Player Matchup

Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GuBarcelos15
Thanatos
Level 148
God Stats
1W - 2L
1,283 SR
Queue Stats
54W - 59L
1,461 Elo+
Party 2
Cupid
Cupid
xXGreatOneXx
Cupid
Level 131
God Stats
5W - 7L
1,383 SR
Queue Stats
246W - 273L
1,457 Elo+
Solo
Team Averages
Level 123
1,433 SR
1,484 Elo+

VS

Team Averages
Level 75
1,543 SR
1,566 Elo+
Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Minijoee
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,500 Elo+
Party 1
Bacchus
Bacchus
NicolasPDAP
Bacchus
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 8L
1,596 Elo+
Solo
Jing Wei
Jing Wei
lldzll
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
10 / 4 / 19
11,559
963
14,689
13,853
6,660
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
 
Da Ji
16
8 / 3 / 16
10,052
838
6,810
8,638
4,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
 
Artio
17
2 / 0 / 26
9,770
814
3,207
13,331
11,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
GuBarcelos15
Thanatos
18
9 / 1 / 17
10,735
895
13,724
11,679
6,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 1 / 16
9,600
800
12,713
9,958
5,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 6 / 2
8,533
711
8,373
9,241
2,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
 
Merlin
11
0 / 1 / 1
7,021
585
3,571
2,769
648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Minijoee
Cupid
13
0 / 8 / 4
7,835
653
5,053
10,899
2,714
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
NicolasPDAP
Bacchus
18
3 / 5 / 1
9,971
831
9,069
14,340
23,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
lldzll
Jing Wei
15
2 / 12 / 5
9,078
757
10,877
16,503
5,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
20
32
Kills
7
9
Deaths
32
94
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
4
19
4.88
W
Da Ji
 
Da Ji
8
3
16
5.33
W
Artio
 
Artio
2
0
26
15
L
Thoth
 
Thoth
2
6
2
0.5
L
Merlin
 
Merlin
0
1
1
0.5
W
Thanatos
GuBarcelos15
Thanatos
9
1
17
17.5
L
Cupid
Minijoee
Cupid
0
8
4
0.25
L
Bacchus
NicolasPDAP
Bacchus
3
5
1
0.7
L
Jing Wei
lldzll
Jing Wei
2
12
5
0.38
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,143
Damage
36,943
57,459
Taken
53,752
33,365
Mitigated
33,804
38,046
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,689
992
3,927
4,679
13,853
6,660
1,092
5,213
8,640
40,980
0
W
Da Ji
 
Da Ji
6,810
549
2,206
871
8,638
4,423
900
3,281
5,357
0
11,043
W
Artio
 
Artio
3,207
430
2,792
4,767
13,331
11,170
829
5,094
8,237
8,271
0
L
Thoth
 
Thoth
8,373
306
0
1,937
9,241
2,299
0
2,798
6,410
25,121
0
L
Merlin
 
Merlin
3,571
49
204
876
2,769
648
0
377
2,392
16,363
0
W
Thanatos
GuBarcelos15
Thanatos
13,724
2,069
1,714
9,031
11,679
6,109
999
4,156
7,523
0
23,222
L
Cupid
Minijoee
Cupid
5,053
2,640
294
612
10,899
2,714
0
4,219
6,512
0
13,889
L
Bacchus
NicolasPDAP
Bacchus
9,069
179
322
1,820
14,340
23,084
0
2,983
11,062
14,037
0
L
Jing Wei
lldzll
Jing Wei
10,877
6,568
0
1,337
16,503
5,059
0
6,831
9,480
0
15,516
W
12,713
5,425
4,577
3,482
9,958
5,003
1,628
3,269
6,689
0
30,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,716
Gold Earned
42,438
130
Minions Killed
105
0
Camps Cleared
0
1,213,723
Distance Traveled
966,922
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,559
963
54
5
0
202,620
2
W
Da Ji
10,052
838
10
1
0
239,066
0
W
Artio
9,770
814
12
1
0
269,575
0
L
Thoth
8,533
711
40
3
0
206,862
1
L
Merlin
7,021
585
27
2
0
171,728
3
W
Thanatos
10,735
895
18
2
0
254,199
0
L
Cupid
7,835
653
19
2
0
172,427
0
L
Bacchus
9,971
831
12
1
0
235,928
1
L
Jing Wei
9,078
757
7
1
0
179,977
1
W
Cupid
9,600
800
36
3
0
248,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role