,881
563
134
10
0
264,004
5
W
Persephone
8,766
626
100
7
0
280,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role