Player Matchup

Ra
Ra
Shark_CEO_13100
Ra
Level 29
God Stats
4W - 0L
1,907 SR
Queue Stats
86W - 19L
1,823 Elo+
Party 1
Cthulhu
Cthulhu
Smexis
Cthulhu
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
435W - 226L
1,823 Elo+
Party 1
Neith
Neith
Spacks7
Neith
Level 46
God Stats
1W - 0L
1,290 SR
Queue Stats
2W - 0L
1,584 Elo+
Solo
Team Averages
Level 68
1,566 SR
1,743 Elo+

VS

Team Averages
Level 66
1,500 SR
1,406 Elo+
Charybdis
Charybdis
Vortex_greyguafe
Charybdis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,316 Elo+
Party 2
Vamana
Vamana
Wvrmz
Vamana
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
341W - 415L
1,402 Elo+
Solo
Shiva
Shiva
aitormenta33
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
8,095
810
8,667
6,521
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Smexis
Cthulhu
13
6 / 1 / 7
8,334
833
10,785
10,916
10,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
Spacks7
Neith
11
2 / 1 / 8
7,318
732
8,536
5,691
2,190
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
9
0 / 5 / 1
6,015
602
4,327
7,640
2,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Wvrmz
Vamana
11
1 / 2 / 1
6,975
698
6,405
13,280
8,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 6 / 0
6,864
686
5,036
12,018
4,081
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
3
3
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Cthulhu
Smexis
Cthulhu
6
1
7
9.5
W
Neith
Spacks7
Neith
2
1
8
6
L
Charybdis
0
5
1
0.1
L
Vamana
Wvrmz
Vamana
1
2
1
0.75
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,988
Damage
15,768
23,128
Taken
32,938
15,480
Mitigated
14,952
10,590
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,667
769
1,643
2,817
6,521
2,589
600
264
6,257
23,375
0
W
Cthulhu
Smexis
Cthulhu
10,785
1,314
302
4,880
10,916
10,701
64
224
10,692
26,713
0
W
Neith
Spacks7
Neith
8,536
4,315
0
948
5,691
2,190
480
0
5,691
0
22,644
L
Charybdis
4,327
2,688
147
210
7,640
2,207
0
4,238
3,053
0
10,957
L
Vamana
Wvrmz
Vamana
6,405
1,817
0
2,774
13,280
8,664
0
6,274
6,119
0
23,960
L
5,036
1,066
646
1,154
12,018
4,081
0
7,557
3,988
0
11,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,747
Gold Earned
19,854
115
Minions Killed
57
6
Camps Cleared
2
575,084
Distance Traveled
567,096
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,095
810
55
6
4
206,700
2
W
Cthulhu
8,334
833
23
2
0
195,988
0
W
Neith
7,318
732
37
4
2
172,396
0
L
Charybdis
6,015
602
7
1
1
156,610
0
L
Vamana
6,975
698
31
3
1
225,056
2
L
Shiva
6,864
686
19
2
0
185,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role