Player Matchup

Gilgamesh
Gilgamesh
Silver I
Kattegàt
Gilgamesh
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,292 MMR
Solo
Athena
Athena
Gold V
MonsieurBÉ
Athena
Gold V
Level 125
God Stats
17W - 9L
1,781 SR
Queue Stats
235W - 238L
1,343 MMR
Solo
Artemis
Artemis
Silver II
R3xuz
Artemis
Silver II
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
162W - 161L
1,355 MMR
Solo
Tyr
Tyr
Silver IV
Tanthalaskanan
Tyr
Silver IV
Level 124
God Stats
0W - 2L
1,260 SR
Queue Stats
9W - 18L
1,305 MMR
Solo
Vulcan
Vulcan
Silver I
猥琐发育丶别浪
Vulcan
Silver I
Level 77
God Stats
8W - 4L
1,814 SR
Queue Stats
130W - 142L
1,292 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,571 SR
1,317 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,560 SR
1,397 MMR
Eset
Eset
Gold V
 
Eset
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
EdwardTirn
Chiron
Silver I
Level 134
God Stats
4W - 2L
1,841 SR
Queue Stats
67W - 73L
1,277 MMR
Solo
Geb
Geb
Silver IV
PeteRobertoJuan
Geb
Silver IV
Level 142
God Stats
3W - 1L
1,639 SR
Queue Stats
17W - 17L
1,342 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Qzeto
Ah Muzen Cab
Silver III
Level 143
God Stats
31W - 22L
1,318 SR
Queue Stats
309W - 321L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kattegàt
Gilgamesh
11
0 / 1 / 1
5,872
489
1,017
6,534
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
8
2 / 3 / 3
5,474
456
2,654
11,382
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
R3xuz
Artemis
11
2 / 3 / 3
6,542
545
5,952
9,075
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 0
5,786
482
1,850
7,273
5,352
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 0
5,522
460
2,283
5,279
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TsukuyomiCliodhnaAtlasNike

VS

Bans
AgniOlorunFenrirBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
3 / 0 / 4
7,677
640
5,803
4,032
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
 
Ne Zha
13
5 / 1 / 4
7,576
631
6,231
7,491
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
EdwardTirn
Chiron
12
3 / 3 / 0
7,045
587
6,458
7,949
2,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 8
6,279
523
2,357
5,873
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Qzeto
Ah Muzen Cab
13
1 / 0 / 2
7,421
618
4,667
3,988
2,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
12
12
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
0
4
5
W
Ne Zha
 
Ne Zha
5
1
4
7
W
Chiron
EdwardTirn
Chiron
3
3
0
1
L
Gilgamesh
Kattegàt
Gilgamesh
0
1
1
0.5
L
Athena
2
3
3
1.17
W
0
1
8
4
W
Ah Muzen Cab
Qzeto
Ah Muzen Cab
1
0
2
2
L
Artemis
R3xuz
Artemis
2
3
3
1.17
L
0
1
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,756
Damage
25,516
39,543
Taken
29,333
16,678
Mitigated
11,823
9,147
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,803
866
0
840
4,032
1,285
362
1,324
2,708
50,835
0
W
Ne Zha
 
Ne Zha
6,231
1,485
0
1,608
7,491
2,473
412
1,232
6,259
0
45,994
W
Chiron
EdwardTirn
Chiron
6,458
2,370
457
2,749
7,949
2,324
749
999
6,950
0
50,504
L
Gilgamesh
Kattegàt
Gilgamesh
1,017
230
0
985
6,534
2,404
0
1,440
4,884
0
38,559
L
Athena
2,654
1,024
0
1,712
11,382
5,555
0
3,400
7,794
12,529
0
W
2,357
408
300
2,114
5,873
3,088
636
726
5,147
14,271
0
W
Ah Muzen Cab
Qzeto
Ah Muzen Cab
4,667
1,303
0
1,835
3,988
2,653
0
656
3,332
0
42,999
L
Artemis
R3xuz
Artemis
5,952
3,575
0
3,771
9,075
2,141
0
1,719
7,296
0
39,153
L
1,850
193
0
1,763
7,273
5,352
0
0
6,799
0
28,901
L
2,283
400
0
916
5,279
1,226
0
1,201
4,000
29,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
35,998
332
Minions Killed
407
0
Camps Cleared
0
1,172,158
Distance Traveled
1,247,900
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,677
640
112
9
0
252,556
4
W
Ne Zha
7,576
631
76
6
0
280,861
1
W
Chiron
7,045
587
103
9
0
229,070
1
L
Gilgamesh
5,872
489
80
7
0
251,332
3
L
Athena
5,474
456
28
2
0
257,220
3
W
Geb
6,279
523
17
1
0
248,732
4
W
Ah Muzen Cab
7,421
618
99
8
0
236,681
4
L
Artemis
6,542
545
70
6
0
202,887
3
L
Tyr
5,786
482
82
7
0
232,387
6
L
Vulcan
5,522
460
72
6
0
228,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role