Player Matchup

Discordia
Discordia
ElaronFire
Discordia
Level 108
God Stats
25W - 23L
1,753 SR
Queue Stats
150W - 148L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Megakoultra1
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,175 Elo+
Party 1
Danzaburou
Danzaburou
Roman7520
Danzaburou
Level 27
God Stats
0W - 6L
1,144 SR
Queue Stats
0W - 8L
994 Elo+
Party 1
Fenrir
Fenrir
adrian_strlek08
Fenrir
Level 42
God Stats
3W - 1L
1,846 SR
Queue Stats
28W - 50L
1,089 Elo+
Party 1
Chaac
Chaac
niKo_009s
Chaac
Level 43
God Stats
10W - 6L
1,500 SR
Queue Stats
32W - 64L
1,118 Elo+
Party 1
Team Averages
Level 50
1,549 SR
1,175 Elo+

VS

Team Averages
Level 106
1,535 SR
1,469 Elo+
Odin
Odin
CustomChain94
Odin
Level 143
God Stats
3W - 0L
1,646 SR
Queue Stats
289W - 277L
1,589 Elo+
Solo
Charybdis
Charybdis
ShadowRheeper
Charybdis
Level 108
God Stats
27W - 30L
1,455 SR
Queue Stats
410W - 439L
1,327 Elo+
Solo
Shiva
Shiva
kalebzamora31900
Shiva
Level 84
God Stats
23W - 17L
1,489 SR
Queue Stats
63W - 69L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
shayanbakhsi6473
Gilgamesh
Level 127
God Stats
4W - 5L
1,566 SR
Queue Stats
216W - 233L
1,579 Elo+
Solo
Scylla
Scylla
xQueenCersei
Scylla
Level 68
God Stats
61W - 62L
1,520 SR
Queue Stats
291W - 286L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElaronFire
Discordia
17
6 / 4 / 1
11,305
492
9,035
9,036
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Megakoultra1
Kumbhakarna
11
0 / 8 / 8
8,179
356
2,839
17,721
11,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Roman7520
Danzaburou
13
4 / 9 / 4
9,369
407
4,626
11,501
2,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 6
9,439
410
9,066
15,923
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
niKo_009s
Chaac
18
8 / 3 / 5
11,504
500
15,439
18,216
8,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
11,148
485
6,725
17,528
16,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
ShadowRheeper
Charybdis
17
6 / 7 / 11
11,558
503
15,398
16,610
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
7 / 0 / 14
12,904
561
8,952
15,465
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
18
3 / 6 / 14
11,692
508
10,352
17,398
9,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
19
13 / 3 / 2
12,776
555
13,727
7,670
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
74
19
Kills
30
31
Deaths
20
24
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
L
Discordia
ElaronFire
Discordia
6
4
1
1.63
L
Kumbhakarna
Megakoultra1
Kumbhakarna
0
8
8
0.5
L
Danzaburou
Roman7520
Danzaburou
4
9
4
0.67
W
Charybdis
ShadowRheeper
Charybdis
6
7
11
1.64
L
1
7
6
0.57
W
7
0
14
14
L
Chaac
niKo_009s
Chaac
8
3
5
3.5
W
Gilgamesh
3
6
14
1.67
W
Scylla
13
3
2
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,005
Damage
55,154
72,397
Taken
74,671
29,916
Mitigated
44,409
14,649
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,725
1,714
0
1,660
17,528
16,092
1,566
915
16,537
10,522
55,329
L
Discordia
ElaronFire
Discordia
9,035
59
7
1,380
9,036
2,501
720
2,821
6,023
64,386
0
L
Kumbhakarna
Megakoultra1
Kumbhakarna
2,839
334
0
840
17,721
11,561
199
2,149
15,542
14,860
0
L
Danzaburou
Roman7520
Danzaburou
4,626
1,808
65
428
11,501
2,016
429
4,377
6,994
0
32,027
W
Charybdis
ShadowRheeper
Charybdis
15,398
6,517
0
3,795
16,610
5,579
390
2,029
13,990
0
75,389
L
9,066
782
0
2,936
15,923
5,196
0
3,411
12,368
0
62,299
W
8,952
1,987
311
3,297
15,465
10,087
495
3,853
11,412
6,117
66,989
L
Chaac
niKo_009s
Chaac
15,439
2,967
303
8,690
18,216
8,642
877
2,801
15,130
0
62,280
W
Gilgamesh
10,352
2,868
150
3,402
17,398
9,887
157
2,494
14,723
0
87,161
W
Scylla
13,727
470
0
322
7,670
2,764
2,606
1,753
5,661
79,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,796
Gold Earned
60,078
419
Minions Killed
610
0
Camps Cleared
0
2,073,943
Distance Traveled
2,010,967
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,148
485
129
6
0
385,368
3
L
Discordia
11,305
492
147
6
0
379,442
1
L
Kumbhakarna
8,179
356
12
1
0
427,810
1
L
Danzaburou
9,369
407
67
3
0
396,095
2
W
Charybdis
11,558
503
110
5
0
360,683
3
L
Fenrir
9,439
410
92
4
0
441,677
2
W
Shiva
12,904
561
103
4
0
459,284
5
L
Chaac
11,504
500
101
4
0
428,919
4
W
Gilgamesh
11,692
508
128
6
0
407,083
2
W
Scylla
12,776
555
140
6
0
398,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role